Player Matchup

Ah Muzen Cab
Ah Muzen Cab
MaxDavidgamer
Ah Muzen Cab
Level 59
God Stats
0W - 2L
1,545 SR
Queue Stats
127W - 128L
1,342 Elo+
Solo
Thanatos
Thanatos
Purplebike3000
Thanatos
Level 66
God Stats
7W - 8L
1,364 SR
Queue Stats
252W - 275L
1,247 Elo+
Party 2
Tyr
Tyr
Ricotheproj64
Tyr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,243 Elo+
Party 2
Hades
Hades
dmw171
Hades
Level 28
God Stats
14W - 18L
1,287 SR
Queue Stats
72W - 124L
1,088 Elo+
Party 2
Atlas
Atlas
z_man527
Atlas
Level 14
God Stats
0W - 3L
1,290 SR
Queue Stats
5W - 13L
1,081 Elo+
Party 2
Team Averages
Level 35
1,397 SR
1,200 Elo+

VS

Team Averages
Level 56
1,498 SR
1,300 Elo+
Skadi
Skadi
MANIATIC7986
Skadi
Level 29
God Stats
7W - 5L
1,370 SR
Queue Stats
188W - 215L
1,271 Elo+
Party 1
Shiva
Shiva
NusolitTTV
Shiva
Level 89
God Stats
4W - 11L
1,215 SR
Queue Stats
181W - 189L
1,270 Elo+
Solo
Hades
Hades
THE INMORTAL997
Hades
Level 88
God Stats
14W - 13L
1,490 SR
Queue Stats
527W - 583L
1,315 Elo+
Party 1
Yu Huang
Yu Huang
WeenieHutSweeper
Yu Huang
Level 26
God Stats
5W - 0L
1,820 SR
Queue Stats
69W - 100L
1,334 Elo+
Party 3
Ne Zha
Ne Zha
clemente_769
Ne Zha
Level 49
God Stats
11W - 6L
1,592 SR
Queue Stats
151W - 214L
1,311 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MaxDavidgamer
Ah Muzen Cab
8
1 / 4 / 2
5,132
467
7,551
9,812
3,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
10
3 / 4 / 0
5,701
518
3,979
10,903
4,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 5 / 0
4,514
410
1,584
7,549
3,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
dmw171
Hades
9
0 / 3 / 0
4,993
454
1,369
9,474
4,782
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Atlas
z_man527
Atlas
7
0 / 6 / 1
4,568
415
2,621
8,655
4,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 7
6,235
567
5,470
6,879
2,106
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Shiva
12
6 / 0 / 1
7,585
690
7,626
7,404
4,931
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
8 / 1 / 3
7,144
649
8,576
10,214
4,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 1 / 1
6,779
616
6,236
3,442
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
11
3 / 1 / 2
6,278
571
5,343
9,219
2,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
4
Kills
22
22
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
2
7
3.25
L
Ah Muzen Cab
MaxDavidgamer
Ah Muzen Cab
1
4
2
0.5
W
Shiva
6
0
1
6.5
L
Thanatos
3
4
0
0.75
L
0
5
0
0
W
8
1
3
9.5
W
2
1
1
2.5
W
Ne Zha
3
1
2
4
L
Hades
dmw171
Hades
0
3
0
0
L
Atlas
z_man527
Atlas
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,104
Damage
33,251
46,393
Taken
37,158
20,745
Mitigated
15,713
13,901
Healing
14,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,470
3,004
0
1,696
6,879
2,106
1,163
1,033
5,846
0
25,290
L
Ah Muzen Cab
MaxDavidgamer
Ah Muzen Cab
7,551
3,541
0
2,663
9,812
3,276
0
5,251
4,561
0
26,571
W
Shiva
7,626
3,273
0
3,658
7,404
4,931
1,215
0
7,404
0
48,786
L
Thanatos
3,979
1,635
0
7,327
10,903
4,209
0
896
10,007
0
27,814
L
1,584
551
0
280
7,549
3,941
0
0
7,549
0
11,405
W
8,576
1,837
272
6,615
10,214
4,545
840
1,477
8,737
39,352
0
W
6,236
720
0
500
3,442
1,363
0
1,215
2,227
47,594
0
W
Ne Zha
5,343
3,708
0
2,085
9,219
2,768
310
265
8,954
0
41,084
L
Hades
dmw171
Hades
1,369
308
0
3,148
9,474
4,782
0
6,025
3,449
23,412
0
L
Atlas
z_man527
Atlas
2,621
1,208
0
483
8,655
4,537
0
2,640
6,015
14,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,908
Gold Earned
34,021
171
Minions Killed
336
0
Camps Cleared
0
917,077
Distance Traveled
1,001,842
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,235
567
40
4
0
173,501
0
L
Ah Muzen Cab
5,132
467
38
3
0
171,321
1
W
Shiva
7,585
690
89
8
0
211,118
3
L
Thanatos
5,701
518
53
5
0
196,899
1
L
Tyr
4,514
410
16
1
0
189,283
0
W
Hades
7,144
649
63
6
0
200,744
0
W
Yu Huang
6,779
616
80
7
0
194,552
2
W
Ne Zha
6,278
571
64
6
0
221,927
0
L
Hades
4,993
454
43
4
0
177,808
0
L
Atlas
4,568
415
21
2
0
181,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role