Player Matchup

Jormungandr
Jormungandr
Chaoticwar9
Jormungandr
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
221W - 164L
1,604 Elo+
Party 1
Erlang Shen
Erlang Shen
DocterWho20
Erlang Shen
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,440 Elo+
Party 1
Cthulhu
Cthulhu
JESUSF33TZ
Cthulhu
Level 117
God Stats
2W - 1L
1,644 SR
Queue Stats
92W - 83L
1,447 Elo+
Party 1
Rama
Rama
Wiggly Wigglton
Rama
Level 129
God Stats
14W - 9L
1,633 SR
Queue Stats
472W - 262L
1,615 Elo+
Party 1
Danzaburou
Danzaburou
iiMooses
Danzaburou
Level 87
God Stats
4W - 2L
1,326 SR
Queue Stats
339W - 312L
1,538 Elo+
Party 1
Team Averages
Level 109
1,521 SR
1,529 Elo+

VS

Team Averages
Level 113
1,617 SR
1,501 Elo+
Odin
Odin
 
Odin
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
IlILnDTobiIlI
King Arthur
Level 127
God Stats
6W - 6L
1,370 SR
Queue Stats
352W - 370L
1,487 Elo+
Solo
Ne Zha
Ne Zha
PRISONxMIKE
Ne Zha
Level 157
God Stats
4W - 5L
1,493 SR
Queue Stats
153W - 164L
1,461 Elo+
Solo
Ares
Ares
Tottokill
Ares
Level 69
God Stats
9W - 2L
1,901 SR
Queue Stats
636W - 708L
1,525 Elo+
Solo
Ravana
Ravana
zonsly
Ravana
Level 79
God Stats
0W - 1L
1,820 SR
Queue Stats
38W - 37L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Chaoticwar9
Jormungandr
18
6 / 4 / 16
11,893
850
19,571
20,229
27,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
DocterWho20
Erlang Shen
17
4 / 5 / 13
11,012
787
15,609
19,516
19,265
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cthulhu
JESUSF33TZ
Cthulhu
18
4 / 3 / 15
11,741
839
14,384
17,749
22,452
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
5 / 4 / 16
11,318
808
18,466
14,936
8,430
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
iiMooses
Danzaburou
17
6 / 5 / 10
11,570
826
14,603
15,380
8,713
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
1 / 4 / 14
9,358
668
8,759
25,122
22,949
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
IlILnDTobiIlI
King Arthur
15
4 / 5 / 8
9,460
676
12,228
16,999
14,054
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
17
2 / 6 / 11
9,385
670
17,154
19,487
10,592
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
15
4 / 6 / 13
9,971
712
13,527
20,424
27,985
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ravana
zonsly
Ravana
19
8 / 4 / 11
11,573
827
17,056
16,467
21,662
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
76
25
Kills
19
21
Deaths
25
70
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
4
14
2
W
Jormungandr
Chaoticwar9
Jormungandr
6
4
16
3.5
W
Erlang Shen
DocterWho20
Erlang Shen
4
5
13
2.1
L
King Arthur
IlILnDTobiIlI
King Arthur
4
5
8
1.6
W
Cthulhu
JESUSF33TZ
Cthulhu
4
3
15
3.83
L
Ne Zha
2
6
11
1.25
L
Ares
4
6
13
1.75
W
5
4
16
3.25
W
Danzaburou
iiMooses
Danzaburou
6
5
10
2.2
L
Ravana
zonsly
Ravana
8
4
11
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,633
Damage
68,724
87,810
Taken
98,499
86,807
Mitigated
97,242
22,278
Healing
29,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
8,759
1,377
1,084
9,335
25,122
22,949
49
10,797
14,325
0
18,037
W
Jormungandr
Chaoticwar9
Jormungandr
19,571
5,039
1,624
2,765
20,229
27,947
492
2,154
18,075
34,970
0
W
Erlang Shen
DocterWho20
Erlang Shen
15,609
8,520
2,720
3,717
19,516
19,265
1,064
3,762
15,754
0
24,605
L
King Arthur
IlILnDTobiIlI
King Arthur
12,228
477
532
2,740
16,999
14,054
0
5,715
11,284
0
26,869
W
Cthulhu
JESUSF33TZ
Cthulhu
14,384
1,008
2,534
3,149
17,749
22,452
615
2,090
15,659
25,206
0
L
Ne Zha
17,154
2,436
1,537
5,421
19,487
10,592
1,285
6,750
12,737
0
34,541
L
Ares
13,527
1,103
673
1,409
20,424
27,985
0
6,244
14,180
16,307
0
W
18,466
11,349
121
3,461
14,936
8,430
1,882
3,878
11,058
0
34,644
W
Danzaburou
iiMooses
Danzaburou
14,603
5,084
0
2,187
15,380
8,713
3,569
1,643
13,737
0
37,393
L
Ravana
zonsly
Ravana
17,056
4,889
1,021
5,429
16,467
21,662
1,397
4,449
12,018
0
26,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,534
Gold Earned
49,747
161
Minions Killed
100
0
Camps Cleared
0
1,215,104
Distance Traveled
1,125,509
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,358
668
13
1
0
246,482
0
W
Jormungandr
11,893
850
26
2
0
233,232
0
W
Erlang Shen
11,012
787
16
1
0
248,730
0
L
King Arthur
9,460
676
31
2
0
190,719
0
W
Cthulhu
11,741
839
35
3
0
257,760
0
L
Ne Zha
9,385
670
31
2
0
245,609
4
L
Ares
9,971
712
5
0
0
195,796
0
W
Rama
11,318
808
51
4
0
238,785
0
W
Danzaburou
11,570
826
33
2
0
236,597
0
L
Ravana
11,573
827
20
1
0
246,903
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role