Player Matchup

Vulcan
Vulcan
Platinum I
Skinfade96
Vulcan
Platinum I
Level 139
God Stats
30W - 37L
1,532 SR
Queue Stats
193W - 236L
2,004 MMR
Party 1
Terra
Terra
Masters
WALMARTASSOClATE
Terra
Masters
Level 156
God Stats
3W - 0L
1,815 SR
Queue Stats
179W - 202L
2,938 MMR
Solo
Anhur
Anhur
Diamond IV
YempathTTV
Anhur
Diamond IV
Level 146
God Stats
8W - 5L
1,631 SR
Queue Stats
43W - 42L
2,194 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 147
1,659 SR
2,379 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 152
1,608 SR
2,192 MMR
Kukulkan
Kukulkan
Masters
EJsCashSports
Kukulkan
Masters
Level 160
God Stats
7W - 6L
1,687 SR
Queue Stats
330W - 257L
2,624 MMR
Party 2
Hercules
Hercules
Masters
Mad Knuckz
Hercules
Masters
Level 149
God Stats
4W - 2L
1,726 SR
Queue Stats
251W - 159L
2,026 MMR
Party 2
Zhong Kui
Zhong Kui
Platinum II
Richardsfury1
Zhong Kui
Platinum II
Level 148
God Stats
36W - 80L
1,410 SR
Queue Stats
424W - 540L
1,926 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Skinfade96
Vulcan
19
3 / 1 / 8
14,087
640
29,556
12,342
6,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 0 / 11
16,110
732
23,736
27,359
42,022
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
20
8 / 5 / 5
15,492
704
29,166
22,027
11,270
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
Guan YuAchillesNe ZhaBaron SamediAh Muzen Cab

VS

Bans
AtlasCabrakanXing TianBastetAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EJsCashSports
Kukulkan
19
2 / 4 / 2
13,289
604
17,348
19,236
9,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
Mad Knuckz
Hercules
17
2 / 3 / 4
12,401
564
16,720
36,995
44,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
Richardsfury1
Zhong Kui
18
2 / 7 / 2
13,388
609
12,445
33,440
28,983
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
14
Kills
6
6
Deaths
14
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
EJsCashSports
Kukulkan
2
4
2
0.75
L
Hercules
Mad Knuckz
Hercules
2
3
4
1.33
L
Zhong Kui
Richardsfury1
Zhong Kui
2
7
2
0.43
W
Vulcan
Skinfade96
Vulcan
3
1
8
7
W
3
0
11
8.5
W
Anhur
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,458
Damage
46,513
61,728
Taken
89,671
60,219
Mitigated
83,200
22,905
Healing
20,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
EJsCashSports
Kukulkan
17,348
489
301
3,007
19,236
9,589
0
15,109
4,127
86,323
0
L
Hercules
Mad Knuckz
Hercules
16,720
4,212
0
10,448
36,995
44,628
0
23,574
13,421
0
27,196
L
Zhong Kui
Richardsfury1
Zhong Kui
12,445
0
0
6,407
33,440
28,983
0
14,849
18,591
43,090
0
W
Vulcan
Skinfade96
Vulcan
29,556
10,612
0
2,747
12,342
6,927
180
4,656
7,303
100,802
0
W
23,736
3,964
4,357
12,665
27,359
42,022
326
13,186
13,336
45,313
0
W
Anhur
29,166
15,745
0
3,136
22,027
11,270
1,911
12,510
9,007
26
83,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,689
Gold Earned
39,078
262
Minions Killed
225
14
Camps Cleared
5
1,271,655
Distance Traveled
1,178,700
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,289
604
148
7
3
401,502
5
L
Hercules
12,401
564
19
1
1
416,811
5
L
Zhong Kui
13,388
609
58
3
1
360,387
7
W
Vulcan
14,087
640
111
5
8
441,310
4
W
Terra
16,110
732
43
2
0
460,123
4
W
Anhur
15,492
704
108
5
6
370,222
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role