Player Matchup

Baron Samedi
Baron Samedi
FeedyGonzaless
Baron Samedi
Level 17
God Stats
2W - 1L
1,514 SR
Queue Stats
4W - 2L
1,512 Elo+
Party 1
Hel
Hel
HugeAdcDiff
Hel
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,383 Elo+
Party 1
Hou Yi
Hou Yi
Tantlord
Hou Yi
Level 68
God Stats
19W - 33L
1,378 SR
Queue Stats
349W - 385L
1,473 Elo+
Party 1
Da Ji
Da Ji
Zervolar
Da Ji
Level 124
God Stats
13W - 6L
1,636 SR
Queue Stats
226W - 232L
1,523 Elo+
Solo
Cthulhu
Cthulhu
teslashrkXD
Cthulhu
Level 48
God Stats
1W - 2L
1,256 SR
Queue Stats
30W - 42L
1,432 Elo+
Solo
Team Averages
Level 53
1,457 SR
1,464 Elo+

VS

Team Averages
Level 89
1,444 SR
1,520 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Mythgamer
Camazotz
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
522W - 517L
1,541 Elo+
Solo
Freya
Freya
Sinceni
Freya
Level 68
God Stats
30W - 33L
1,545 SR
Queue Stats
289W - 255L
1,548 Elo+
Party 2
Yemoja
Yemoja
SplashDem0n
Yemoja
Level 34
God Stats
0W - 3L
1,500 SR
Queue Stats
216W - 231L
1,455 Elo+
Solo
Thanatos
Thanatos
TST Yuri
Thanatos
Level 25
God Stats
2W - 6L
1,176 SR
Queue Stats
136W - 107L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FeedyGonzaless
Baron Samedi
16
3 / 4 / 5
10,083
504
11,439
12,064
6,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
4 / 1 / 7
11,331
567
19,197
16,013
16,449
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Tantlord
Hou Yi
17
3 / 0 / 2
10,740
537
8,992
12,786
5,906
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
Zervolar
Da Ji
17
11 / 5 / 4
11,191
560
21,047
23,198
11,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
teslashrkXD
Cthulhu
14
0 / 5 / 6
9,234
462
11,904
22,830
19,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
6 / 4 / 2
10,405
520
16,328
17,190
8,334
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Camazotz
Mythgamer
Camazotz
14
2 / 6 / 1
9,026
451
14,696
27,861
22,038
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
Sinceni
Freya
16
5 / 2 / 3
9,910
496
15,818
14,263
5,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Yemoja
12
1 / 2 / 6
8,816
441
3,705
22,009
22,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
TST Yuri
Thanatos
12
1 / 7 / 3
7,793
390
4,889
16,957
7,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
30
21
Kills
15
15
Deaths
21
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
6
4
2
1.75
W
Baron Samedi
FeedyGonzaless
Baron Samedi
3
4
5
1.38
W
4
1
7
7.5
L
Camazotz
Mythgamer
Camazotz
2
6
1
0.42
L
Freya
Sinceni
Freya
5
2
3
3.25
L
Yemoja
1
2
6
2
L
Thanatos
TST Yuri
Thanatos
1
7
3
0.36
W
Hou Yi
Tantlord
Hou Yi
3
0
2
4
W
Da Ji
Zervolar
Da Ji
11
5
4
2.6
W
Cthulhu
teslashrkXD
Cthulhu
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,579
Damage
55,436
86,891
Taken
98,280
59,535
Mitigated
66,535
40,508
Healing
44,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
16,328
5,107
0
2,040
17,190
8,334
2,353
7,162
10,028
0
99,738
W
Baron Samedi
FeedyGonzaless
Baron Samedi
11,439
827
1,749
3,281
12,064
6,589
156
1,019
11,045
82,999
0
W
19,197
2,202
3,873
10,765
16,013
16,449
612
345
15,668
94,114
0
L
Camazotz
Mythgamer
Camazotz
14,696
7,244
0
13,540
27,861
22,038
0
15,279
12,582
0
72,845
L
Freya
Sinceni
Freya
15,818
4,682
0
5,413
14,263
5,719
0
2,716
11,547
79,025
2,173
L
Yemoja
3,705
1,126
7,427
7,991
22,009
22,749
0
11,135
10,874
19,426
3,089
L
Thanatos
TST Yuri
Thanatos
4,889
846
0
8,164
16,957
7,695
0
6,248
10,709
0
41,442
W
Hou Yi
Tantlord
Hou Yi
8,992
4,731
0
8,189
12,786
5,906
112
6,052
6,734
0
83,196
W
Da Ji
Zervolar
Da Ji
21,047
7,065
0
7,630
23,198
11,153
385
4,153
19,045
0
94,714
W
Cthulhu
teslashrkXD
Cthulhu
11,904
1,942
395
4,626
22,830
19,438
324
7,553
15,277
44,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,579
Gold Earned
45,950
580
Minions Killed
467
0
Camps Cleared
0
1,878,840
Distance Traveled
1,720,486
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,405
520
138
7
0
334,978
4
W
Baron Samedi
10,083
504
130
7
0
371,057
8
W
Hel
11,331
567
144
7
0
385,229
2
L
Camazotz
9,026
451
126
6
0
322,438
2
L
Freya
9,910
496
108
5
0
365,040
4
L
Yemoja
8,816
441
34
2
0
314,181
7
L
Thanatos
7,793
390
61
3
0
383,849
1
W
Hou Yi
10,740
537
141
7
0
368,621
5
W
Da Ji
11,191
560
109
5
0
370,008
4
W
Cthulhu
9,234
462
56
3
0
383,925
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role