Player Matchup

Ares
Ares
BigFoot_Loves666
Ares
Level 118
God Stats
19W - 7L
1,712 SR
Queue Stats
146W - 196L
1,412 Elo+
Party 1
Baron Samedi
Baron Samedi
Mebgamer
Baron Samedi
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 117L
1,349 Elo+
Party 1
Hou Yi
Hou Yi
xErikTheRedx
Hou Yi
Level 128
God Stats
39W - 23L
1,647 SR
Queue Stats
265W - 301L
1,522 Elo+
Solo
Team Averages
Level 129
1,620 SR
1,428 Elo+

VS

Team Averages
Level 80
1,519 SR
1,428 Elo+
Sol
Sol
BeshuVlbes
Sol
Level 127
God Stats
0W - 1L
1,337 SR
Queue Stats
2W - 6L
1,315 Elo+
Solo
Achilles
Achilles
FBOpineappleater
Achilles
Level 27
God Stats
13W - 11L
1,564 SR
Queue Stats
41W - 29L
1,485 Elo+
Party 2
Hercules
Hercules
PERKSTEVEN666
Hercules
Level 87
God Stats
0W - 1L
1,657 SR
Queue Stats
83W - 71L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 8
7,672
767
6,042
11,971
11,921
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
Mebgamer
Baron Samedi
12
5 / 0 / 7
7,872
787
9,819
6,508
3,678
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
12
3 / 0 / 9
7,462
746
13,203
11,275
5,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,633
663
7,338
8,023
3,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
1 / 5 / 1
6,365
637
5,803
13,841
10,970
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
PERKSTEVEN666
Hercules
10
0 / 4 / 1
6,019
602
10,258
13,390
11,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
12
Kills
2
2
Deaths
12
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
4
2
8
4
L
1
5
1
0.3
W
Baron Samedi
Mebgamer
Baron Samedi
5
0
7
8.5
L
Hercules
PERKSTEVEN666
Hercules
0
4
1
0.13
W
Hou Yi
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,064
Damage
23,399
29,754
Taken
35,254
21,261
Mitigated
26,143
10,647
Healing
5,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,338
1,974
0
2,138
8,023
3,370
534
4,695
3,328
22,337
2,880
W
6,042
278
0
1,605
11,971
11,921
250
3,614
8,088
13,397
0
L
5,803
726
0
647
13,841
10,970
0
4,771
9,070
0
17,522
W
Baron Samedi
Mebgamer
Baron Samedi
9,819
930
3,034
1,897
6,508
3,678
479
1,852
4,500
25,937
0
L
Hercules
PERKSTEVEN666
Hercules
10,258
3,256
0
2,567
13,390
11,803
0
6,552
6,838
0
17,547
W
Hou Yi
13,203
8,486
0
4,111
11,275
5,662
679
1,580
9,369
0
30,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,006
Gold Earned
19,017
98
Minions Killed
88
4
Camps Cleared
3
546,890
Distance Traveled
517,944
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,633
663
48
5
3
149,029
4
W
Ares
7,672
767
17
2
2
190,656
3
L
Achilles
6,365
637
22
2
0
180,667
0
W
Baron Samedi
7,872
787
42
4
1
176,846
1
L
Hercules
6,019
602
18
2
0
188,248
4
W
Hou Yi
7,462
746
39
4
1
179,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role