Player Matchup

Geb
Geb
 
Geb
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
BoB-mArLeY_2K10
Awilix
Level 115
God Stats
2W - 0L
1,406 SR
Queue Stats
46W - 25L
1,617 Elo+
Party 1
Fenrir
Fenrir
Flamenko35
Fenrir
Level 156
God Stats
60W - 62L
1,547 SR
Queue Stats
417W - 462L
1,451 Elo+
Solo
Janus
Janus
fructuoso95
Janus
Level 88
God Stats
16W - 11L
1,600 SR
Queue Stats
115W - 111L
1,546 Elo+
Solo
Rama
Rama
mwardle2000
Rama
Level 109
God Stats
2W - 0L
1,290 SR
Queue Stats
7W - 7L
1,467 Elo+
Party 1
Team Averages
Level 119
1,468 SR
1,516 Elo+

VS

Team Averages
Level 89
1,365 SR
1,390 Elo+
Hel
Hel
 
Hel
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Aragon20
Thanatos
Level 107
God Stats
0W - 3L
1,248 SR
Queue Stats
359W - 392L
1,404 Elo+
Solo
Geb
Geb
ContaVolta
Geb
Level 154
God Stats
14W - 18L
1,492 SR
Queue Stats
426W - 436L
1,500 Elo+
Solo
Neith
Neith
NeithBlow
Neith
Level 60
God Stats
9W - 19L
1,319 SR
Queue Stats
10W - 19L
1,283 Elo+
Party 2
Skadi
Skadi
Shianka
Skadi
Level 23
God Stats
9W - 19L
1,267 SR
Queue Stats
9W - 19L
1,262 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
1 / 0 / 7
5,989
1,198
3,735
2,828
2,437
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

11
2 / 0 / 6
6,333
1,267
4,256
3,705
1,709
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Flamenko35
Fenrir
11
4 / 0 / 5
6,588
1,318
4,313
3,140
1,402
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 0 / 6
7,025
1,405
5,388
1,728
712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 0 / 10
6,027
1,205
3,368
2,838
1,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

410

VS

Team 2 Tickets

323

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
0 / 1 / 0
5,720
1,144
4,041
5,691
3,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
Aragon20
Thanatos
9
0 / 5 / 0
5,425
1,085
2,232
5,751
2,667
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 3 / 0
6,180
1,236
3,897
10,175
9,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
NeithBlow
Neith
9
0 / 0 / 0
3,586
717
0
0
0
Skadi
Shianka
Skadi
10
0 / 1 / 0
5,424
1,085
1,863
2,746
1,154
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
0
10
Kills
0
0
Deaths
10
34
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
7
4.5
L
Hel
 
Hel
0
1
0
0
L
Thanatos
Aragon20
Thanatos
0
5
0
0
W
2
0
6
5
L
0
3
0
0
W
Fenrir
Flamenko35
Fenrir
4
0
5
6.5
L
Neith
NeithBlow
Neith
0
0
0
0
L
Skadi
Shianka
Skadi
0
1
0
0
W
3
0
6
6
W
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,060
Damage
12,033
14,239
Taken
24,363
7,509
Mitigated
17,146
1,801
Healing
5,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,735
31
0
0
2,828
2,437
0
1,559
1,269
7,200
0
L
Hel
 
Hel
4,041
329
1,432
2,201
5,691
3,427
0
2,506
3,185
18,806
0
L
Thanatos
Aragon20
Thanatos
2,232
650
0
1,075
5,751
2,667
0
1,431
4,320
0
7,583
W
4,256
1,518
0
465
3,705
1,709
0
2,154
1,551
0
8,812
L
3,897
238
0
688
10,175
9,898
0
4,083
6,092
16,495
0
W
Fenrir
Flamenko35
Fenrir
4,313
919
0
60
3,140
1,402
0
1,629
1,511
0
7,970
L
Neith
NeithBlow
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Skadi
Shianka
Skadi
1,863
271
0
0
2,746
1,154
0
1,103
1,643
0
5,441
W
5,388
340
0
0
1,728
712
0
539
1,189
35,166
0
W
3,368
2,607
0
1,276
2,838
1,249
0
2,057
781
0
11,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,962
Gold Earned
26,335
115
Minions Killed
78
7
Camps Cleared
3
561,514
Distance Traveled
331,200
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,989
1,198
8
2
1
124,864
1
L
Hel
5,720
1,144
41
8
1
99,379
0
L
Thanatos
5,425
1,085
12
2
2
62,674
0
W
Awilix
6,333
1,267
12
2
1
117,267
0
L
Geb
6,180
1,236
20
4
0
97,466
0
W
Fenrir
6,588
1,318
8
2
3
113,345
1
L
Neith
3,586
717
0
0
0
0
0
L
Skadi
5,424
1,085
5
1
0
71,681
0
W
Janus
7,025
1,405
64
13
2
98,719
1
W
Rama
6,027
1,205
23
5
0
107,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role