Player Matchup

Ishtar
Ishtar
Crimson31
Ishtar
Level 66
God Stats
12W - 9L
1,582 SR
Queue Stats
30W - 28L
1,618 Elo+
Party 1
Ymir
Ymir
KPINDeikos
Ymir
Level 90
God Stats
5W - 6L
1,584 SR
Queue Stats
84W - 87L
1,491 Elo+
Party 1
Odin
Odin
M00rtinator
Odin
Level 150
God Stats
15W - 8L
1,693 SR
Queue Stats
154W - 160L
1,505 Elo+
Solo
Hades
Hades
Teramovitch
Hades
Level 89
God Stats
6W - 7L
1,505 SR
Queue Stats
49W - 46L
1,449 Elo+
Party 1
Bastet
Bastet
bastos83
Bastet
Level 80
God Stats
3W - 1L
1,656 SR
Queue Stats
121W - 142L
1,472 Elo+
Solo
Team Averages
Level 95
1,604 SR
1,507 Elo+

VS

Team Averages
Level 103
1,492 SR
1,458 Elo+
Sobek
Sobek
 
Sobek
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
Bracus777
Set
Level 94
God Stats
26W - 36L
1,420 SR
Queue Stats
305W - 319L
1,515 Elo+
Solo
Jormungandr
Jormungandr
DudsterJ
Jormungandr
Level 123
God Stats
10W - 9L
1,644 SR
Queue Stats
338W - 397L
1,477 Elo+
Party 2
Izanami
Izanami
Equal4nick
Izanami
Level 64
God Stats
4W - 4L
1,396 SR
Queue Stats
90W - 125L
1,419 Elo+
Party 2
Merlin
Merlin
TeaStreak
Merlin
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 38L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Crimson31
Ishtar
13
0 / 4 / 0
7,170
478
7,224
11,905
4,215
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 5 / 1
6,470
431
4,412
16,235
12,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 3 / 0
7,884
526
6,933
10,601
8,812
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 3 / 1
7,207
480
7,709
15,755
7,658
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
bastos83
Bastet
13
2 / 3 / 2
7,425
495
6,631
14,112
5,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
3 / 0 / 10
8,200
547
7,542
11,128
13,693
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
8 / 1 / 5
9,074
605
11,729
13,719
7,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jormungandr
DudsterJ
Jormungandr
15
0 / 1 / 7
8,810
587
11,960
12,561
6,889
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Equal4nick
Izanami
14
5 / 1 / 4
8,858
591
10,022
11,431
4,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
TeaStreak
Merlin
13
2 / 2 / 4
7,849
523
6,340
5,780
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
4
Kills
18
18
Deaths
5
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
0
10
8
W
8
1
5
10.5
L
Ishtar
Crimson31
Ishtar
0
4
0
0
W
Jormungandr
DudsterJ
Jormungandr
0
1
7
3.5
W
Izanami
Equal4nick
Izanami
5
1
4
7
L
0
5
1
0.1
L
2
3
0
0.67
W
Merlin
TeaStreak
Merlin
2
2
4
2
L
0
3
1
0.17
L
Bastet
bastos83
Bastet
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,909
Damage
47,593
68,608
Taken
54,619
38,908
Mitigated
34,810
21,831
Healing
18,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
7,542
1,570
777
4,216
11,128
13,693
217
1,521
9,607
26,424
4,118
W
11,729
5,848
0
2,124
13,719
7,695
0
2,679
11,040
0
72,720
L
Ishtar
Crimson31
Ishtar
7,224
4,469
0
4,640
11,905
4,215
0
1,178
10,727
0
66,939
W
Jormungandr
DudsterJ
Jormungandr
11,960
4,129
27
5,993
12,561
6,889
0
6,933
5,628
75,603
0
W
Izanami
Equal4nick
Izanami
10,022
6,922
0
4,813
11,431
4,383
238
988
10,443
0
73,040
L
4,412
1,231
0
2,602
16,235
12,567
0
5,365
10,870
23,334
0
L
6,933
572
0
1,473
10,601
8,812
0
3,776
6,825
0
49,140
W
Merlin
TeaStreak
Merlin
6,340
920
0
500
5,780
2,150
549
0
5,780
54,585
0
L
7,709
1,689
167
6,332
15,755
7,658
0
9,644
6,111
58,162
0
L
Bastet
bastos83
Bastet
6,631
1,307
0
6,617
14,112
5,656
0
4,803
9,309
0
54,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,156
Gold Earned
42,791
440
Minions Killed
493
0
Camps Cleared
0
1,438,236
Distance Traveled
1,461,086
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,200
547
44
3
0
308,130
5
W
Set
9,074
605
88
6
0
304,198
5
L
Ishtar
7,170
478
121
8
0
254,633
3
W
Jormungandr
8,810
587
146
10
0
289,768
5
W
Izanami
8,858
591
114
8
0
269,415
7
L
Ymir
6,470
431
26
2
0
288,598
4
L
Odin
7,884
526
93
6
0
297,587
4
W
Merlin
7,849
523
101
7
0
289,575
3
L
Hades
7,207
480
102
7
0
269,810
2
L
Bastet
7,425
495
98
7
0
327,608
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role