Player Matchup

Artemis
Artemis
Cyb3rk
Artemis
Level 127
God Stats
7W - 9L
1,491 SR
Queue Stats
113W - 134L
1,540 Elo+
Solo
Vulcan
Vulcan
Froglift
Vulcan
Level 114
God Stats
8W - 5L
1,522 SR
Queue Stats
66W - 58L
1,569 Elo+
Party 1
Mulan
Mulan
WrathfulBoar
Mulan
Level 109
God Stats
2W - 1L
1,791 SR
Queue Stats
61W - 53L
1,554 Elo+
Party 1
Team Averages
Level 117
1,601 SR
1,554 Elo+

VS

Team Averages
Level 90
1,625 SR
1,599 Elo+
Danzaburou
Danzaburou
N7O3
Danzaburou
Level 80
God Stats
17W - 4L
1,650 SR
Queue Stats
101W - 58L
1,649 Elo+
Party 2
Sol
Sol
Raconic
Sol
Level 43
God Stats
3W - 0L
1,715 SR
Queue Stats
42W - 37L
1,516 Elo+
Solo
Maui
Maui
SevrikHinelixa
Maui
Level 146
God Stats
5W - 6L
1,511 SR
Queue Stats
104W - 80L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cyb3rk
Artemis
10
0 / 2 / 0
6,147
615
5,293
6,697
2,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
Froglift
Vulcan
10
0 / 3 / 0
6,284
628
14,124
6,114
2,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 4 / 0
6,052
605
6,034
12,121
9,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
N7O3
Danzaburou
12
4 / 0 / 5
8,107
811
7,119
9,063
3,431
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
13
3 / 0 / 5
7,668
767
6,497
9,615
3,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 0 / 7
7,173
717
5,366
9,232
6,392
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
9
9
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artemis
Cyb3rk
Artemis
0
2
0
0
L
Vulcan
Froglift
Vulcan
0
3
0
0
W
Danzaburou
N7O3
Danzaburou
4
0
5
6.5
W
Sol
3
0
5
5.5
W
2
0
7
5.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,451
Damage
18,982
24,932
Taken
27,910
15,168
Mitigated
13,358
4,178
Healing
7,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Cyb3rk
Artemis
5,293
1,499
0
1,683
6,697
2,694
38
3,605
3,092
0
20,120
L
Vulcan
Froglift
Vulcan
14,124
6,122
0
250
6,114
2,625
0
2,984
3,036
36,518
0
W
Danzaburou
N7O3
Danzaburou
7,119
1,207
0
1,824
9,063
3,431
680
5,138
3,737
0
27,816
W
Sol
6,497
2,112
0
3,200
9,615
3,535
702
5,546
3,873
30,172
2,184
W
5,366
986
0
2,594
9,232
6,392
174
3,630
5,233
14,104
0
L
6,034
1,309
0
2,245
12,121
9,849
0
4,653
7,468
0
11,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,483
Gold Earned
22,948
121
Minions Killed
123
4
Camps Cleared
6
543,260
Distance Traveled
569,632
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,147
615
54
5
2
169,639
5
L
Vulcan
6,284
628
52
5
1
191,229
3
W
Danzaburou
8,107
811
45
5
0
186,645
2
W
Sol
7,668
767
61
6
5
195,233
3
W
Maui
7,173
717
17
2
1
187,754
5
L
Mulan
6,052
605
15
2
1
182,392
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role