Player Matchup

Horus
Horus
Dat_Boii_CrAzE
Horus
Level 85
God Stats
3W - 3L
1,227 SR
Queue Stats
253W - 269L
1,456 Elo+
Party 1
Ao Kuang
Ao Kuang
Eruzerion_Z
Ao Kuang
Level 67
God Stats
4W - 9L
1,384 SR
Queue Stats
219W - 230L
1,446 Elo+
Party 1
Ymir
Ymir
Than_a_tos
Ymir
Level 129
God Stats
2W - 1L
1,565 SR
Queue Stats
58W - 53L
1,525 Elo+
Party 2
Sol
Sol
hawkissimo
Sol
Level 160
God Stats
0W - 3L
1,327 SR
Queue Stats
54W - 52L
1,495 Elo+
Party 2
Nike
Nike
killerking9530
Nike
Level 157
God Stats
2W - 4L
1,425 SR
Queue Stats
359W - 367L
1,447 Elo+
Solo
Team Averages
Level 120
1,386 SR
1,474 Elo+

VS

Team Averages
Level 120
1,487 SR
1,463 Elo+
Ne Zha
Ne Zha
Draccy
Ne Zha
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 114L
1,470 Elo+
Solo
Ra
Ra
JNDiaro
Ra
Level 158
God Stats
6W - 6L
1,436 SR
Queue Stats
680W - 703L
1,401 Elo+
Solo
Cthulhu
Cthulhu
TheeArmyGuy
Cthulhu
Level 114
God Stats
4W - 1L
1,461 SR
Queue Stats
68W - 63L
1,453 Elo+
Party 3
Scylla
Scylla
TheeBabyViking
Scylla
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,516 Elo+
Party 3
Bellona
Bellona
TheeUrbanTurban
Bellona
Level 88
God Stats
2W - 1L
1,540 SR
Queue Stats
44W - 32L
1,474 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 4
6,258
626
4,890
12,298
10,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
Eruzerion_Z
Ao Kuang
12
1 / 4 / 2
6,662
666
4,750
11,613
12,258
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 4 / 4
6,681
668
4,499
14,455
13,777
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 1 / 5
7,371
737
9,469
7,567
3,198
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
6 / 3 / 1
8,441
844
6,945
17,776
8,652
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Draccy
Ne Zha
15
4 / 1 / 11
8,399
840
13,865
9,377
5,613
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 0 / 10
8,648
865
10,497
2,908
1,576
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
TheeArmyGuy
Cthulhu
14
2 / 2 / 10
8,029
803
10,633
13,207
16,435
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
7 / 2 / 8
8,881
888
18,322
7,012
3,547
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 3 / 10
7,072
707
5,359
12,753
15,127
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
65
7
Kills
16
16
Deaths
8
16
Assists
49
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
W
Ne Zha
Draccy
Ne Zha
4
1
11
9.5
L
Ao Kuang
Eruzerion_Z
Ao Kuang
1
4
2
0.5
W
3
0
10
8
L
0
4
4
0.5
W
Cthulhu
TheeArmyGuy
Cthulhu
2
2
10
3.5
W
7
2
8
5.5
W
0
3
10
1.67
L
0
1
5
2.5
L
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,553
Damage
58,676
63,709
Taken
45,257
48,715
Mitigated
42,298
20,565
Healing
18,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,890
1,558
4,219
4,234
12,298
10,830
0
7,416
4,752
0
4,970
W
Ne Zha
Draccy
Ne Zha
13,865
1,875
0
1,279
9,377
5,613
435
3,300
5,906
0
24,839
L
Ao Kuang
Eruzerion_Z
Ao Kuang
4,750
1,529
338
2,340
11,613
12,258
0
7,170
4,252
6,433
0
W
10,497
1,299
6,430
924
2,908
1,576
150
1,678
1,230
21,224
0
L
4,499
457
634
649
14,455
13,777
0
9,452
4,663
13,749
0
W
Cthulhu
TheeArmyGuy
Cthulhu
10,633
422
2,186
1,936
13,207
16,435
91
5,493
7,604
24,869
0
W
18,322
1,372
1,963
1,160
7,012
3,547
479
3,130
3,843
25,542
0
W
5,359
1,271
811
1,713
12,753
15,127
693
5,117
7,385
0
7,811
L
9,469
1,380
784
1,903
7,567
3,198
0
4,395
3,020
30,682
0
L
6,945
839
765
4,699
17,776
8,652
0
9,927
7,570
0
15,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,413
Gold Earned
41,029
85
Minions Killed
108
0
Camps Cleared
0
871,795
Distance Traveled
1,003,835
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,258
626
4
0
0
168,647
0
W
Ne Zha
8,399
840
24
2
0
203,599
2
L
Ao Kuang
6,662
666
0
0
0
165,882
0
W
Ra
8,648
865
30
3
0
191,280
0
L
Ymir
6,681
668
17
2
0
165,091
2
W
Cthulhu
8,029
803
28
3
0
214,025
0
W
Scylla
8,881
888
22
2
0
198,617
2
W
Bellona
7,072
707
4
0
0
196,314
3
L
Sol
7,371
737
51
5
0
180,910
4
L
Nike
8,441
844
13
1
0
191,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role