Player Matchup

Khepri
Khepri
AkushHaze
Khepri
Level 136
God Stats
17W - 9L
1,638 SR
Queue Stats
436W - 364L
1,592 Elo+
Party 2
Jormungandr
Jormungandr
Captain_JJ016
Jormungandr
Level 138
God Stats
2W - 5L
1,501 SR
Queue Stats
304W - 276L
1,574 Elo+
Party 2
Hel
Hel
DiegoVP4807
Hel
Level 103
God Stats
2W - 1L
1,735 SR
Queue Stats
184W - 203L
1,474 Elo+
Solo
Serqet
Serqet
DimitryAgaiin
Serqet
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 67L
1,518 Elo+
Solo
Cabrakan
Cabrakan
MADMAN-_-2000
Cabrakan
Level 108
God Stats
0W - 1L
1,272 SR
Queue Stats
155W - 126L
1,566 Elo+
Party 2
Team Averages
Level 101
1,529 SR
1,545 Elo+

VS

Team Averages
Level 81
1,429 SR
1,516 Elo+
Apollo
Apollo
 
Apollo
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
Malikai03
Yemoja
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,637 Elo+
Party 1
Ne Zha
Ne Zha
Snysta
Ne Zha
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,526 Elo+
Party 1
Janus
Janus
ThatBoyJuiceMane
Janus
Level 133
God Stats
1W - 5L
1,147 SR
Queue Stats
131W - 141L
1,418 Elo+
Party 3
Camazotz
Camazotz
ThatNiboToDieFor
Camazotz
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 47L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AkushHaze
Khepri
15
0 / 2 / 11
9,304
716
8,253
16,466
21,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
Captain_JJ016
Jormungandr
17
4 / 5 / 12
10,166
782
18,481
23,552
32,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
5 / 2 / 9
9,816
755
18,756
13,201
10,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 3 / 7
9,387
722
7,602
14,057
15,211
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
MADMAN-_-2000
Cabrakan
15
4 / 5 / 8
9,396
723
12,378
17,209
16,002
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
4 / 3 / 9
9,971
767
13,156
11,882
6,345
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Malikai03
Yemoja
15
0 / 3 / 11
9,289
715
9,203
16,670
25,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
Snysta
Ne Zha
16
1 / 5 / 12
9,071
698
14,067
15,444
17,308
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

16
2 / 4 / 8
9,643
742
18,324
10,361
5,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
9 / 2 / 8
11,159
858
14,685
22,237
12,213
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
64
16
Kills
16
17
Deaths
17
47
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
3
9
2.83
L
Khepri
AkushHaze
Khepri
0
2
11
2.75
L
Jormungandr
Captain_JJ016
Jormungandr
4
5
12
2
L
5
2
9
4.75
L
3
3
7
2.17
L
Cabrakan
MADMAN-_-2000
Cabrakan
4
5
8
1.6
W
Yemoja
Malikai03
Yemoja
0
3
11
1.83
W
Ne Zha
Snysta
Ne Zha
1
5
12
1.4
W
2
4
8
1.5
W
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,470
Damage
69,435
84,485
Taken
76,594
95,620
Mitigated
66,173
32,634
Healing
34,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
13,156
5,596
324
1,081
11,882
6,345
138
9,637
1,951
0
31,054
L
Khepri
AkushHaze
Khepri
8,253
91
1,834
2,774
16,466
21,058
216
5,545
10,921
15,550
0
L
Jormungandr
Captain_JJ016
Jormungandr
18,481
6,106
808
3,406
23,552
32,350
452
5,484
18,068
39,661
0
L
18,756
435
10,799
6,436
13,201
10,999
42
6,306
6,895
40,113
0
L
7,602
2,072
1,137
2,422
14,057
15,211
0
3,562
10,495
0
11,112
L
Cabrakan
MADMAN-_-2000
Cabrakan
12,378
2,283
1,207
1,811
17,209
16,002
856
6,630
10,579
16,229
0
W
Yemoja
Malikai03
Yemoja
9,203
1,815
6,594
3,658
16,670
25,049
0
13,099
3,167
14,065
0
W
Ne Zha
Snysta
Ne Zha
14,067
2,636
1,716
1,854
15,444
17,308
247
10,595
4,529
0
25,997
W
18,324
293
2,646
1,452
10,361
5,258
38
8,209
2,152
37,970
0
W
14,685
4,211
2,031
13,378
22,237
12,213
496
16,328
5,482
0
27,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,069
Gold Earned
49,133
139
Minions Killed
151
0
Camps Cleared
0
1,230,422
Distance Traveled
1,180,429
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,971
767
51
4
0
217,847
0
L
Khepri
9,304
716
10
1
0
277,897
0
L
Jormungandr
10,166
782
58
4
0
218,245
0
L
Hel
9,816
755
41
3
0
261,470
0
L
Serqet
9,387
722
16
1
0
239,983
0
L
Cabrakan
9,396
723
14
1
0
232,827
1
W
Yemoja
9,289
715
13
1
0
204,243
0
W
Ne Zha
9,071
698
15
1
0
243,203
3
W
Janus
9,643
742
42
3
0
223,316
0
W
Camazotz
11,159
858
30
2
0
291,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role