Player Matchup

Discordia
Discordia
DogePewPew
Discordia
Level 79
God Stats
10W - 4L
1,706 SR
Queue Stats
159W - 63L
1,673 Elo+
Party 2
Atlas
Atlas
Fexez
Atlas
Level 160
God Stats
76W - 25L
1,795 SR
Queue Stats
609W - 179L
1,793 Elo+
Party 2
Yu Huang
Yu Huang
Morrie
Yu Huang
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 31L
1,782 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Tonyota
Ah Muzen Cab
Level 160
God Stats
13W - 0L
2,214 SR
Queue Stats
259W - 35L
1,972 Elo+
Party 2
Arachne
Arachne
Xypherior
Arachne
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 11L
1,919 Elo+
Party 2
Team Averages
Level 143
1,743 SR
1,828 Elo+

VS

Team Averages
Level 64
1,572 SR
1,486 Elo+
Ishtar
Ishtar
 
Ishtar
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Dr Flxshy
Xing Tian
Level 47
God Stats
9W - 10L
1,574 SR
Queue Stats
208W - 251L
1,444 Elo+
Party 1
Thanatos
Thanatos
LWFSchultz
Thanatos
Level 103
God Stats
15W - 8L
1,472 SR
Queue Stats
302W - 303L
1,574 Elo+
Party 1
Cabrakan
Cabrakan
UnholyBrainDance
Cabrakan
Level 86
God Stats
9W - 9L
1,661 SR
Queue Stats
218W - 208L
1,463 Elo+
Party 1
Baron Samedi
Baron Samedi
armanhas199
Baron Samedi
Level 35
God Stats
50W - 34L
1,654 SR
Queue Stats
166W - 193L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DogePewPew
Discordia
17
1 / 2 / 18
10,137
1,014
11,209
5,421
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
Fexez
Atlas
18
3 / 0 / 21
10,921
1,092
14,374
9,454
11,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yu Huang
Morrie
Yu Huang
17
7 / 0 / 13
11,300
1,130
14,150
6,516
2,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
Tonyota
Ah Muzen Cab
17
8 / 1 / 15
12,101
1,210
31,641
7,778
3,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Xypherior
Arachne
17
9 / 1 / 13
11,248
1,125
13,655
9,204
6,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

283

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
15
2 / 7 / 1
10,050
1,005
9,170
19,347
8,989
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
Dr Flxshy
Xing Tian
15
1 / 2 / 3
10,899
1,090
5,057
20,952
24,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
LWFSchultz
Thanatos
15
1 / 8 / 2
9,480
948
5,435
18,484
8,844
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 5 / 3
9,075
908
5,137
19,778
22,352
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
armanhas199
Baron Samedi
15
0 / 6 / 3
9,315
932
8,933
13,305
8,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
16
28
Kills
4
4
Deaths
28
80
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
7
1
0.36
W
Discordia
DogePewPew
Discordia
1
2
18
5
L
Xing Tian
Dr Flxshy
Xing Tian
1
2
3
1.25
W
Atlas
Fexez
Atlas
3
0
21
13.5
L
Thanatos
LWFSchultz
Thanatos
1
8
2
0.25
W
Yu Huang
Morrie
Yu Huang
7
0
13
13.5
W
Ah Muzen Cab
Tonyota
Ah Muzen Cab
8
1
15
15.5
L
0
5
3
0.3
W
Arachne
Xypherior
Arachne
9
1
13
15.5
L
Baron Samedi
armanhas199
Baron Samedi
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,029
Damage
33,732
38,373
Taken
91,866
27,495
Mitigated
73,173
11,938
Healing
10,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
9,170
5,609
0
1,393
19,347
8,989
0
10,426
8,645
0
31,069
W
Discordia
DogePewPew
Discordia
11,209
171
0
660
5,421
2,500
0
1,947
3,474
23,105
0
L
Xing Tian
Dr Flxshy
Xing Tian
5,057
384
0
1,428
20,952
24,105
0
6,822
13,894
8,319
0
W
Atlas
Fexez
Atlas
14,374
4,606
0
3,536
9,454
11,771
0
3,249
6,205
22,066
0
L
Thanatos
LWFSchultz
Thanatos
5,435
1,089
0
4,946
18,484
8,844
0
8,111
10,097
0
24,458
W
Yu Huang
Morrie
Yu Huang
14,150
708
0
110
6,516
2,938
0
4,458
2,058
36,331
0
W
Ah Muzen Cab
Tonyota
Ah Muzen Cab
31,641
17,430
0
3,656
7,778
3,834
0
4,716
3,062
0
61,060
L
5,137
315
0
250
19,778
22,352
0
6,805
12,662
14,237
0
W
Arachne
Xypherior
Arachne
13,655
7,824
0
3,976
9,204
6,452
0
4,757
4,447
0
23,351
L
Baron Samedi
armanhas199
Baron Samedi
8,933
0
1,111
1,008
13,305
8,883
0
6,260
6,835
37,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,707
Gold Earned
48,819
208
Minions Killed
249
11
Camps Cleared
4
1,003,531
Distance Traveled
907,757
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,050
1,005
74
7
0
157,981
0
W
Discordia
10,137
1,014
32
3
0
164,859
0
L
Xing Tian
10,899
1,090
23
2
1
191,007
0
W
Atlas
10,921
1,092
25
3
1
220,232
0
L
Thanatos
9,480
948
62
6
2
199,081
1
W
Yu Huang
11,300
1,130
63
6
1
214,898
1
W
Ah Muzen Cab
12,101
1,210
67
7
7
190,589
0
L
Cabrakan
9,075
908
21
2
0
180,824
0
W
Arachne
11,248
1,125
21
2
2
212,953
0
L
Baron Samedi
9,315
932
69
7
1
178,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role