Player Matchup

Cu Chulainn
Cu Chulainn
Donezinhobr
Cu Chulainn
Level 118
God Stats
106W - 108L
1,609 SR
Queue Stats
308W - 322L
1,540 Elo+
Party 1
Bacchus
Bacchus
I_icefairy_Br_I
Bacchus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,449 Elo+
Party 1
Lancelot
Lancelot
KND_Chacall-YT
Lancelot
Level 104
God Stats
21W - 18L
1,496 SR
Queue Stats
385W - 423L
1,451 Elo+
Party 1
Ullr
Ullr
XxNoToRiUs_Boy_
Ullr
Level 112
God Stats
22W - 22L
1,515 SR
Queue Stats
563W - 576L
1,542 Elo+
Party 1
Poseidon
Poseidon
morte_lentaBR
Poseidon
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,708 Elo+
Party 1
Team Averages
Level 75
1,524 SR
1,538 Elo+

VS

Team Averages
Level 73
1,452 SR
1,406 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
 
Kali
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Bruunoh
Guan Yu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,273 Elo+
Party 3
Kuzenbo
Kuzenbo
Jessyk
Kuzenbo
Level 38
God Stats
10W - 12L
1,563 SR
Queue Stats
36W - 43L
1,370 Elo+
Party 3
Neith
Neith
LetterMagus
Neith
Level 84
God Stats
1W - 1L
1,198 SR
Queue Stats
3W - 5L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Donezinhobr
Cu Chulainn
14
0 / 3 / 0
8,577
477
9,931
17,804
17,035
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 3 / 1
8,005
445
5,742
11,914
10,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
13
3 / 5 / 1
8,024
446
8,156
15,488
6,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
0 / 2 / 2
7,794
433
10,867
11,367
4,760
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
morte_lentaBR
Poseidon
16
2 / 1 / 2
9,174
510
5,103
7,671
3,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
2 / 0 / 4
10,036
558
7,949
5,739
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kali
 
Kali
15
5 / 2 / 3
9,384
521
8,038
17,117
8,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Bruunoh
Guan Yu
15
4 / 0 / 3
9,823
546
10,803
13,629
19,314
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Kuzenbo
Jessyk
Kuzenbo
14
1 / 0 / 7
8,933
496
8,659
15,172
19,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 3 / 3
7,898
439
5,669
10,974
4,558
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
5
Kills
14
14
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
4
4
W
Kali
 
Kali
5
2
3
3.25
W
Guan Yu
Bruunoh
Guan Yu
4
0
3
5.5
L
Cu Chulainn
Donezinhobr
Cu Chulainn
0
3
0
0
L
0
3
1
0.17
W
Kuzenbo
Jessyk
Kuzenbo
1
0
7
4.5
L
Lancelot
3
5
1
0.7
W
2
3
3
1.17
L
0
2
2
0.5
L
Poseidon
morte_lentaBR
Poseidon
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,799
Damage
41,118
64,244
Taken
62,631
42,300
Mitigated
53,553
9,095
Healing
22,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,949
1,124
0
1,964
5,739
2,115
1,831
558
5,181
96,208
0
W
Kali
 
Kali
8,038
5,790
0
9,655
17,117
8,109
0
2,706
14,411
0
69,732
W
Guan Yu
Bruunoh
Guan Yu
10,803
1,487
85
2,878
13,629
19,314
0
280
13,349
0
70,815
L
Cu Chulainn
Donezinhobr
Cu Chulainn
9,931
2,250
0
1,599
17,804
17,035
760
1,266
16,538
0
70,310
L
5,742
570
443
3,352
11,914
10,907
0
3,183
8,731
35,098
0
W
Kuzenbo
Jessyk
Kuzenbo
8,659
2,851
624
5,099
15,172
19,457
0
4,546
10,626
42,513
2,479
L
Lancelot
8,156
1,190
0
3,546
15,488
6,448
0
4,564
10,924
0
52,478
W
5,669
2,004
0
2,155
10,974
4,558
864
2,755
8,219
0
54,424
L
10,867
4,101
0
155
11,367
4,760
0
5,196
6,171
0
78,584
L
Poseidon
morte_lentaBR
Poseidon
5,103
844
0
0
7,671
3,150
0
1,946
5,725
81,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,574
Gold Earned
46,074
514
Minions Killed
563
0
Camps Cleared
0
1,699,552
Distance Traveled
1,833,491
9
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,036
558
151
8
0
339,580
6
W
Kali
9,384
521
123
7
0
408,270
6
W
Guan Yu
9,823
546
135
8
0
386,727
4
L
Cu Chulainn
8,577
477
116
6
0
367,857
0
L
Bacchus
8,005
445
58
3
0
335,073
4
W
Kuzenbo
8,933
496
50
3
0
379,489
8
L
Lancelot
8,024
446
83
5
0
409,036
1
W
Neith
7,898
439
104
6
0
319,425
5
L
Ullr
7,794
433
124
7
0
320,883
1
L
Poseidon
9,174
510
133
7
0
266,703
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role