Player Matchup

Odin
Odin
AmarokAdalwolf
Odin
Level 86
God Stats
3W - 2L
1,906 SR
Queue Stats
186W - 160L
1,569 Elo+
Party 1
Cernunnos
Cernunnos
YungGelo
Cernunnos
Level 29
God Stats
4W - 1L
1,752 SR
Queue Stats
64W - 67L
1,489 Elo+
Party 1
Cthulhu
Cthulhu
syphrworldjin
Cthulhu
Level 7
God Stats
1W - 1L
1,772 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Team Averages
Level 41
1,810 SR
1,519 Elo+

VS

Team Averages
Level 54
1,570 SR
1,489 Elo+
Cernunnos
Cernunnos
Phailton
Cernunnos
Level 63
God Stats
4W - 5L
1,372 SR
Queue Stats
57W - 73L
1,411 Elo+
Party 2
Maui
Maui
ShiftyShafty
Maui
Level 99
God Stats
13W - 4L
1,839 SR
Queue Stats
163W - 184L
1,557 Elo+
Party 2
Discordia
Discordia
waxbros
Discordia
Level 1
God Stats
6W - 5L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 2
8,668
722
10,309
10,884
10,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
YungGelo
Cernunnos
12
1 / 1 / 6
7,721
643
11,508
9,154
4,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
13
1 / 0 / 6
8,867
739
4,769
7,905
7,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Phailton
Cernunnos
11
1 / 5 / 1
7,192
599
4,763
10,521
6,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 1 / 1
8,113
676
4,300
12,811
18,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
waxbros
Discordia
13
0 / 2 / 1
7,704
642
12,178
5,926
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
8
Kills
2
2
Deaths
8
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
1
2
7
L
Cernunnos
Phailton
Cernunnos
1
5
1
0.3
L
1
1
1
1.5
W
Cernunnos
YungGelo
Cernunnos
1
1
6
4
W
Cthulhu
1
0
6
4
L
Discordia
waxbros
Discordia
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,586
Damage
21,241
27,943
Taken
29,258
21,674
Mitigated
27,839
5,188
Healing
5,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,309
1,496
0
2,632
10,884
10,051
0
6,064
4,820
39
32,289
L
Cernunnos
Phailton
Cernunnos
4,763
1,375
0
844
10,521
6,445
0
1,911
8,365
0
15,669
L
4,300
1,428
0
2,820
12,811
18,947
0
1,991
10,517
10,018
0
W
Cernunnos
YungGelo
Cernunnos
11,508
4,605
0
763
9,154
4,364
102
6,302
2,852
0
32,685
W
Cthulhu
4,769
70
188
1,605
7,905
7,259
0
4,452
3,453
15,960
0
L
Discordia
waxbros
Discordia
12,178
398
0
1,520
5,926
2,447
0
1,347
4,369
46,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,256
Gold Earned
23,009
137
Minions Killed
132
7
Camps Cleared
4
717,330
Distance Traveled
624,471
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,668
722
49
4
2
231,406
3
L
Cernunnos
7,192
599
34
3
2
199,569
1
L
Maui
8,113
676
17
1
1
228,430
7
W
Cernunnos
7,721
643
50
4
1
218,984
3
W
Cthulhu
8,867
739
38
3
4
266,940
0
L
Discordia
7,704
642
81
7
1
196,472
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role