Player Matchup

Izanami
Izanami
KugelKuh
Izanami
Level 63
God Stats
19W - 15L
1,153 SR
Queue Stats
48W - 48L
1,481 Elo+
Party 2
Bacchus
Bacchus
Ruleshark
Bacchus
Level 15
God Stats
1W - 1L
1,698 SR
Queue Stats
13W - 12L
1,411 Elo+
Party 2
Awilix
Awilix
XxcalertyxX
Awilix
Level 81
God Stats
0W - 2L
1,257 SR
Queue Stats
246W - 269L
1,406 Elo+
Party 1
Freya
Freya
costagaming
Freya
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,688 Elo+
Solo
Anubis
Anubis
marioXVX
Anubis
Level 25
God Stats
0W - 5L
1,262 SR
Queue Stats
28W - 33L
1,387 Elo+
Party 1
Team Averages
Level 51
1,374 SR
1,475 Elo+

VS

Team Averages
Level 96
1,566 SR
1,454 Elo+
Set
Set
Colapski
Set
Level 128
God Stats
12W - 9L
1,663 SR
Queue Stats
240W - 213L
1,566 Elo+
Party 3
Nu Wa
Nu Wa
Dorothy84
Nu Wa
Level 147
God Stats
177W - 134L
1,513 SR
Queue Stats
630W - 637L
1,366 Elo+
Solo
Cupid
Cupid
Hunor420
Cupid
Level 115
God Stats
10W - 15L
1,361 SR
Queue Stats
180W - 251L
1,320 Elo+
Solo
Sylvanus
Sylvanus
Syzzors
Sylvanus
Level 48
God Stats
9W - 4L
1,735 SR
Queue Stats
141W - 136L
1,533 Elo+
Party 3
Mulan
Mulan
TuckYT
Mulan
Level 44
God Stats
53W - 41L
1,557 SR
Queue Stats
117W - 118L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KugelKuh
Izanami
8
1 / 0 / 1
6,502
342
2,370
5,030
1,697
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Ruleshark
Bacchus
6
0 / 2 / 2
5,970
314
3,359
9,100
5,607
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
17
5 / 8 / 1
10,224
538
14,344
24,891
9,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

6
0 / 2 / 1
5,701
300
756
6,658
2,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
marioXVX
Anubis
16
4 / 5 / 2
9,382
494
11,333
19,746
10,086
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 3
12,570
662
13,632
18,325
8,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
Dorothy84
Nu Wa
16
1 / 0 / 2
11,028
580
12,766
3,608
1,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Hunor420
Cupid
18
3 / 2 / 0
11,735
618
8,642
15,185
7,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Syzzors
Sylvanus
16
3 / 2 / 6
11,307
595
8,930
16,589
11,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mulan
TuckYT
Mulan
14
0 / 5 / 3
10,338
544
4,868
17,667
14,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
10
Kills
16
17
Deaths
11
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
9
2
3
5.25
W
Nu Wa
Dorothy84
Nu Wa
1
0
2
2
W
Cupid
Hunor420
Cupid
3
2
0
1.5
L
Izanami
KugelKuh
Izanami
1
0
1
1.5
L
Bacchus
Ruleshark
Bacchus
0
2
2
0.5
W
Sylvanus
Syzzors
Sylvanus
3
2
6
3
W
Mulan
TuckYT
Mulan
0
5
3
0.3
L
Awilix
5
8
1
0.69
L
0
2
1
0.25
L
Anubis
marioXVX
Anubis
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,162
Damage
48,838
65,425
Taken
71,374
28,736
Mitigated
43,158
9,951
Healing
22,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,632
6,750
0
2,424
18,325
8,394
7,675
4,220
14,105
0
113,474
W
Nu Wa
Dorothy84
Nu Wa
12,766
1,288
0
1,121
3,608
1,602
5,086
1,424
2,076
78,151
0
W
Cupid
Hunor420
Cupid
8,642
4,507
215
7,141
15,185
7,059
4,905
3,530
11,629
0
98,672
L
Izanami
KugelKuh
Izanami
2,370
1,222
0
733
5,030
1,697
0
2,410
2,620
0
26,747
L
Bacchus
Ruleshark
Bacchus
3,359
863
99
1,904
9,100
5,607
0
2,603
6,497
12,921
1,279
W
Sylvanus
Syzzors
Sylvanus
8,930
2,862
1,488
6,956
16,589
11,351
1,724
5,874
10,675
56,906
10,959
W
Mulan
TuckYT
Mulan
4,868
295
0
2,934
17,667
14,752
1,298
4,516
13,103
0
41,522
L
Awilix
14,344
9,463
0
1,341
24,891
9,124
0
4,702
20,189
0
86,072
L
756
175
0
308
6,658
2,222
0
4,447
2,211
9,701
0
L
Anubis
marioXVX
Anubis
11,333
1,085
0
5,566
19,746
10,086
0
6,393
13,353
68,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,779
Gold Earned
56,978
301
Minions Killed
568
0
Camps Cleared
0
1,197,242
Distance Traveled
1,665,376
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,570
662
149
8
0
360,752
1
W
Nu Wa
11,028
580
100
5
0
321,663
4
W
Cupid
11,735
618
147
8
0
332,743
1
L
Izanami
6,502
342
51
3
0
211,227
2
L
Bacchus
5,970
314
21
1
0
173,860
1
W
Sylvanus
11,307
595
107
6
0
339,944
0
W
Mulan
10,338
544
65
3
0
310,274
1
L
Awilix
10,224
538
131
7
0
381,638
0
L
Freya
5,701
300
17
1
0
139,880
0
L
Anubis
9,382
494
81
4
0
290,637
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role