Player Matchup

Chang'e
Chang'e
AD4M H4WKE74
Chang'e
Level 118
God Stats
2W - 1L
1,342 SR
Queue Stats
46W - 56L
1,487 Elo+
Solo
The Morrigan
The Morrigan
Heemo2323
The Morrigan
Level 114
God Stats
8W - 9L
1,491 SR
Queue Stats
427W - 445L
1,476 Elo+
Solo
Gilgamesh
Gilgamesh
J0RDAN TH3 K1NG
Gilgamesh
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,370 Elo+
Solo
Bellona
Bellona
King Floyd III
Bellona
Level 86
God Stats
3W - 3L
1,376 SR
Queue Stats
257W - 228L
1,545 Elo+
Solo
Atlas
Atlas
Lugee_11
Atlas
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 77L
1,567 Elo+
Solo
Team Averages
Level 113
1,442 SR
1,489 Elo+

VS

Team Averages
Level 120
1,539 SR
1,469 Elo+
Loki
Loki
Chaney M8039
Loki
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,466 Elo+
Solo
Sylvanus
Sylvanus
HewGWreckshun
Sylvanus
Level 137
God Stats
0W - 2L
1,439 SR
Queue Stats
8W - 13L
1,394 Elo+
Party 1
Artio
Artio
QueasyButton142
Artio
Level 116
God Stats
7W - 4L
1,712 SR
Queue Stats
379W - 451L
1,496 Elo+
Party 2
Tsukuyomi
Tsukuyomi
cowboychris105
Tsukuyomi
Level 128
God Stats
16W - 14L
1,556 SR
Queue Stats
615W - 707L
1,486 Elo+
Party 2
Da Ji
Da Ji
elpapi418
Da Ji
Level 158
God Stats
7W - 5L
1,486 SR
Queue Stats
199W - 188L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AD4M H4WKE74
Chang'e
18
6 / 2 / 9
10,348
796
22,017
16,884
8,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

The Morrigan
Heemo2323
The Morrigan
15
3 / 3 / 11
9,277
714
9,561
9,471
4,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
J0RDAN TH3 K1NG
Gilgamesh
17
5 / 7 / 13
10,359
797
22,145
21,650
25,270
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
4 / 2 / 11
11,029
848
13,127
17,467
23,690
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Atlas
Lugee_11
Atlas
18
2 / 3 / 16
9,934
764
16,907
34,170
37,269
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 5
9,146
704
12,737
13,952
6,885
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
HewGWreckshun
Sylvanus
16
2 / 4 / 11
9,844
757
13,793
20,719
28,154
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
2 / 2 / 15
9,240
711
10,659
25,214
21,511
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tsukuyomi
cowboychris105
Tsukuyomi
17
5 / 3 / 6
9,498
731
20,797
18,295
10,277
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Da Ji
elpapi418
Da Ji
16
4 / 5 / 8
9,159
705
10,976
15,113
8,809
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
62
20
Kills
17
17
Deaths
20
60
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AD4M H4WKE74
Chang'e
6
2
9
5.25
L
4
6
5
1.08
W
The Morrigan
Heemo2323
The Morrigan
3
3
11
2.83
L
Sylvanus
HewGWreckshun
Sylvanus
2
4
11
1.88
W
Gilgamesh
J0RDAN TH3 K1NG
Gilgamesh
5
7
13
1.64
W
4
2
11
4.75
W
Atlas
Lugee_11
Atlas
2
3
16
3.33
L
2
2
15
4.75
L
Tsukuyomi
cowboychris105
Tsukuyomi
5
3
6
2.67
L
Da Ji
elpapi418
Da Ji
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,757
Damage
68,962
99,642
Taken
93,293
99,203
Mitigated
75,636
48,367
Healing
41,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AD4M H4WKE74
Chang'e
22,017
2,751
15,721
7,955
16,884
8,344
2,043
3,358
13,526
40,968
0
L
12,737
1,960
1,174
843
13,952
6,885
0
7,156
6,796
0
34,750
W
The Morrigan
Heemo2323
The Morrigan
9,561
1,489
418
1,999
9,471
4,630
849
1,593
7,808
13,628
2,442
L
Sylvanus
HewGWreckshun
Sylvanus
13,793
2,104
6,829
6,004
20,719
28,154
0
8,838
11,881
22,333
0
W
Gilgamesh
J0RDAN TH3 K1NG
Gilgamesh
22,145
3,271
220
644
21,650
25,270
746
4,870
16,780
126
31,761
W
13,127
2,361
5,686
2,601
17,467
23,690
878
5,464
12,003
678
17,993
W
Atlas
Lugee_11
Atlas
16,907
6,667
1,835
11,288
34,170
37,269
399
9,199
24,971
36,293
0
L
10,659
1,213
4,109
10,244
25,214
21,511
0
15,163
10,051
19,894
0
L
Tsukuyomi
cowboychris105
Tsukuyomi
20,797
3,879
1,565
5,521
18,295
10,277
1,186
8,933
9,362
0
41,607
L
Da Ji
elpapi418
Da Ji
10,976
1,432
2,725
2,252
15,113
8,809
0
6,642
8,471
32
21,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,947
Gold Earned
46,887
130
Minions Killed
118
0
Camps Cleared
0
1,223,705
Distance Traveled
1,257,398
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,348
796
49
4
0
238,753
0
L
Loki
9,146
704
38
3
0
254,000
2
W
The Morrigan
9,277
714
13
1
0
242,234
0
L
Sylvanus
9,844
757
18
1
0
229,470
1
W
Gilgamesh
10,359
797
17
1
0
248,071
2
W
Bellona
11,029
848
14
1
0
258,519
0
W
Atlas
9,934
764
37
3
0
236,128
0
L
Artio
9,240
711
12
1
0
274,827
0
L
Tsukuyomi
9,498
731
34
3
0
256,985
3
L
Da Ji
9,159
705
16
1
0
242,116
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role