Player Matchup

Zhong Kui
Zhong Kui
Born26
Zhong Kui
Level 123
God Stats
8W - 13L
1,333 SR
Queue Stats
714W - 767L
1,427 Elo+
Party 2
Ganesha
Ganesha
Darksmille
Ganesha
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 21L
1,366 Elo+
Party 1
Sylvanus
Sylvanus
Kälke
Sylvanus
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 96L
1,393 Elo+
Solo
Ah Puch
Ah Puch
Pequeño111
Ah Puch
Level 147
God Stats
15W - 5L
1,700 SR
Queue Stats
363W - 406L
1,451 Elo+
Party 2
Xbalanque
Xbalanque
Xgainer
Xbalanque
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 25L
1,333 Elo+
Party 1
Team Averages
Level 90
1,507 SR
1,394 Elo+

VS

Team Averages
Level 124
1,547 SR
1,417 Elo+
Sylvanus
Sylvanus
Dani1980
Sylvanus
Level 138
God Stats
0W - 1L
1,496 SR
Queue Stats
14W - 14L
1,450 Elo+
Solo
Neith
Neith
List0chek
Neith
Level 123
God Stats
3W - 2L
1,407 SR
Queue Stats
263W - 273L
1,446 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Querchi
Morgan Le Fay
Level 93
God Stats
1W - 1L
1,710 SR
Queue Stats
26W - 28L
1,428 Elo+
Solo
Jormungandr
Jormungandr
SnoopJaps
Jormungandr
Level 154
God Stats
3W - 3L
1,650 SR
Queue Stats
294W - 330L
1,381 Elo+
Solo
Cthulhu
Cthulhu
nano-s31
Cthulhu
Level 112
God Stats
2W - 1L
1,474 SR
Queue Stats
95W - 86L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Born26
Zhong Kui
20
13 / 3 / 5
15,273
664
25,582
26,557
27,964
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
Darksmille
Ganesha
20
0 / 3 / 24
13,025
566
17,866
27,419
52,682
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
Kälke
Sylvanus
20
1 / 2 / 15
13,908
605
11,712
30,608
48,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ah Puch
Pequeño111
Ah Puch
20
5 / 1 / 16
15,064
655
46,991
27,440
20,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Xgainer
Xbalanque
20
6 / 4 / 13
13,791
600
33,297
22,679
16,479
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dani1980
Sylvanus
16
1 / 8 / 5
11,956
520
7,972
33,268
40,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
List0chek
Neith
20
5 / 4 / 6
13,461
585
31,288
24,394
14,272
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Querchi
Morgan Le Fay
20
1 / 5 / 7
13,586
591
38,017
26,834
15,281
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
SnoopJaps
Jormungandr
20
6 / 3 / 6
15,625
679
24,046
37,745
40,710
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
nano-s31
Cthulhu
19
0 / 5 / 8
13,109
570
17,274
30,329
46,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
45
25
Kills
13
13
Deaths
25
73
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Born26
Zhong Kui
13
3
5
5.17
L
Sylvanus
Dani1980
Sylvanus
1
8
5
0.44
W
Ganesha
Darksmille
Ganesha
0
3
24
4
W
Sylvanus
Kälke
Sylvanus
1
2
15
4.25
L
Neith
List0chek
Neith
5
4
6
2
W
Ah Puch
Pequeño111
Ah Puch
5
1
16
13
L
Morgan Le Fay
Querchi
Morgan Le Fay
1
5
7
0.9
L
Jormungandr
SnoopJaps
Jormungandr
6
3
6
3
W
Xbalanque
Xgainer
Xbalanque
6
4
13
3.13
L
Cthulhu
nano-s31
Cthulhu
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,448
Damage
118,597
134,703
Taken
152,570
166,225
Mitigated
156,904
87,649
Healing
73,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Born26
Zhong Kui
25,582
2,582
8,036
11,762
26,557
27,964
343
15,451
11,106
56,850
0
L
Sylvanus
Dani1980
Sylvanus
7,972
1,501
9,771
9,148
33,268
40,176
22
24,634
8,634
11,359
0
W
Ganesha
Darksmille
Ganesha
17,866
873
4,727
3,610
27,419
52,682
108
18,297
9,122
31,804
0
W
Sylvanus
Kälke
Sylvanus
11,712
3,474
18,934
12,751
30,608
48,776
535
20,430
10,178
20,294
0
L
Neith
List0chek
Neith
31,288
10,028
3,435
9,461
24,394
14,272
394
18,958
5,436
0
54,704
W
Ah Puch
Pequeño111
Ah Puch
46,991
919
4,343
16,105
27,440
20,324
299
17,982
9,458
82,875
0
L
Morgan Le Fay
Querchi
Morgan Le Fay
38,017
3,689
3,097
7,957
26,834
15,281
990
22,295
4,539
72,775
0
L
Jormungandr
SnoopJaps
Jormungandr
24,046
1,769
5,945
14,890
37,745
40,710
0
21,527
16,218
55,125
0
W
Xbalanque
Xgainer
Xbalanque
33,297
15,144
2,491
4,890
22,679
16,479
3,111
15,149
7,530
0
62,083
L
Cthulhu
nano-s31
Cthulhu
17,274
409
4,787
5,014
30,329
46,465
30
14,737
15,592
32,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,061
Gold Earned
67,737
271
Minions Killed
317
0
Camps Cleared
0
2,088,695
Distance Traveled
1,927,408
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
15,273
664
96
4
0
348,069
0
L
Sylvanus
11,956
520
29
1
0
309,909
0
W
Ganesha
13,025
566
4
0
0
439,630
1
W
Sylvanus
13,908
605
23
1
0
396,838
0
L
Neith
13,461
585
82
4
0
384,288
1
W
Ah Puch
15,064
655
81
4
0
487,324
1
L
Morgan Le Fay
13,586
591
105
5
0
389,973
0
L
Jormungandr
15,625
679
56
2
0
415,586
0
W
Xbalanque
13,791
600
67
3
0
416,834
0
L
Cthulhu
13,109
570
45
2
0
427,652
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role