Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Fercho22
Raijin
Level 148
God Stats
2W - 1L
1,509 SR
Queue Stats
235W - 254L
1,550 Elo+
Solo
Bastet
Bastet
HoneyGolem
Bastet
Level 124
God Stats
34W - 41L
1,566 SR
Queue Stats
617W - 618L
1,589 Elo+
Solo
Xbalanque
Xbalanque
XDarkmoon97X
Xbalanque
Level 69
God Stats
6W - 2L
1,717 SR
Queue Stats
42W - 36L
1,542 Elo+
Solo
Baron Samedi
Baron Samedi
frank43
Baron Samedi
Level 142
God Stats
3W - 5L
1,406 SR
Queue Stats
208W - 209L
1,557 Elo+
Solo
Team Averages
Level 116
1,539 SR
1,548 Elo+

VS

Team Averages
Level 113
1,477 SR
1,518 Elo+
Bastet
Bastet
 
Bastet
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
FilaMindbender
He Bo
Level 64
God Stats
1W - 4L
1,268 SR
Queue Stats
18W - 16L
1,516 Elo+
Solo
Geb
Geb
ImmaLittleTurtle
Geb
Level 158
God Stats
3W - 4L
1,534 SR
Queue Stats
145W - 122L
1,601 Elo+
Solo
Khepri
Khepri
Wolperger
Khepri
Level 149
God Stats
67W - 47L
1,584 SR
Queue Stats
714W - 738L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
1 / 0 / 17
10,851
986
9,498
13,920
11,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
Fercho22
Raijin
18
6 / 2 / 13
12,100
1,100
15,769
8,606
3,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
HoneyGolem
Bastet
18
6 / 1 / 10
11,686
1,062
14,885
14,825
6,533
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
XDarkmoon97X
Xbalanque
18
5 / 1 / 10
11,919
1,084
18,547
13,202
5,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
frank43
Baron Samedi
18
3 / 3 / 13
11,593
1,054
12,796
10,722
5,530
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

255

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
2 / 4 / 4
10,575
961
17,480
14,576
6,700
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
 
Ah Muzen Cab
16
0 / 3 / 5
10,384
944
13,945
11,723
6,305
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 11 / 1
10,805
982
10,905
23,324
9,474
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 2 / 5
11,188
1,017
11,234
16,888
24,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
Wolperger
Khepri
16
2 / 1 / 4
11,250
1,023
5,181
11,956
15,830
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
26
21
Kills
7
7
Deaths
21
63
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
0
17
9.5
L
Bastet
 
Bastet
2
4
4
1
L
Ah Muzen Cab
 
Ah Muzen Cab
0
3
5
0.83
W
Raijin
Fercho22
Raijin
6
2
13
6.25
L
3
11
1
0.32
W
Bastet
HoneyGolem
Bastet
6
1
10
11
L
0
2
5
1.25
L
Khepri
Wolperger
Khepri
2
1
4
4
W
Xbalanque
XDarkmoon97X
Xbalanque
5
1
10
10
W
Baron Samedi
frank43
Baron Samedi
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,495
Damage
58,745
61,275
Taken
78,467
33,676
Mitigated
63,060
12,768
Healing
9,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
9,498
115
0
1,377
13,920
11,964
0
6,633
7,287
19,765
0
L
Bastet
 
Bastet
17,480
4,307
0
835
14,576
6,700
0
7,744
6,832
0
23,351
L
Ah Muzen Cab
 
Ah Muzen Cab
13,945
3,822
0
1,381
11,723
6,305
0
4,409
7,314
0
53,152
W
Raijin
Fercho22
Raijin
15,769
1,671
0
0
8,606
3,743
0
4,247
4,359
42,714
0
L
10,905
545
0
2,023
23,324
9,474
0
12,682
10,642
31,772
0
W
Bastet
HoneyGolem
Bastet
14,885
3,554
0
4,280
14,825
6,533
0
7,301
7,524
0
26,687
L
11,234
1,011
160
2,154
16,888
24,751
0
7,070
8,945
26,751
0
L
Khepri
Wolperger
Khepri
5,181
42
1,852
743
11,956
15,830
0
6,158
5,798
13,739
0
W
Xbalanque
XDarkmoon97X
Xbalanque
18,547
10,561
0
1,141
13,202
5,906
0
5,144
8,058
0
42,637
W
Baron Samedi
frank43
Baron Samedi
12,796
575
3,667
2,303
10,722
5,530
0
3,995
6,727
34,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,149
Gold Earned
54,202
293
Minions Killed
205
11
Camps Cleared
6
1,082,496
Distance Traveled
1,104,526
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,851
986
27
2
0
240,656
0
L
Bastet
10,575
961
10
1
3
234,895
0
L
Ah Muzen Cab
10,384
944
82
7
1
208,253
0
W
Raijin
12,100
1,100
79
7
4
204,514
1
L
He Bo
10,805
982
68
6
0
200,577
1
W
Bastet
11,686
1,062
45
4
1
230,278
5
L
Geb
11,188
1,017
30
3
0
224,175
0
L
Khepri
11,250
1,023
15
1
2
236,626
0
W
Xbalanque
11,919
1,084
80
7
3
219,617
0
W
Baron Samedi
11,593
1,054
62
6
3
187,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role