Player Matchup

Chaac
Chaac
Cooked-Coz
Chaac
Level 117
God Stats
7W - 11L
1,267 SR
Queue Stats
110W - 136L
1,438 Elo+
Party 2
Thor
Thor
WhereOnTheDoll
Thor
Level 149
God Stats
17W - 8L
1,706 SR
Queue Stats
82W - 90L
1,454 Elo+
Party 2
Chang'e
Chang'e
gotyouwetter
Chang'e
Level 108
God Stats
28W - 27L
1,495 SR
Queue Stats
785W - 1,013L
1,313 Elo+
Solo
Team Averages
Level 125
1,489 SR
1,402 Elo+

VS

Team Averages
Level 49
1,475 SR
1,395 Elo+
Hera
Hera
FayPrintz
Hera
Level 49
God Stats
18W - 23L
1,426 SR
Queue Stats
144W - 259L
1,264 Elo+
Solo
King Arthur
King Arthur
a1cyber98
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,485 Elo+
Party 1
Set
Set
sleepyremmy
Set
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 219L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
3 / 2 / 9
10,029
716
12,970
19,178
11,020
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
7 / 2 / 6
10,768
769
18,037
12,162
5,351
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
gotyouwetter
Chang'e
15
4 / 2 / 6
10,076
720
8,265
11,797
4,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
2 / 6 / 3
8,572
612
3,941
13,450
4,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
a1cyber98
King Arthur
12
3 / 5 / 3
8,688
621
11,668
19,621
16,034
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mace

Mace

+10
Physical Power

13
1 / 3 / 3
9,062
647
8,221
12,792
5,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
14
Kills
6
6
Deaths
14
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
3
2
9
3.75
L
Hera
2
6
3
0.58
W
7
2
6
5
L
King Arthur
a1cyber98
King Arthur
3
5
3
0.9
W
Chang'e
gotyouwetter
Chang'e
4
2
6
3.5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,272
Damage
23,830
43,137
Taken
45,863
20,912
Mitigated
26,520
21,049
Healing
5,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
12,970
2,050
233
5,662
19,178
11,020
438
2,035
17,143
0
32,136
L
Hera
3,941
332
298
2,070
13,450
4,719
0
1,773
11,677
23,540
0
W
18,037
1,343
0
2,660
12,162
5,351
809
1,318
10,844
0
41,286
L
King Arthur
a1cyber98
King Arthur
11,668
1,598
0
395
19,621
16,034
0
4,790
14,831
0
25,466
W
Chang'e
gotyouwetter
Chang'e
8,265
503
6,248
6,246
11,797
4,541
1,023
1,061
10,736
38,504
0
L
8,221
2,020
1,692
957
12,792
5,767
0
2,100
10,692
0
28,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,873
Gold Earned
26,322
151
Minions Killed
101
7
Camps Cleared
2
784,530
Distance Traveled
692,745
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,029
716
45
3
2
274,243
3
L
Hera
8,572
612
58
4
0
200,827
1
W
Thor
10,768
769
53
4
4
273,438
2
L
King Arthur
8,688
621
18
1
1
237,173
2
W
Chang'e
10,076
720
53
4
1
236,849
0
L
Set
9,062
647
25
2
1
254,745
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role