Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
BigBirk
Ne Zha
Level 108
God Stats
9W - 14L
1,515 SR
Queue Stats
146W - 127L
1,573 Elo+
Party 2
Arachne
Arachne
HowieVS
Arachne
Level 99
God Stats
6W - 3L
1,845 SR
Queue Stats
71W - 70L
1,547 Elo+
Party 2
Cthulhu
Cthulhu
Tmoney7256
Cthulhu
Level 156
God Stats
0W - 1L
1,211 SR
Queue Stats
101W - 93L
1,548 Elo+
Solo
Scylla
Scylla
YiangFC
Scylla
Level 149
God Stats
3W - 5L
1,595 SR
Queue Stats
442W - 455L
1,560 Elo+
Solo
Team Averages
Level 134
1,533 SR
1,545 Elo+

VS

Team Averages
Level 128
1,573 SR
1,589 Elo+
Anubis
Anubis
DocDirrty
Anubis
Level 83
God Stats
3W - 0L
1,533 SR
Queue Stats
158W - 117L
1,628 Elo+
Party 1
Sylvanus
Sylvanus
McMenace
Sylvanus
Level 126
God Stats
9W - 4L
1,840 SR
Queue Stats
323W - 231L
1,588 Elo+
Party 1
Hades
Hades
Persianist
Hades
Level 160
God Stats
9W - 6L
1,618 SR
Queue Stats
272W - 199L
1,594 Elo+
Party 1
Da Ji
Da Ji
TBPDJ
Da Ji
Level 144
God Stats
3W - 2L
1,542 SR
Queue Stats
339W - 337L
1,600 Elo+
Solo
Xbalanque
Xbalanque
Y0ink
Xbalanque
Level 126
God Stats
1W - 1L
1,330 SR
Queue Stats
99W - 87L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
2 / 5 / 1
6,701
479
5,358
9,303
2,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ne Zha
BigBirk
Ne Zha
13
1 / 3 / 6
7,358
526
6,229
10,853
6,640
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
HowieVS
Arachne
11
3 / 3 / 3
7,155
511
3,877
10,792
4,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Tmoney7256
Cthulhu
11
2 / 5 / 6
6,426
459
6,944
11,544
5,740
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
YiangFC
Scylla
13
2 / 0 / 1
7,610
544
2,923
4,533
1,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DocDirrty
Anubis
12
1 / 1 / 5
7,111
508
3,669
5,320
2,651
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
McMenace
Sylvanus
11
0 / 3 / 8
6,742
482
6,075
9,044
6,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Hades
14
3 / 3 / 4
8,640
617
6,583
12,794
6,170
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Da Ji
TBPDJ
Da Ji
12
2 / 3 / 1
6,797
486
4,698
11,245
4,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
Y0ink
Xbalanque
15
10 / 0 / 2
9,516
680
11,717
10,479
4,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
36
10
Kills
16
16
Deaths
10
17
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
2
5
1
0.5
L
Ne Zha
BigBirk
Ne Zha
1
3
6
1.33
W
Anubis
DocDirrty
Anubis
1
1
5
3.5
L
Arachne
HowieVS
Arachne
3
3
3
1.5
W
Sylvanus
McMenace
Sylvanus
0
3
8
1.33
W
Hades
3
3
4
1.67
W
Da Ji
TBPDJ
Da Ji
2
3
1
0.83
L
Cthulhu
Tmoney7256
Cthulhu
2
5
6
1
W
Xbalanque
Y0ink
Xbalanque
10
0
2
11
L
Scylla
YiangFC
Scylla
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,331
Damage
32,742
47,025
Taken
48,882
20,778
Mitigated
23,858
10,440
Healing
23,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
5,358
1,164
0
961
9,303
2,342
0
1,285
8,018
0
50,635
L
Ne Zha
BigBirk
Ne Zha
6,229
1,813
0
3,800
10,853
6,640
0
4,645
6,208
0
50,288
W
Anubis
DocDirrty
Anubis
3,669
199
0
2,979
5,320
2,651
0
1,919
3,401
44,121
0
L
Arachne
HowieVS
Arachne
3,877
2,595
0
2,464
10,792
4,348
0
2,715
8,077
0
48,941
W
Sylvanus
McMenace
Sylvanus
6,075
2,341
916
3,337
9,044
6,074
31
4,333
4,711
35,031
13,419
W
Hades
6,583
1,599
124
5,296
12,794
6,170
117
1,272
11,522
69,559
0
W
Da Ji
TBPDJ
Da Ji
4,698
681
0
4,702
11,245
4,557
21
1,166
10,079
0
50,669
L
Cthulhu
Tmoney7256
Cthulhu
6,944
926
168
1,877
11,544
5,740
0
3,188
8,356
26,477
0
W
Xbalanque
Y0ink
Xbalanque
11,717
8,494
0
6,604
10,479
4,406
1,757
1,177
9,302
0
77,591
L
Scylla
YiangFC
Scylla
2,923
518
0
1,170
4,533
1,708
0
3,255
1,278
63,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,250
Gold Earned
38,806
404
Minions Killed
551
0
Camps Cleared
0
1,441,965
Distance Traveled
1,300,880
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,701
479
84
6
0
276,063
4
L
Ne Zha
7,358
526
91
7
0
269,448
4
W
Anubis
7,111
508
86
6
0
262,177
5
L
Arachne
7,155
511
81
6
0
336,094
6
W
Sylvanus
6,742
482
84
6
0
251,936
2
W
Hades
8,640
617
150
11
0
254,000
4
W
Da Ji
6,797
486
102
7
0
290,987
2
L
Cthulhu
6,426
459
30
2
0
289,311
3
W
Xbalanque
9,516
680
129
9
0
241,780
3
L
Scylla
7,610
544
118
8
0
271,049
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role