Player Matchup

Hercules
Hercules
LordSquilliam
Hercules
Level 69
God Stats
2W - 7L
1,176 SR
Queue Stats
229W - 234L
1,461 Elo+
Solo
Anubis
Anubis
RiPpArOuGe7
Anubis
Level 147
God Stats
0W - 3L
1,600 SR
Queue Stats
208W - 228L
1,431 Elo+
Party 1
Chaac
Chaac
Spankalicious17
Chaac
Level 83
God Stats
0W - 2L
1,313 SR
Queue Stats
216W - 261L
1,435 Elo+
Party 1
Chernobog
Chernobog
Stubb82
Chernobog
Level 27
God Stats
0W - 2L
1,284 SR
Queue Stats
23W - 42L
1,354 Elo+
Solo
Kuzenbo
Kuzenbo
SymbioteSpawn117
Kuzenbo
Level 68
God Stats
1W - 2L
1,426 SR
Queue Stats
45W - 43L
1,433 Elo+
Solo
Team Averages
Level 79
1,360 SR
1,423 Elo+

VS

Team Averages
Level 72
1,485 SR
1,416 Elo+
Xing Tian
Xing Tian
Nevujadretzar
Xing Tian
Level 145
God Stats
1W - 0L
1,213 SR
Queue Stats
91W - 87L
1,449 Elo+
Solo
Apollo
Apollo
Reydom
Apollo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,380 Elo+
Solo
Bellona
Bellona
S3rghy
Bellona
Level 44
God Stats
2W - 0L
1,713 SR
Queue Stats
88W - 99L
1,429 Elo+
Solo
Kukulkan
Kukulkan
Solarithe
Kukulkan
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,418 Elo+
Solo
Vamana
Vamana
woodlayers02
Vamana
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 34L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
LordSquilliam
Hercules
19
7 / 8 / 6
11,718
689
14,500
25,017
26,060
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
19
6 / 5 / 6
10,854
638
25,497
19,478
13,788
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
1 / 9 / 12
10,771
634
9,136
26,437
36,361
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Chernobog
Stubb82
Chernobog
20
4 / 6 / 9
11,141
655
13,142
20,139
12,380
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
1 / 2 / 7
9,746
573
5,939
11,152
15,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Nevujadretzar
Xing Tian
16
2 / 3 / 18
10,598
623
7,674
17,453
21,662
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
Reydom
Apollo
20
14 / 5 / 11
13,554
797
28,634
16,882
8,143
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
S3rghy
Bellona
18
2 / 6 / 9
10,994
647
7,571
18,379
16,929
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Solarithe
Kukulkan
18
6 / 3 / 16
12,246
720
29,013
9,960
4,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
20
6 / 2 / 17
13,370
786
15,595
25,150
23,938
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
101
19
Kills
30
30
Deaths
19
40
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Hercules
LordSquilliam
Hercules
7
8
6
1.25
W
Xing Tian
Nevujadretzar
Xing Tian
2
3
18
3.67
W
Apollo
Reydom
Apollo
14
5
11
3.9
L
Anubis
6
5
6
1.8
W
Bellona
S3rghy
Bellona
2
6
9
1.08
W
Kukulkan
Solarithe
Kukulkan
6
3
16
4.67
L
1
9
12
0.78
L
Chernobog
Stubb82
Chernobog
4
6
9
1.42
L
1
2
7
2.25
W
Vamana
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,214
Damage
88,487
102,223
Taken
87,824
103,739
Mitigated
75,066
27,924
Healing
32,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
LordSquilliam
Hercules
14,500
4,202
1,882
3,933
25,017
26,060
0
9,393
15,449
0
25,177
W
Xing Tian
Nevujadretzar
Xing Tian
7,674
696
2,950
3,383
17,453
21,662
627
5,808
11,645
17,184
0
W
Apollo
Reydom
Apollo
28,634
11,978
1,425
3,851
16,882
8,143
2,059
5,397
11,485
0
52,024
L
Anubis
25,497
1,648
2,428
6,814
19,478
13,788
441
5,523
13,866
44,873
0
W
Bellona
S3rghy
Bellona
7,571
2,197
667
1,851
18,379
16,929
769
6,890
11,489
0
17,011
W
Kukulkan
Solarithe
Kukulkan
29,013
2,050
0
250
9,960
4,394
1,682
4,131
5,829
50,215
0
L
9,136
1,693
495
3,551
26,437
36,361
201
8,969
17,380
0
25,106
L
Chernobog
Stubb82
Chernobog
13,142
4,598
1,585
4,676
20,139
12,380
9
7,904
11,914
0
26,861
L
5,939
2,090
870
1,690
11,152
15,150
0
5,173
5,860
13,905
0
W
Vamana
15,595
8,287
5,758
12,146
25,150
23,938
2,027
9,210
15,940
2,138
35,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,230
Gold Earned
60,762
129
Minions Killed
177
0
Camps Cleared
0
1,225,579
Distance Traveled
1,432,280
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,718
689
18
1
0
259,998
4
W
Xing Tian
10,598
623
19
1
0
277,594
4
W
Apollo
13,554
797
62
4
0
249,730
1
L
Anubis
10,854
638
43
3
0
227,338
0
W
Bellona
10,994
647
21
1
0
280,322
3
W
Kukulkan
12,246
720
40
2
0
290,734
0
L
Chaac
10,771
634
33
2
0
252,397
1
L
Chernobog
11,141
655
20
1
0
256,036
0
L
Kuzenbo
9,746
573
15
1
0
229,810
3
W
Vamana
13,370
786
35
2
0
333,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role