Player Matchup

Chronos
Chronos
 
Chronos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
IHateOW2
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Chaac
Chaac
IllnathanlII
Chaac
Level 67
God Stats
2W - 5L
1,450 SR
Queue Stats
116W - 129L
1,428 Elo+
Party 3
Artemis
Artemis
Kaneki On LG
Artemis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
xM1cKeYzZ
Cthulhu
Level 105
God Stats
78W - 61L
1,516 SR
Queue Stats
576W - 556L
1,414 Elo+
Solo
Team Averages
Level 57
1,493 SR
1,468 Elo+

VS

Team Averages
Level 79
1,494 SR
1,437 Elo+
Hou Yi
Hou Yi
ChaosWeaverMagi
Hou Yi
Level 39
God Stats
16W - 18L
1,444 SR
Queue Stats
156W - 181L
1,440 Elo+
Party 1
Hades
Hades
JahsiahShawty
Hades
Level 29
God Stats
12W - 6L
1,568 SR
Queue Stats
311W - 301L
1,457 Elo+
Party 2
Khepri
Khepri
NogitsuneRgL
Khepri
Level 127
God Stats
12W - 6L
1,536 SR
Queue Stats
279W - 296L
1,461 Elo+
Party 1
Ra
Ra
PuffGodOG
Ra
Level 146
God Stats
22W - 22L
1,591 SR
Queue Stats
914W - 890L
1,474 Elo+
Party 2
Nemesis
Nemesis
VOLTxChub
Nemesis
Level 55
God Stats
5W - 6L
1,331 SR
Queue Stats
119W - 164L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
0 / 7 / 0
5,926
494
5,355
12,442
4,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thor
11
1 / 4 / 0
6,609
551
6,083
10,761
4,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
1 / 2 / 0
6,161
513
3,918
6,177
3,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
Kaneki On LG
Artemis
7
0 / 8 / 0
4,714
393
2,630
8,762
2,264
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
xM1cKeYzZ
Cthulhu
6
0 / 2 / 0
4,738
395
2,140
4,970
2,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 0 / 7
7,541
628
7,253
4,584
2,259
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 1 / 2
7,310
609
4,313
8,204
4,776
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
11
2 / 0 / 14
7,318
610
3,156
7,850
5,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
7 / 1 / 4
8,224
685
10,208
8,609
4,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
VOLTxChub
Nemesis
12
2 / 0 / 4
7,216
601
3,658
9,998
3,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
54
2
Kills
23
23
Deaths
2
0
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
7
0
0
W
10
0
7
13.5
L
Thor
1
4
0
0.25
L
1
2
0
0.5
W
2
1
2
3
L
Artemis
Kaneki On LG
Artemis
0
8
0
0
W
Khepri
2
0
14
9
W
7
1
4
9
W
Nemesis
VOLTxChub
Nemesis
2
0
4
4
L
Cthulhu
xM1cKeYzZ
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,126
Damage
28,588
43,112
Taken
39,245
16,743
Mitigated
20,035
7,862
Healing
15,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
5,355
945
0
1,076
12,442
4,640
1,076
7,792
4,304
47,355
0
W
7,253
3,853
0
1,076
4,584
2,259
1,695
424
4,131
0
32,673
L
Thor
6,083
1,940
0
3,930
10,761
4,040
0
1,845
8,904
0
46,656
L
3,918
678
0
2,180
6,177
3,731
0
3,488
2,661
0
32,163
W
4,313
999
216
4,202
8,204
4,776
832
0
8,204
43,120
0
L
Artemis
Kaneki On LG
Artemis
2,630
2,280
0
258
8,762
2,264
0
2,118
6,628
0
13,784
W
Khepri
3,156
340
2,143
2,638
7,850
5,091
336
1,014
6,664
16,527
5,067
W
10,208
2,365
566
2,260
8,609
4,135
60
4,215
4,346
58,415
0
W
Nemesis
VOLTxChub
Nemesis
3,658
1,476
0
2,800
9,998
3,774
0
1,550
8,405
0
53,495
L
Cthulhu
xM1cKeYzZ
Cthulhu
2,140
400
105
313
4,970
2,068
0
1,492
3,457
16,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,148
Gold Earned
37,609
274
Minions Killed
357
0
Camps Cleared
0
1,026,728
Distance Traveled
1,247,624
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,926
494
63
5
0
236,818
4
W
Hou Yi
7,541
628
54
5
0
245,687
0
L
Thor
6,609
551
97
8
0
242,653
5
L
Chaac
6,161
513
54
5
0
192,855
1
W
Hades
7,310
609
77
6
0
215,242
1
L
Artemis
4,714
393
30
3
0
225,982
0
W
Khepri
7,318
610
31
3
0
244,799
1
W
Ra
8,224
685
98
8
0
240,131
3
W
Nemesis
7,216
601
97
8
0
301,765
1
L
Cthulhu
4,738
395
30
3
0
128,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role