Player Matchup

Ymir
Ymir
Platinum II
Derickthedog
Ymir
Platinum II
Level 145
God Stats
25W - 22L
1,622 SR
Queue Stats
152W - 144L
1,798 MMR
Solo
Janus
Janus
Platinum V
K_A_L_II
Janus
Platinum V
Level 147
God Stats
5W - 8L
1,421 SR
Queue Stats
260W - 264L
1,750 MMR
Solo
Horus
Horus
Gold III
NeatSwei
Horus
Gold III
Level 128
God Stats
2W - 10L
1,327 SR
Queue Stats
367W - 372L
1,563 MMR
Solo
Thanatos
Thanatos
Masters
Perry8421
Thanatos
Masters
Level 160
God Stats
11W - 10L
1,573 SR
Queue Stats
432W - 440L
2,430 MMR
Solo
Apollo
Apollo
Diamond IV
iMitsunaa_
Apollo
Diamond IV
Level 147
God Stats
1W - 5L
1,461 SR
Queue Stats
706W - 714L
2,062 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 145
1,481 SR
1,920 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 128
1,567 SR
1,923 MMR
Da Ji
Da Ji
Platinum V
BaB0uChe_Style
Da Ji
Platinum V
Level 158
God Stats
8W - 11L
1,483 SR
Queue Stats
905W - 902L
1,504 MMR
Solo
Ganesha
Ganesha
Platinum I
EternallyNasty
Ganesha
Platinum I
Level 159
God Stats
7W - 7L
1,523 SR
Queue Stats
693W - 703L
2,001 MMR
Solo
Vulcan
Vulcan
Diamond V
LorenTJ
Vulcan
Diamond V
Level 99
God Stats
5W - 3L
1,613 SR
Queue Stats
54W - 38L
2,164 MMR
Solo
Hades
Hades
Masters
coolnezzzz
Hades
Masters
Level 160
God Stats
21W - 9L
1,744 SR
Queue Stats
707W - 687L
2,384 MMR
Solo
Neith
Neith
Gold II
notwendig-kuchen
Neith
Gold II
Level 64
God Stats
5W - 6L
1,473 SR
Queue Stats
94W - 96L
1,561 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
6,027
502
3,336
9,191
5,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
K_A_L_II
Janus
10
0 / 3 / 1
6,115
510
947
7,635
2,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
NeatSwei
Horus
7
0 / 1 / 1
4,892
408
4,059
5,933
4,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thanatos
Perry8421
Thanatos
13
2 / 2 / 0
7,320
610
4,298
9,107
4,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
iMitsunaa_
Apollo
10
1 / 4 / 0
6,023
502
4,680
11,044
3,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
Ao KuangLokiSusanoAwilixNemesis

VS

Bans
KumbhakarnaCabrakanThorAtlasNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 0
7,256
605
5,872
9,196
3,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 0 / 4
6,402
534
3,161
7,253
4,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
LorenTJ
Vulcan
13
0 / 0 / 1
7,099
592
5,504
3,338
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hades
12
1 / 2 / 2
7,611
634
6,115
13,201
5,785
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 0 / 1
6,846
571
8,085
5,543
2,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
3
Kills
10
10
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
1
0
6
L
0
0
1
0.5
W
0
0
4
2
L
Janus
K_A_L_II
Janus
0
3
1
0.17
W
Vulcan
LorenTJ
Vulcan
0
0
1
0.5
L
Horus
NeatSwei
Horus
0
1
1
0.5
L
Thanatos
Perry8421
Thanatos
2
2
0
1
W
Hades
1
2
2
1
L
Apollo
iMitsunaa_
Apollo
1
4
0
0.25
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,320
Damage
28,737
42,910
Taken
38,531
19,828
Mitigated
17,378
20,204
Healing
18,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,872
1,750
0
3,722
9,196
3,685
309
229
8,967
0
41,187
L
3,336
608
0
2,704
9,191
5,754
0
4,357
4,834
26,715
3,894
W
3,161
306
0
2,542
7,253
4,281
108
1,598
5,655
20,771
319
L
Janus
K_A_L_II
Janus
947
253
0
1,651
7,635
2,495
0
4,111
3,524
44,050
0
W
Vulcan
LorenTJ
Vulcan
5,504
2,250
0
765
3,338
1,404
60
373
2,965
70,958
0
L
Horus
NeatSwei
Horus
4,059
2,525
0
2,910
5,933
4,058
0
2,808
3,125
0
21,676
L
Thanatos
Perry8421
Thanatos
4,298
963
0
8,909
9,107
4,240
0
2,757
6,350
0
60,188
W
Hades
6,115
1,000
181
8,113
13,201
5,785
93
710
12,132
60,949
0
L
Apollo
iMitsunaa_
Apollo
4,680
3,033
0
4,030
11,044
3,281
0
728
10,316
0
35,091
W
8,085
3,170
0
3,055
5,543
2,223
0
462
5,081
0
51,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,377
Gold Earned
35,214
337
Minions Killed
403
0
Camps Cleared
0
1,036,575
Distance Traveled
1,194,377
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,256
605
69
6
0
261,342
3
L
Ymir
6,027
502
55
5
0
189,194
3
W
Ganesha
6,402
534
7
1
0
242,740
4
L
Janus
6,115
510
89
7
0
231,250
0
W
Vulcan
7,099
592
110
9
0
265,452
5
L
Horus
4,892
408
25
2
0
139,606
0
L
Thanatos
7,320
610
115
10
0
270,317
1
W
Hades
7,611
634
129
11
0
205,418
1
L
Apollo
6,023
502
53
4
0
206,208
2
W
Neith
6,846
571
88
7
0
219,425
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role