Player Matchup

Ymir
Ymir
CodeineGoated
Ymir
Level 15
God Stats
33W - 21L
1,739 SR
Queue Stats
33W - 21L
1,602 Elo+
Party 2
Anubis
Anubis
RtShadowsRip
Anubis
Level 129
God Stats
8W - 7L
2,028 SR
Queue Stats
614W - 555L
1,616 Elo+
Party 2
Apollo
Apollo
XtrocitiesYT
Apollo
Level 157
God Stats
4W - 0L
1,640 SR
Queue Stats
225W - 197L
1,610 Elo+
Party 2
Chaac
Chaac
amlileagle
Chaac
Level 100
God Stats
4W - 0L
1,608 SR
Queue Stats
31W - 44L
1,447 Elo+
Party 1
Thor
Thor
amryan
Thor
Level 30
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 34L
1,441 Elo+
Party 1
Team Averages
Level 86
1,703 SR
1,543 Elo+

VS

Team Averages
Level 74
1,471 SR
1,500 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
DanTheCrook
Sobek
Level 73
God Stats
6W - 13L
1,440 SR
Queue Stats
83W - 70L
1,514 Elo+
Party 3
Neith
Neith
Thetokebloke
Neith
Level 37
God Stats
1W - 4L
1,332 SR
Queue Stats
99W - 104L
1,463 Elo+
Party 3
Shiva
Shiva
dmoakes
Shiva
Level 37
God Stats
22W - 19L
1,513 SR
Queue Stats
73W - 84L
1,482 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
robotabo
Ah Muzen Cab
Level 138
God Stats
4W - 5L
1,567 SR
Queue Stats
399W - 360L
1,540 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 7
8,773
548
1,767
5,212
4,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Anubis
17
7 / 0 / 2
10,252
641
9,787
11,082
6,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
16
6 / 0 / 2
9,986
624
15,280
10,928
5,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
15
0 / 1 / 1
9,288
581
9,076
16,886
13,613
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thor
amryan
Thor
14
2 / 0 / 2
8,540
534
4,614
11,659
4,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
1 / 6 / 0
7,131
446
2,981
16,018
5,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 2 / 0
6,461
404
2,649
11,909
7,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
0 / 4 / 0
6,942
434
5,794
11,791
3,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shiva
dmoakes
Shiva
14
0 / 0 / 1
8,560
535
13,688
13,038
10,107
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ah Muzen Cab
robotabo
Ah Muzen Cab
13
0 / 3 / 0
7,837
490
6,079
9,356
3,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
15
Kills
1
1
Deaths
15
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
6
0
0.17
W
0
0
7
3.5
L
0
2
0
0
W
Anubis
7
0
2
8
L
0
4
0
0
W
Apollo
6
0
2
7
W
Chaac
0
1
1
0.5
W
Thor
amryan
Thor
2
0
2
3
L
Shiva
dmoakes
Shiva
0
0
1
0.5
L
Ah Muzen Cab
robotabo
Ah Muzen Cab
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,524
Damage
31,191
55,767
Taken
62,112
34,335
Mitigated
31,086
31,945
Healing
19,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
2,981
703
0
2,851
16,018
5,974
0
1,736
14,282
49,748
0
W
1,767
373
0
1,756
5,212
4,196
0
1,126
4,086
13,381
0
L
2,649
340
0
3,606
11,909
7,945
0
4,187
7,722
13,894
0
W
Anubis
9,787
457
0
9,831
11,082
6,657
0
582
10,500
118,411
0
L
5,794
2,555
0
5,509
11,791
3,767
0
664
11,127
0
51,796
W
Apollo
15,280
10,488
0
8,379
10,928
5,042
1,121
1,619
9,309
0
98,836
W
Chaac
9,076
2,559
0
6,619
16,886
13,613
876
1,588
15,298
0
73,158
W
Thor
amryan
Thor
4,614
846
0
5,360
11,659
4,827
624
940
10,719
0
57,788
L
Shiva
dmoakes
Shiva
13,688
3,854
0
5,255
13,038
10,107
0
175
12,863
93
77,102
L
Ah Muzen Cab
robotabo
Ah Muzen Cab
6,079
2,067
0
1,820
9,356
3,293
0
4,792
4,564
0
72,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,839
Gold Earned
36,931
617
Minions Killed
477
0
Camps Cleared
0
1,576,582
Distance Traveled
1,514,695
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,131
446
82
5
0
306,851
2
W
Ymir
8,773
548
24
2
0
315,013
0
L
Sobek
6,461
404
16
1
0
315,118
7
W
Anubis
10,252
641
196
12
0
302,645
1
L
Neith
6,942
434
94
6
0
261,929
1
W
Apollo
9,986
624
165
10
0
288,198
4
W
Chaac
9,288
581
134
8
0
311,812
4
W
Thor
8,540
534
98
6
0
358,914
9
L
Shiva
8,560
535
143
9
0
323,115
1
L
Ah Muzen Cab
7,837
490
142
9
0
307,682
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role