Player Matchup

Nox
Nox
Bronze V
BexySoobies
Nox
Bronze V
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,322 MMR
Party 1
Cernunnos
Cernunnos
Silver I
BurnsWhenIPeeOw
Cernunnos
Silver I
Level 126
God Stats
2W - 0L
1,571 SR
Queue Stats
16W - 23L
1,375 MMR
Party 1
Ymir
Ymir
Silver I
LuntCicker69
Ymir
Silver I
Level 109
God Stats
3W - 0L
1,594 SR
Queue Stats
16W - 23L
1,375 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,555 SR
1,358 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 82
1,610 SR
1,327 MMR
Hercules
Hercules
Silver V
GloriusGregorius
Hercules
Silver V
Level 93
God Stats
20W - 28L
1,611 SR
Queue Stats
55W - 85L
1,250 MMR
Solo
Thoth
Thoth
Silver I
Puddles64
Thoth
Silver I
Level 108
God Stats
0W - 1L
1,502 SR
Queue Stats
9W - 21L
1,307 MMR
Solo
Cupid
Cupid
Silver III
Wendys2for4
Cupid
Silver III
Level 46
God Stats
1W - 4L
1,717 SR
Queue Stats
58W - 98L
1,423 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 8
9,782
889
13,876
6,274
2,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cernunnos
BurnsWhenIPeeOw
Cernunnos
14
8 / 2 / 9
9,793
890
17,425
12,247
6,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 1 / 16
9,151
832
5,856
14,577
18,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AtlasAresAchillesArtio

VS

Bans
MulanKumbhakarnaAthenaAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 1
8,096
736
4,324
21,349
13,699
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thoth
Puddles64
Thoth
12
1 / 5 / 1
7,601
691
9,584
7,335
2,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
1 / 6 / 2
7,423
675
7,744
14,065
5,111
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
17
Kills
4
4
Deaths
17
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
8
1
8
12
W
Cernunnos
BurnsWhenIPeeOw
Cernunnos
8
2
9
6.25
L
2
6
1
0.42
W
1
1
16
9
L
Thoth
Puddles64
Thoth
1
5
1
0.3
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,157
Damage
21,652
33,098
Taken
42,749
28,047
Mitigated
21,123
9,831
Healing
8,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,876
1,015
0
494
6,274
2,970
964
3,075
3,199
34,659
0
W
Cernunnos
BurnsWhenIPeeOw
Cernunnos
17,425
9,890
0
4,738
12,247
6,786
1,548
3,750
8,497
0
44,755
L
4,324
1,343
306
4,174
21,349
13,699
0
8,929
12,420
0
12,296
W
5,856
1,652
0
4,599
14,577
18,291
27
2,930
11,647
14,316
0
L
Thoth
Puddles64
Thoth
9,584
784
0
200
7,335
2,313
0
3,487
3,848
31,508
0
L
7,744
4,891
950
2,638
14,065
5,111
0
7,824
6,241
0
18,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,726
Gold Earned
23,120
139
Minions Killed
102
7
Camps Cleared
3
624,972
Distance Traveled
564,274
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,782
889
48
4
4
227,393
1
W
Cernunnos
9,793
890
81
7
3
188,043
0
L
Hercules
8,096
736
17
2
1
197,268
2
W
Ymir
9,151
832
10
1
0
209,536
4
L
Thoth
7,601
691
52
5
2
172,319
0
L
Cupid
7,423
675
33
3
0
194,687
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role