Player Matchup

Discordia
Discordia
EpicPandaPunch4
Discordia
Level 38
God Stats
15W - 4L
1,751 SR
Queue Stats
112W - 44L
1,727 Elo+
Party 1
Guan Yu
Guan Yu
OdiousHiperión
Guan Yu
Level 89
God Stats
5W - 0L
1,984 SR
Queue Stats
165W - 113L
1,654 Elo+
Party 3
Pele
Pele
Suamns
Pele
Level 23
God Stats
12W - 5L
1,814 SR
Queue Stats
21W - 15L
1,612 Elo+
Party 3
Heimdallr
Heimdallr
ThEndlesMilkyWy
Heimdallr
Level 160
God Stats
1W - 3L
1,247 SR
Queue Stats
453W - 314L
1,664 Elo+
Party 1
Artio
Artio
iPROBLEMATIK
Artio
Level 105
God Stats
7W - 1L
1,830 SR
Queue Stats
266W - 164L
1,703 Elo+
Party 1
Team Averages
Level 83
1,725 SR
1,672 Elo+

VS

Team Averages
Level 120
1,634 SR
1,602 Elo+
Pele
Pele
 
Pele
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
LethalClown30
Merlin
Level 28
God Stats
9W - 3L
1,675 SR
Queue Stats
91W - 41L
1,585 Elo+
Party 2
Chang'e
Chang'e
Lieshis
Chang'e
Level 148
God Stats
8W - 10L
1,544 SR
Queue Stats
279W - 241L
1,588 Elo+
Party 2
Artemis
Artemis
MetalblaydX8
Artemis
Level 157
God Stats
26W - 17L
1,701 SR
Queue Stats
624W - 511L
1,610 Elo+
Party 2
Eset
Eset
WafflepantsHD
Eset
Level 158
God Stats
65W - 36L
1,753 SR
Queue Stats
1,216W - 855L
1,729 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EpicPandaPunch4
Discordia
12
3 / 1 / 2
6,891
530
7,152
5,659
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 0 / 0
7,747
596
6,212
9,240
8,583
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
Suamns
Pele
10
1 / 1 / 0
6,186
476
2,730
11,996
4,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
ThEndlesMilkyWy
Heimdallr
14
5 / 0 / 1
8,417
647
8,792
10,608
4,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 0 / 6
6,637
511
2,236
9,745
6,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
2 / 3 / 0
6,527
502
4,238
10,372
3,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 2 / 0
5,832
449
3,252
5,331
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Lieshis
Chang'e
13
0 / 0 / 0
7,774
598
3,943
8,364
5,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Artemis
MetalblaydX8
Artemis
9
0 / 4 / 0
5,858
451
7,915
9,712
2,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 1 / 1
6,270
482
5,631
7,425
5,788
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
9
Kills
2
2
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
3
0
0.67
W
Discordia
EpicPandaPunch4
Discordia
3
1
2
4
L
0
2
0
0
L
Chang'e
Lieshis
Chang'e
0
0
0
0
L
Artemis
MetalblaydX8
Artemis
0
4
0
0
W
0
0
0
0
W
Pele
Suamns
Pele
1
1
0
1
W
Heimdallr
ThEndlesMilkyWy
Heimdallr
5
0
1
5.5
L
0
1
1
0.5
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,122
Damage
24,979
47,248
Taken
41,204
26,165
Mitigated
19,833
24,874
Healing
14,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,238
841
0
3,907
10,372
3,796
0
1,871
8,501
0
43,305
W
Discordia
EpicPandaPunch4
Discordia
7,152
489
0
750
5,659
2,042
0
1,905
3,754
53,964
0
L
3,252
44
0
500
5,331
2,382
0
4,096
1,235
39,826
0
L
Chang'e
Lieshis
Chang'e
3,943
401
0
5,064
8,364
5,175
0
0
8,364
57,233
0
L
Artemis
MetalblaydX8
Artemis
7,915
3,060
0
2,496
9,712
2,692
0
1,305
8,404
0
37,140
W
6,212
1,079
0
4,499
9,240
8,583
0
3,406
5,464
0
66,466
W
Pele
Suamns
Pele
2,730
1,317
0
6,604
11,996
4,176
0
3,084
8,896
0
46,005
W
Heimdallr
ThEndlesMilkyWy
Heimdallr
8,792
4,878
0
7,800
10,608
4,686
0
1,019
9,589
0
76,457
L
5,631
1,813
0
2,058
7,425
5,788
0
2,116
5,305
22,129
0
W
2,236
194
613
4,608
9,745
6,678
0
3,026
6,719
11,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,878
Gold Earned
32,261
474
Minions Killed
384
0
Camps Cleared
0
1,327,423
Distance Traveled
1,320,540
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,527
502
76
6
0
275,803
1
W
Discordia
6,891
530
99
8
0
263,784
4
L
Merlin
5,832
449
79
6
0
245,759
4
L
Chang'e
7,774
598
136
10
0
285,419
4
L
Artemis
5,858
451
74
6
0
259,763
0
W
Guan Yu
7,747
596
147
11
0
274,430
5
W
Pele
6,186
476
85
7
0
278,718
0
W
Heimdallr
8,417
647
124
10
0
233,625
6
L
Eset
6,270
482
19
1
0
253,796
0
W
Artio
6,637
511
19
1
0
276,866
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role