Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Demon4458
Vulcan
Level 144
God Stats
2W - 0L
1,824 SR
Queue Stats
145W - 41L
1,799 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DragonicAce
Tsukuyomi
Level 160
God Stats
2W - 0L
1,987 SR
Queue Stats
69W - 22L
1,808 Elo+
Party 1
Nu Wa
Nu Wa
HappyCoConut98
Nu Wa
Level 81
God Stats
26W - 23L
1,578 SR
Queue Stats
50W - 59L
1,483 Elo+
Solo
Rama
Rama
Zolat
Rama
Level 160
God Stats
4W - 0L
1,964 SR
Queue Stats
70W - 12L
1,871 Elo+
Party 1
Team Averages
Level 141
1,771 SR
1,692 Elo+

VS

Team Averages
Level 90
1,534 SR
1,542 Elo+
Pele
Pele
AmieStX
Pele
Level 25
God Stats
0W - 1L
1,208 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
GTS1978
Ao Kuang
Level 23
God Stats
0W - 1L
1,544 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hera
Hera
M4jorek
Hera
Level 158
God Stats
11W - 6L
1,864 SR
Queue Stats
675W - 671L
1,610 Elo+
Solo
Maui
Maui
XxE1ITES1AYERxX
Maui
Level 84
God Stats
1W - 1L
1,540 SR
Queue Stats
2W - 2L
1,605 Elo+
Party 2
Ishtar
Ishtar
Zeta000
Ishtar
Level 160
God Stats
25W - 32L
1,513 SR
Queue Stats
279W - 291L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
19
9 / 0 / 23
12,096
806
14,057
19,280
21,495
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Vulcan
Demon4458
Vulcan
19
6 / 3 / 17
12,052
803
26,237
13,572
6,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
DragonicAce
Tsukuyomi
20
15 / 2 / 12
13,802
920
29,186
15,266
8,031
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
2 / 2 / 18
11,004
734
14,078
8,501
3,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rama
Zolat
Rama
20
11 / 2 / 17
12,718
848
33,837
24,499
12,926
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
AmieStX
Pele
15
0 / 12 / 3
9,207
614
7,140
27,954
12,963
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ao Kuang
GTS1978
Ao Kuang
16
2 / 14 / 1
9,939
663
11,490
28,230
10,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hera
M4jorek
Hera
20
7 / 6 / 0
13,516
901
17,606
21,648
7,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
0 / 4 / 5
9,885
659
4,485
26,524
26,019
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ishtar
Zeta000
Ishtar
16
0 / 7 / 3
9,617
641
10,577
21,854
6,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
21
43
Kills
9
9
Deaths
43
87
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
9
0
23
20.5
L
Pele
AmieStX
Pele
0
12
3
0.13
W
Vulcan
Demon4458
Vulcan
6
3
17
4.83
W
Tsukuyomi
DragonicAce
Tsukuyomi
15
2
12
10.5
L
Ao Kuang
GTS1978
Ao Kuang
2
14
1
0.18
W
2
2
18
5.5
L
Hera
M4jorek
Hera
7
6
0
1.17
L
0
4
5
0.63
L
Ishtar
Zeta000
Ishtar
0
7
3
0.21
W
Rama
Zolat
Rama
11
2
17
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,395
Damage
51,298
81,118
Taken
126,210
53,123
Mitigated
64,048
34,221
Healing
15,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
14,057
975
6,932
6,748
19,280
21,495
1,038
8,003
8,462
0
20,841
L
Pele
AmieStX
Pele
7,140
1,423
0
1,578
27,954
12,963
0
6,826
21,128
0
29,727
W
Vulcan
Demon4458
Vulcan
26,237
10,640
0
4,220
13,572
6,850
1,343
6,640
6,684
64,363
0
W
Tsukuyomi
DragonicAce
Tsukuyomi
29,186
8,183
0
3,364
15,266
8,031
925
4,739
8,833
0
82,273
L
Ao Kuang
GTS1978
Ao Kuang
11,490
2,617
566
3,768
28,230
10,506
0
9,616
18,614
21,178
0
W
14,078
4,125
244
604
8,501
3,821
3,081
4,462
3,829
45,854
0
L
Hera
M4jorek
Hera
17,606
4,399
0
2,448
21,648
7,878
0
5,666
15,982
74,273
0
L
4,485
279
821
5,092
26,524
26,019
0
12,383
14,141
17,408
0
L
Ishtar
Zeta000
Ishtar
10,577
6,038
0
1,114
21,854
6,682
0
5,824
16,030
0
35,085
W
Rama
Zolat
Rama
33,837
24,816
0
12,109
24,499
12,926
5,785
9,038
15,379
0
75,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,672
Gold Earned
52,164
344
Minions Killed
267
0
Camps Cleared
0
1,627,616
Distance Traveled
1,338,684
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,096
806
12
1
0
362,466
1
L
Pele
9,207
614
43
3
0
261,402
0
W
Vulcan
12,052
803
65
4
0
329,945
4
W
Tsukuyomi
13,802
920
118
8
0
345,132
1
L
Ao Kuang
9,939
663
15
1
0
248,130
0
W
Nu Wa
11,004
734
55
4
0
308,592
3
L
Hera
13,516
901
140
9
0
280,287
4
L
Maui
9,885
659
18
1
0
309,792
0
L
Ishtar
9,617
641
51
3
0
239,073
0
W
Rama
12,718
848
94
6
0
281,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role