Player Matchup

Arachne
Arachne
Foolishnessss
Arachne
Level 131
God Stats
0W - 1L
1,509 SR
Queue Stats
18W - 22L
1,221 Elo+
Party 2
Guan Yu
Guan Yu
GodMeliiodass
Guan Yu
Level 35
God Stats
4W - 4L
1,736 SR
Queue Stats
16W - 35L
1,354 Elo+
Solo
Medusa
Medusa
TDUBB0SS29
Medusa
Level 26
God Stats
17W - 22L
1,314 SR
Queue Stats
17W - 22L
1,201 Elo+
Party 2
Team Averages
Level 64
1,520 SR
1,259 Elo+

VS

Team Averages
Level 58
1,452 SR
1,279 Elo+
Neith
Neith
ActingFlipper
Neith
Level 87
God Stats
7W - 9L
1,308 SR
Queue Stats
78W - 100L
1,225 Elo+
Party 1
Aphrodite
Aphrodite
Grimm Serenity
Aphrodite
Level 81
God Stats
3W - 2L
1,548 SR
Queue Stats
158W - 219L
1,336 Elo+
Solo
Guan Yu
Guan Yu
YeTarnishedLlama
Guan Yu
Level 7
God Stats
4W - 1L
1,500 SR
Queue Stats
86W - 108L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
13
3 / 1 / 1
9,444
590
9,967
14,128
10,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
14
1 / 2 / 3
10,093
631
5,077
18,712
25,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
TDUBB0SS29
Medusa
13
1 / 2 / 2
9,090
568
10,862
12,713
5,516
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 3
10,423
651
14,811
8,528
3,628
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Grimm Serenity
Aphrodite
15
2 / 1 / 3
10,296
644
11,079
10,908
6,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 1 / 4
10,956
685
10,706
20,058
33,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
5
Kills
5
5
Deaths
5
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
3
3
1.17
L
Arachne
3
1
1
3.5
L
Guan Yu
1
2
3
1.25
W
Aphrodite
Grimm Serenity
Aphrodite
2
1
3
3.5
L
Medusa
TDUBB0SS29
Medusa
1
2
2
1
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,906
Damage
36,596
45,553
Taken
39,494
40,832
Mitigated
42,870
7,132
Healing
25,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,811
5,311
494
1,594
8,528
3,628
1,710
46
8,482
0
54,213
L
Arachne
9,967
5,519
0
2,941
14,128
10,291
0
3,473
10,655
0
21,990
L
Guan Yu
5,077
1,062
620
2,317
18,712
25,025
0
5,441
13,271
0
20,562
W
Aphrodite
Grimm Serenity
Aphrodite
11,079
2,092
7,103
6,187
10,908
6,170
474
51
10,857
47,531
0
L
Medusa
TDUBB0SS29
Medusa
10,862
5,503
0
1,254
12,713
5,516
567
2,503
10,210
0
49,552
W
10,706
1,030
3,525
6,718
20,058
33,072
674
299
19,759
0
34,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,627
Gold Earned
31,675
131
Minions Killed
222
4
Camps Cleared
9
847,895
Distance Traveled
875,028
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,423
651
85
5
4
277,737
5
L
Arachne
9,444
590
22
1
2
327,408
0
L
Guan Yu
10,093
631
27
2
0
256,987
0
W
Aphrodite
10,296
644
80
5
4
273,800
0
L
Medusa
9,090
568
82
5
2
263,500
1
W
Guan Yu
10,956
685
57
4
1
323,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role