Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Davman39
Ah Muzen Cab
Level 29
God Stats
5W - 0L
2,120 SR
Queue Stats
48W - 3L
1,961 Elo+
Party 3
Fenrir
Fenrir
GhostSeducer
Fenrir
Level 146
God Stats
3W - 0L
1,848 SR
Queue Stats
170W - 21L
1,978 Elo+
Party 3
Ares
Ares
Hamus11
Ares
Level 145
God Stats
5W - 1L
1,938 SR
Queue Stats
129W - 9L
2,048 Elo+
Party 3
Thor
Thor
IloveJoePolhamus
Thor
Level 126
God Stats
8W - 1L
1,966 SR
Queue Stats
123W - 6L
2,110 Elo+
Party 3
Eset
Eset
Lyre
Eset
Level 102
God Stats
2W - 0L
1,775 SR
Queue Stats
116W - 96L
1,601 Elo+
Solo
Team Averages
Level 110
1,929 SR
1,939 Elo+

VS

Team Averages
Level 46
1,588 SR
1,561 Elo+
Morgan Le Fay
Morgan Le Fay
Akakaze9876
Morgan Le Fay
Level 49
God Stats
30W - 17L
1,627 SR
Queue Stats
241W - 151L
1,538 Elo+
Party 2
Ganesha
Ganesha
Einsidel
Ganesha
Level 61
God Stats
7W - 3L
1,602 SR
Queue Stats
158W - 65L
1,710 Elo+
Party 2
Neith
Neith
Nicolvsss___
Neith
Level 48
God Stats
0W - 1L
1,313 SR
Queue Stats
1W - 2L
1,345 Elo+
Party 1
Nu Wa
Nu Wa
REXBKN
Nu Wa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Odin
Odin
Ruohh
Odin
Level 69
God Stats
2W - 1L
1,897 SR
Queue Stats
159W - 63L
1,712 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Davman39
Ah Muzen Cab
16
5 / 0 / 17
10,392
1,039
26,685
7,362
4,979
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Fenrir
16
5 / 1 / 13
11,353
1,135
6,347
12,352
10,432
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ares
Hamus11
Ares
16
5 / 0 / 16
11,705
1,171
9,171
14,813
23,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
7 / 1 / 11
11,044
1,104
13,439
8,000
4,048
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Eset
Lyre
Eset
16
0 / 0 / 15
9,970
997
4,785
2,606
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

371

VS

Team 2 Tickets

58

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Akakaze9876
Morgan Le Fay
14
0 / 3 / 1
8,754
875
10,512
15,345
7,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
Einsidel
Ganesha
14
0 / 2 / 2
9,459
946
4,212
8,697
8,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 6 / 2
8,681
868
3,898
15,185
7,660
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nu Wa
REXBKN
Nu Wa
14
0 / 10 / 1
8,900
890
6,123
17,624
7,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
Ruohh
Odin
14
2 / 1 / 0
9,556
956
5,241
6,226
5,783
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
8
22
Kills
2
2
Deaths
22
72
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Akakaze9876
Morgan Le Fay
0
3
1
0.17
W
Ah Muzen Cab
Davman39
Ah Muzen Cab
5
0
17
13.5
L
Ganesha
Einsidel
Ganesha
0
2
2
0.5
W
Fenrir
5
1
13
11.5
W
Ares
Hamus11
Ares
5
0
16
13
W
7
1
11
12.5
W
Eset
Lyre
Eset
0
0
15
7.5
L
0
6
2
0.17
L
Nu Wa
REXBKN
Nu Wa
0
10
1
0.05
L
Odin
Ruohh
Odin
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,427
Damage
29,986
45,133
Taken
63,077
44,574
Mitigated
36,968
10,329
Healing
1,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Akakaze9876
Morgan Le Fay
10,512
161
0
68
15,345
7,541
0
4,219
11,126
22,612
0
W
Ah Muzen Cab
Davman39
Ah Muzen Cab
26,685
10,941
0
2,132
7,362
4,979
0
4,420
2,768
0
64,138
L
Ganesha
Einsidel
Ganesha
4,212
50
0
295
8,697
8,602
0
2,757
5,940
6,562
0
W
Fenrir
6,347
1,249
0
3,773
12,352
10,432
0
3,528
3,315
0
13,714
W
Ares
Hamus11
Ares
9,171
294
0
1,703
14,813
23,711
0
8,213
6,236
14,226
0
W
13,439
1,856
0
30
8,000
4,048
0
2,563
3,567
0
23,407
W
Eset
Lyre
Eset
4,785
0
2,357
334
2,606
1,404
0
1,280
1,278
42,770
0
L
3,898
978
0
610
15,185
7,660
0
2,304
12,881
0
9,313
L
Nu Wa
REXBKN
Nu Wa
6,123
1,163
0
294
17,624
7,382
0
2,820
14,804
21,331
0
L
Odin
Ruohh
Odin
5,241
401
0
40
6,226
5,783
0
1,856
4,370
0
14,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,464
Gold Earned
45,350
226
Minions Killed
118
13
Camps Cleared
3
971,049
Distance Traveled
725,079
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,754
875
37
4
1
165,984
0
W
Ah Muzen Cab
10,392
1,039
101
10
4
205,030
1
L
Ganesha
9,459
946
2
0
0
137,734
0
W
Fenrir
11,353
1,135
14
1
2
199,475
2
W
Ares
11,705
1,171
6
1
0
174,349
2
W
Thor
11,044
1,104
24
2
4
185,419
0
W
Eset
9,970
997
81
8
3
206,776
2
L
Neith
8,681
868
17
2
0
106,004
0
L
Nu Wa
8,900
890
33
3
2
149,959
0
L
Odin
9,556
956
29
3
0
165,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role