Player Matchup

Artio
Artio
AbobaKatok
Artio
Level 29
God Stats
3W - 2L
1,719 SR
Queue Stats
27W - 24L
1,553 Elo+
Party 3
Set
Set
BaheshturJorench
Set
Level 40
God Stats
1W - 4L
1,392 SR
Queue Stats
27W - 29L
1,534 Elo+
Party 3
Guan Yu
Guan Yu
Brigandine
Guan Yu
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,446 Elo+
Party 3
Thor
Thor
DANymir
Thor
Level 129
God Stats
2W - 1L
1,503 SR
Queue Stats
54W - 57L
1,460 Elo+
Party 4
Janus
Janus
carotyze
Janus
Level 27
God Stats
2W - 4L
1,301 SR
Queue Stats
18W - 27L
1,362 Elo+
Party 4
Team Averages
Level 77
1,483 SR
1,471 Elo+

VS

Team Averages
Level 94
1,643 SR
1,674 Elo+
Bellona
Bellona
Arcainer
Bellona
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,696 Elo+
Party 2
Scylla
Scylla
Skullma
Scylla
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
367W - 245L
1,673 Elo+
Party 1
Kali
Kali
THCinOCB
Kali
Level 24
God Stats
3W - 0L
1,711 SR
Queue Stats
11W - 4L
1,713 Elo+
Party 1
Olorun
Olorun
TroccaaN
Olorun
Level 147
God Stats
6W - 1L
1,789 SR
Queue Stats
190W - 178L
1,577 Elo+
Party 2
Aphrodite
Aphrodite
paloalto
Aphrodite
Level 160
God Stats
9W - 5L
1,714 SR
Queue Stats
178W - 75L
1,711 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
9
0 / 6 / 3
6,324
422
2,601
16,374
11,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 2 / 2
6,938
463
5,146
9,512
6,030
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
Brigandine
Guan Yu
13
1 / 3 / 1
7,476
498
5,147
12,990
9,071
Thor
DANymir
Thor
13
6 / 5 / 1
8,241
549
9,634
14,597
6,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
carotyze
Janus
11
0 / 4 / 2
6,898
460
3,987
6,280
2,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Arcainer
Bellona
11
1 / 4 / 1
7,180
479
8,411
13,786
11,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Scylla
Skullma
Scylla
14
6 / 1 / 8
8,658
577
12,661
10,126
3,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kali
17
9 / 0 / 4
10,526
702
10,242
13,174
5,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
TroccaaN
Olorun
13
2 / 2 / 1
7,938
529
7,168
11,598
5,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
paloalto
Aphrodite
13
2 / 1 / 12
8,798
587
4,810
10,833
5,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
8
Kills
20
20
Deaths
8
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Artio
0
6
3
0.25
W
Bellona
Arcainer
Bellona
1
4
1
0.38
L
1
2
2
1
L
Guan Yu
Brigandine
Guan Yu
1
3
1
0.5
L
Thor
DANymir
Thor
6
5
1
1.3
W
Scylla
Skullma
Scylla
6
1
8
10
W
Kali
9
0
4
11
W
Olorun
TroccaaN
Olorun
2
2
1
1.25
L
Janus
carotyze
Janus
0
4
2
0.25
W
Aphrodite
paloalto
Aphrodite
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,515
Damage
43,292
59,753
Taken
59,517
35,613
Mitigated
32,244
10,352
Healing
23,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
2,601
946
422
3,428
16,374
11,134
0
7,618
8,756
18,358
0
W
Bellona
Arcainer
Bellona
8,411
3,311
0
2,283
13,786
11,643
716
1,361
12,425
0
40,820
L
5,146
2,202
0
1,254
9,512
6,030
0
5,761
3,751
0
45,142
L
Guan Yu
Brigandine
Guan Yu
5,147
1,479
150
4,288
12,990
9,071
744
645
12,345
0
48,262
L
Thor
DANymir
Thor
9,634
2,435
0
740
14,597
6,568
0
6,744
7,853
0
56,511
W
Scylla
Skullma
Scylla
12,661
2,993
0
487
10,126
3,874
246
2,117
8,009
65,447
0
W
Kali
10,242
4,793
0
4,805
13,174
5,915
147
1,291
11,883
0
99,947
W
Olorun
TroccaaN
Olorun
7,168
3,700
128
4,686
11,598
5,425
4,072
493
11,105
54,692
9,278
L
Janus
carotyze
Janus
3,987
402
0
70
6,280
2,810
0
2,437
3,843
41,798
0
W
Aphrodite
paloalto
Aphrodite
4,810
1,390
5,974
5,429
10,833
5,387
506
1,326
9,507
22,071
1,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,877
Gold Earned
43,100
347
Minions Killed
444
0
Camps Cleared
0
1,425,437
Distance Traveled
1,480,953
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,324
422
24
2
0
294,123
5
W
Bellona
7,180
479
57
4
0
318,578
0
L
Set
6,938
463
76
5
0
308,320
6
L
Guan Yu
7,476
498
85
6
0
288,617
6
L
Thor
8,241
549
80
5
0
277,955
3
W
Scylla
8,658
577
94
6
0
285,660
3
W
Kali
10,526
702
157
10
0
325,510
3
W
Olorun
7,938
529
96
6
0
249,043
3
L
Janus
6,898
460
82
5
0
256,422
2
W
Aphrodite
8,798
587
40
3
0
302,162
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role