Player Matchup

Guan Yu
Guan Yu
Bilmuri
Guan Yu
Level 127
God Stats
4W - 1L
1,573 SR
Queue Stats
74W - 73L
1,522 Elo+
Party 1
Ao Kuang
Ao Kuang
Celebrimbor0913
Ao Kuang
Level 88
God Stats
2W - 1L
1,788 SR
Queue Stats
158W - 115L
1,489 Elo+
Party 3
Maui
Maui
DrinkingMelon
Maui
Level 7
God Stats
3W - 1L
1,198 SR
Queue Stats
3W - 1L
1,269 Elo+
Party 3
Freya
Freya
RipDevonsElo
Freya
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,523 Elo+
Party 1
Neith
Neith
averagsize
Neith
Level 16
God Stats
12W - 8L
1,561 SR
Queue Stats
14W - 14L
1,453 Elo+
Party 3
Team Averages
Level 53
1,524 SR
1,451 Elo+

VS

Team Averages
Level 66
1,552 SR
1,479 Elo+
Ah Muzen Cab
Ah Muzen Cab
AsuraG2
Ah Muzen Cab
Level 138
God Stats
0W - 1L
1,492 SR
Queue Stats
14W - 10L
1,485 Elo+
Party 2
Bastet
Bastet
Distant Sounds
Bastet
Level 86
God Stats
4W - 4L
1,690 SR
Queue Stats
6W - 5L
1,589 Elo+
Party 2
Janus
Janus
Ohikara
Janus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,493 Elo+
Party 2
Sylvanus
Sylvanus
Phifedawg7168
Sylvanus
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 62L
1,240 Elo+
Solo
Izanami
Izanami
zSinn
Izanami
Level 29
God Stats
5W - 2L
1,578 SR
Queue Stats
5W - 3L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bilmuri
Guan Yu
16
4 / 1 / 11
9,043
754
10,450
15,858
15,303
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ao Kuang
16
9 / 0 / 6
9,641
803
13,273
11,408
5,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 3 / 13
8,719
727
5,657
14,709
15,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
6 / 1 / 10
10,019
835
19,838
12,711
5,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Neith
15
2 / 1 / 7
8,385
699
6,840
8,690
3,753
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AsuraG2
Ah Muzen Cab
14
1 / 5 / 3
7,848
654
11,065
11,433
5,384
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 6 / 4
7,693
641
11,031
15,001
6,342
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Janus
Ohikara
Janus
14
1 / 6 / 4
7,753
646
12,182
10,941
5,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sylvanus
Phifedawg7168
Sylvanus
12
0 / 6 / 3
7,365
614
5,226
17,174
16,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
zSinn
Izanami
15
2 / 0 / 4
8,326
694
10,430
8,981
3,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
24
23
Kills
6
6
Deaths
23
47
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AsuraG2
Ah Muzen Cab
1
5
3
0.5
W
Guan Yu
Bilmuri
Guan Yu
4
1
11
9.5
W
Ao Kuang
9
0
6
12
L
2
6
4
0.67
W
2
3
13
2.83
L
Janus
Ohikara
Janus
1
6
4
0.5
L
Sylvanus
Phifedawg7168
Sylvanus
0
6
3
0.25
W
6
1
10
11
W
Neith
2
1
7
5.5
L
Izanami
zSinn
Izanami
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,058
Damage
49,934
63,376
Taken
63,530
45,571
Mitigated
37,031
22,241
Healing
7,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AsuraG2
Ah Muzen Cab
11,065
3,527
0
658
11,433
5,384
0
5,887
5,228
0
27,940
W
Guan Yu
Bilmuri
Guan Yu
10,450
748
2,768
4,368
15,858
15,303
0
2,076
13,782
0
25,781
W
Ao Kuang
13,273
2,516
0
5,906
11,408
5,599
0
3,841
7,567
26,510
0
L
11,031
3,693
0
840
15,001
6,342
0
8,815
5,798
0
21,330
W
5,657
1,155
0
1,528
14,709
15,264
0
4,836
9,873
7,230
0
L
Janus
Ohikara
Janus
12,182
912
0
574
10,941
5,125
0
8,678
1,691
26,238
0
L
Sylvanus
Phifedawg7168
Sylvanus
5,226
1,686
604
2,870
17,174
16,499
0
9,032
7,636
6,516
0
W
19,838
5,447
0
6,624
12,711
5,652
770
3,595
9,116
52,831
0
W
Neith
6,840
2,512
0
1,047
8,690
3,753
2,675
3,060
5,630
0
22,215
L
Izanami
zSinn
Izanami
10,430
6,561
0
2,012
8,981
3,681
0
4,376
4,409
0
34,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,807
Gold Earned
38,985
220
Minions Killed
152
0
Camps Cleared
0
1,271,849
Distance Traveled
1,102,190
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,848
654
39
3
0
200,802
0
W
Guan Yu
9,043
754
43
4
0
306,351
2
W
Ao Kuang
9,641
803
50
4
0
255,755
1
L
Bastet
7,693
641
25
2
0
235,304
1
W
Maui
8,719
727
3
0
0
244,878
3
L
Janus
7,753
646
33
3
0
234,172
0
L
Sylvanus
7,365
614
6
1
0
192,071
0
W
Freya
10,019
835
79
7
0
242,982
1
W
Neith
8,385
699
45
4
0
221,883
1
L
Izanami
8,326
694
49
4
0
239,841
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role