Player Matchup

Cthulhu
Cthulhu
L-7Sins
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 29L
1,462 Elo+
Solo
Baba Yaga
Baba Yaga
Monkueefs
Baba Yaga
Level 24
God Stats
1W - 2L
1,292 SR
Queue Stats
101W - 106L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Patriotic_Mullet
Morgan Le Fay
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 27L
1,519 Elo+
Party 1
Kukulkan
Kukulkan
itsyaboySP69
Kukulkan
Level 85
God Stats
3W - 0L
1,418 SR
Queue Stats
95W - 80L
1,462 Elo+
Party 2
Nike
Nike
ryan_zombie_kill
Nike
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 20L
1,525 Elo+
Party 1
Team Averages
Level 39
1,442 SR
1,494 Elo+

VS

Team Averages
Level 92
1,529 SR
1,494 Elo+
Kumbhakarna
Kumbhakarna
CletusMcFarlin
Kumbhakarna
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Vamana
Vamana
Eighty8Drama
Vamana
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,420 Elo+
Party 3
King Arthur
King Arthur
LokiSkins
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Neith
Neith
Svage Joker
Neith
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 49L
1,512 Elo+
Party 3
Vulcan
Vulcan
TH3B3astZz
Vulcan
Level 136
God Stats
1W - 2L
1,645 SR
Queue Stats
39W - 31L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
L-7Sins
Cthulhu
19
4 / 6 / 20
13,400
788
10,326
28,320
41,329
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baba Yaga
Monkueefs
Baba Yaga
20
6 / 4 / 20
13,325
784
17,806
19,215
10,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
Patriotic_Mullet
Morgan Le Fay
20
8 / 4 / 17
12,882
758
21,930
19,457
9,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
itsyaboySP69
Kukulkan
20
14 / 3 / 17
15,433
908
30,861
13,985
7,643
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
7 / 4 / 18
13,498
794
8,122
21,324
25,551
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CletusMcFarlin
Kumbhakarna
18
2 / 9 / 5
10,797
635
4,605
28,866
25,535
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Vamana
6
0 / 0 / 1
7,577
446
0
357
153
King Arthur
LokiSkins
King Arthur
19
1 / 12 / 4
10,072
592
7,770
29,058
16,918
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
8 / 10 / 8
13,381
787
15,016
21,134
10,105
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
TH3B3astZz
Vulcan
20
10 / 8 / 6
14,654
862
31,729
16,762
7,873
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
45
39
Kills
21
21
Deaths
39
92
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
CletusMcFarlin
Kumbhakarna
2
9
5
0.5
L
Vamana
0
0
1
0.5
W
Cthulhu
L-7Sins
Cthulhu
4
6
20
2.33
L
King Arthur
LokiSkins
King Arthur
1
12
4
0.25
W
Baba Yaga
Monkueefs
Baba Yaga
6
4
20
4
W
Morgan Le Fay
Patriotic_Mullet
Morgan Le Fay
8
4
17
4.13
L
8
10
8
1.2
L
Vulcan
TH3B3astZz
Vulcan
10
8
6
1.63
W
Kukulkan
itsyaboySP69
Kukulkan
14
3
17
7.5
W
7
4
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,045
Damage
59,120
102,301
Taken
96,177
94,570
Mitigated
60,584
30,450
Healing
11,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
CletusMcFarlin
Kumbhakarna
4,605
450
0
0
28,866
25,535
0
25,327
3,539
18,426
0
L
Vamana
0
0
0
0
357
153
0
194
163
0
0
W
Cthulhu
L-7Sins
Cthulhu
10,326
295
2,017
4,186
28,320
41,329
605
7,464
20,856
23,820
0
L
King Arthur
LokiSkins
King Arthur
7,770
1,877
1,911
2,580
29,058
16,918
0
23,440
5,618
273
19,240
W
Baba Yaga
Monkueefs
Baba Yaga
17,806
1,627
1,748
6,892
19,215
10,318
3,595
6,139
13,076
44,605
0
W
Morgan Le Fay
Patriotic_Mullet
Morgan Le Fay
21,930
2,343
3,995
5,481
19,457
9,729
1,754
9,942
9,515
44,907
0
L
15,016
6,762
0
3,151
21,134
10,105
0
17,671
3,463
0
28,655
L
Vulcan
TH3B3astZz
Vulcan
31,729
9,950
1,969
2,205
16,762
7,873
0
14,291
2,471
70,558
0
W
Kukulkan
itsyaboySP69
Kukulkan
30,861
5,235
1,644
2,142
13,985
7,643
2,127
6,676
7,309
69,125
0
W
8,122
794
1,051
1,294
21,324
25,551
964
6,299
13,042
0
22,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,538
Gold Earned
56,481
232
Minions Killed
144
0
Camps Cleared
0
1,558,154
Distance Traveled
1,046,862
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,797
635
30
2
0
267,396
0
L
Vamana
7,577
446
0
0
0
0
0
W
Cthulhu
13,400
788
11
1
0
302,828
0
L
King Arthur
10,072
592
20
1
0
259,215
0
W
Baba Yaga
13,325
784
70
4
0
305,973
2
W
Morgan Le Fay
12,882
758
47
3
0
304,306
0
L
Neith
13,381
787
21
1
0
223,012
0
L
Vulcan
14,654
862
73
4
0
297,239
0
W
Kukulkan
15,433
908
80
5
0
316,980
0
W
Nike
13,498
794
24
1
0
328,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role