Player Matchup

Merlin
Merlin
BvinR
Merlin
Level 149
God Stats
10W - 9L
1,550 SR
Queue Stats
479W - 512L
1,316 Elo+
Party 1
Hades
Hades
GREENSMlTE
Hades
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 18L
1,413 Elo+
Solo
Hel
Hel
SonaUrada
Hel
Level 145
God Stats
1W - 2L
1,412 SR
Queue Stats
106W - 126L
1,358 Elo+
Solo
Hera
Hera
Wrath_of_Cersei
Hera
Level 61
God Stats
6W - 3L
1,470 SR
Queue Stats
134W - 146L
1,230 Elo+
Party 1
Thoth
Thoth
zombait08
Thoth
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 32L
1,311 Elo+
Solo
Team Averages
Level 81
1,486 SR
1,325 Elo+

VS

Team Averages
Level 65
1,587 SR
1,335 Elo+
Jormungandr
Jormungandr
BUZZED_BOY
Jormungandr
Level 37
God Stats
5W - 6L
1,522 SR
Queue Stats
251W - 271L
1,369 Elo+
Solo
Hel
Hel
Dark Fairy3825
Hel
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 218L
1,192 Elo+
Solo
Zeus
Zeus
Starexus
Zeus
Level 30
God Stats
2W - 0L
1,697 SR
Queue Stats
115W - 111L
1,434 Elo+
Solo
Cu Chulainn
Cu Chulainn
Stuqib
Cu Chulainn
Level 129
God Stats
1W - 2L
1,285 SR
Queue Stats
517W - 535L
1,372 Elo+
Solo
Chaac
Chaac
itsyaboidylan
Chaac
Level 56
God Stats
1W - 0L
1,930 SR
Queue Stats
11W - 14L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BvinR
Merlin
20
8 / 6 / 7
14,295
715
36,934
19,840
8,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
19
2 / 8 / 7
11,629
581
17,050
22,780
14,886
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
5 / 4 / 3
11,404
570
7,673
19,026
12,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
1 / 8 / 7
11,402
570
15,090
20,449
8,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thoth
zombait08
Thoth
17
2 / 11 / 6
10,852
543
11,634
24,302
14,508
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BUZZED_BOY
Jormungandr
20
11 / 3 / 21
14,869
743
21,262
27,246
28,068
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
3 / 1 / 15
12,647
632
7,276
12,872
6,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Zeus
20
10 / 4 / 19
14,442
722
27,045
18,285
8,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Stuqib
Cu Chulainn
20
3 / 8 / 25
12,967
648
19,888
28,870
16,367
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
10 / 4 / 16
14,816
741
25,933
37,135
46,211
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
133
18
Kills
37
37
Deaths
20
30
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BUZZED_BOY
Jormungandr
11
3
21
7.17
L
Merlin
BvinR
Merlin
8
6
7
1.92
W
3
1
15
10.5
L
Hades
2
8
7
0.69
L
5
4
3
1.63
W
Zeus
10
4
19
4.88
W
Cu Chulainn
Stuqib
Cu Chulainn
3
8
25
1.94
L
1
8
7
0.56
W
10
4
16
4.5
L
Thoth
zombait08
Thoth
2
11
6
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,381
Damage
101,404
106,397
Taken
124,408
59,598
Mitigated
105,884
35,317
Healing
52,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BUZZED_BOY
Jormungandr
21,262
3,744
3,747
8,831
27,246
28,068
552
15,667
11,367
45,925
0
L
Merlin
BvinR
Merlin
36,934
2,495
2,845
3,377
19,840
8,992
0
11,171
8,669
85,458
0
W
7,276
1,059
6,102
4,247
12,872
6,434
1,037
11,317
1,449
13,998
0
L
Hades
17,050
1,975
188
4,651
22,780
14,886
0
10,066
12,714
23,510
0
L
7,673
288
9,670
9,060
19,026
12,370
303
11,768
7,258
17,272
0
W
Zeus
27,045
2,711
1,112
2,790
18,285
8,804
3,701
15,317
2,860
55,683
0
W
Cu Chulainn
Stuqib
Cu Chulainn
19,888
4,099
2,063
7,691
28,870
16,367
1,486
18,962
9,753
0
43,220
L
15,090
3,703
86
3,209
20,449
8,842
464
10,066
10,383
28,755
0
W
25,933
4,511
2,890
12,640
37,135
46,211
66
26,074
10,598
0
60,766
L
Thoth
zombait08
Thoth
11,634
3,049
704
1,527
24,302
14,508
771
12,512
11,790
29,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,582
Gold Earned
69,741
186
Minions Killed
221
0
Camps Cleared
0
1,606,416
Distance Traveled
1,709,798
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,869
743
37
2
0
405,958
0
L
Merlin
14,295
715
66
3
0
350,382
0
W
Hel
12,647
632
15
1
0
334,205
0
L
Hades
11,629
581
23
1
0
281,423
0
L
Hel
11,404
570
22
1
0
387,251
1
W
Zeus
14,442
722
51
3
0
253,005
0
W
Cu Chulainn
12,967
648
41
2
0
345,774
0
L
Hera
11,402
570
41
2
0
336,402
0
W
Chaac
14,816
741
77
4
0
370,856
6
L
Thoth
10,852
543
34
2
0
250,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role