Player Matchup

Chiron
Chiron
 
Chiron
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Annhilis
Odin
Level 65
God Stats
7W - 10L
1,483 SR
Queue Stats
74W - 127L
1,357 Elo+
Solo
Olorun
Olorun
Drill Inner
Olorun
Level 129
God Stats
4W - 6L
1,444 SR
Queue Stats
75W - 86L
1,454 Elo+
Solo
Team Averages
Level 111
1,476 SR
1,437 Elo+

VS

Team Averages
Level 81
1,580 SR
1,381 Elo+
Achilles
Achilles
Akhoas
Achilles
Level 58
God Stats
9W - 9L
1,753 SR
Queue Stats
21W - 30L
1,416 Elo+
Solo
Danzaburou
Danzaburou
Desolane900
Danzaburou
Level 79
God Stats
227W - 253L
1,481 SR
Queue Stats
292W - 394L
1,369 Elo+
Solo
Jormungandr
Jormungandr
Seth A
Jormungandr
Level 106
God Stats
19W - 14L
1,505 SR
Queue Stats
218W - 254L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
2 / 7 / 2
8,780
732
8,950
15,105
6,051
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Odin
9
0 / 0 / 2
7,022
585
1,546
4,876
2,679
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Olorun
11
2 / 7 / 2
8,066
672
4,822
12,889
5,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Akhoas
Achilles
12
3 / 2 / 4
8,813
734
5,876
13,095
11,948
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Danzaburou
Desolane900
Danzaburou
14
4 / 2 / 7
9,805
817
12,002
9,106
5,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
Seth A
Jormungandr
14
7 / 1 / 3
9,766
814
9,306
6,764
4,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
14
14
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
7
2
0.43
W
Achilles
Akhoas
Achilles
3
2
4
2.5
L
Odin
0
0
2
1
W
Danzaburou
Desolane900
Danzaburou
4
2
7
3.75
L
Olorun
2
7
2
0.43
W
Jormungandr
Seth A
Jormungandr
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,318
Damage
27,184
32,870
Taken
28,965
14,582
Mitigated
21,463
6,502
Healing
5,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
8,950
4,446
102
3,937
15,105
6,051
0
3,136
11,962
0
29,232
W
Achilles
Akhoas
Achilles
5,876
1,744
0
1,995
13,095
11,948
343
2,631
10,464
0
21,022
L
Odin
1,546
232
0
0
4,876
2,679
0
1,290
3,586
0
6,301
W
Danzaburou
Desolane900
Danzaburou
12,002
5,775
0
2,197
9,106
5,047
553
1,444
7,662
0
42,416
L
Olorun
4,822
2,576
334
2,129
12,889
5,852
0
4,873
8,016
12,203
1,394
W
Jormungandr
Seth A
Jormungandr
9,306
3,638
0
974
6,764
4,468
886
1,174
5,590
41,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,868
Gold Earned
28,384
71
Minions Killed
167
1
Camps Cleared
11
409,283
Distance Traveled
653,433
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,780
732
42
4
0
184,673
2
W
Achilles
8,813
734
35
3
1
213,511
1
L
Odin
7,022
585
10
1
0
85,429
1
W
Danzaburou
9,805
817
67
6
5
214,644
1
L
Olorun
8,066
672
19
2
1
139,181
2
W
Jormungandr
9,766
814
65
5
5
225,278
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role