Player Matchup

Zhong Kui
Zhong Kui
Klemerox
Zhong Kui
Level 149
God Stats
9W - 6L
1,668 SR
Queue Stats
216W - 163L
1,546 Elo+
Party 1
Geb
Geb
Krake JWV
Geb
Level 125
God Stats
3W - 1L
1,523 SR
Queue Stats
194W - 147L
1,551 Elo+
Party 1
Jing Wei
Jing Wei
weawea
Jing Wei
Level 35
God Stats
4W - 3L
1,357 SR
Queue Stats
113W - 123L
1,425 Elo+
Solo
Team Averages
Level 103
1,516 SR
1,507 Elo+

VS

Team Averages
Level 53
1,390 SR
1,268 Elo+
Ra
Ra
ElVictor24
Ra
Level 100
God Stats
1W - 6L
1,446 SR
Queue Stats
43W - 67L
1,427 Elo+
Solo
Neith
Neith
Zlooshy
Neith
Level 22
God Stats
1W - 5L
1,298 SR
Queue Stats
1W - 10L
1,189 Elo+
Party 2
Bellona
Bellona
nthnhmltn
Bellona
Level 37
God Stats
0W - 3L
1,428 SR
Queue Stats
6W - 13L
1,189 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Klemerox
Zhong Kui
15
6 / 0 / 3
9,728
748
15,918
11,085
9,288
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 1 / 7
8,947
688
8,948
11,948
12,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
weawea
Jing Wei
14
1 / 0 / 6
8,855
681
6,085
8,473
3,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
7,894
607
5,938
8,232
3,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Zlooshy
Neith
12
0 / 5 / 1
7,387
568
10,342
15,189
7,257
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
nthnhmltn
Bellona
11
0 / 2 / 0
7,086
545
5,093
11,778
8,776
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
9
Kills
1
1
Deaths
9
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Zhong Kui
Klemerox
Zhong Kui
6
0
3
7.5
W
2
1
7
5.5
L
Neith
Zlooshy
Neith
0
5
1
0.1
L
Bellona
nthnhmltn
Bellona
0
2
0
0
W
Jing Wei
weawea
Jing Wei
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,951
Damage
21,373
31,506
Taken
35,199
25,662
Mitigated
19,943
13,238
Healing
9,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,938
510
1,941
1,823
8,232
3,910
0
6,282
1,769
38,888
0
W
Zhong Kui
Klemerox
Zhong Kui
15,918
1,263
0
6,928
11,085
9,288
1,222
2,386
8,699
43,663
0
W
8,948
829
0
3,702
11,948
12,557
228
2,152
9,796
18,481
0
L
Neith
Zlooshy
Neith
10,342
2,905
258
3,035
15,189
7,257
0
9,828
4,763
0
22,859
L
Bellona
nthnhmltn
Bellona
5,093
1,601
0
2,290
11,778
8,776
0
8,108
3,371
0
12,695
W
Jing Wei
weawea
Jing Wei
6,085
3,917
0
2,608
8,473
3,817
1,369
2,014
6,459
0
38,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,530
Gold Earned
22,367
165
Minions Killed
135
9
Camps Cleared
3
741,373
Distance Traveled
687,371
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,894
607
89
7
1
241,098
3
W
Zhong Kui
9,728
748
78
6
4
246,358
1
W
Geb
8,947
688
10
1
1
241,795
1
L
Neith
7,387
568
35
3
1
200,685
0
L
Bellona
7,086
545
11
1
1
245,588
4
W
Jing Wei
8,855
681
77
6
4
253,220
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role