Player Matchup

Ishtar
Ishtar
Abel2195
Ishtar
Level 145
God Stats
2W - 2L
1,464 SR
Queue Stats
53W - 30L
1,614 Elo+
Party 2
Khepri
Khepri
Juaneras02
Khepri
Level 14
God Stats
5W - 2L
1,791 SR
Queue Stats
20W - 13L
1,568 Elo+
Party 2
Cliodhna
Cliodhna
Loguix10
Cliodhna
Level 118
God Stats
3W - 2L
1,713 SR
Queue Stats
65W - 43L
1,540 Elo+
Party 2
Chronos
Chronos
SyGnus11
Chronos
Level 151
God Stats
1W - 0L
1,783 SR
Queue Stats
66W - 36L
1,595 Elo+
Party 2
Kuzenbo
Kuzenbo
vicents1999
Kuzenbo
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 13L
1,620 Elo+
Party 2
Team Averages
Level 118
1,650 SR
1,587 Elo+

VS

Team Averages
Level 68
1,508 SR
1,445 Elo+
Arachne
Arachne
BlackViper747
Arachne
Level 122
God Stats
1W - 1L
1,857 SR
Queue Stats
439W - 421L
1,525 Elo+
Party 1
Hera
Hera
Frostekfire
Hera
Level 37
God Stats
4W - 6L
1,415 SR
Queue Stats
134W - 129L
1,449 Elo+
Party 1
Sol
Sol
Nqqbz13
Sol
Level 102
God Stats
13W - 17L
1,447 SR
Queue Stats
126W - 138L
1,386 Elo+
Solo
Chiron
Chiron
Zayrcham
Chiron
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,466 Elo+
Solo
Sylvanus
Sylvanus
civan2581992
Sylvanus
Level 39
God Stats
0W - 2L
1,318 SR
Queue Stats
57W - 68L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Abel2195
Ishtar
20
12 / 1 / 6
15,392
669
30,610
24,178
13,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Khepri
Juaneras02
Khepri
15
2 / 3 / 10
11,580
503
2,446
14,161
17,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
Loguix10
Cliodhna
20
9 / 2 / 1
13,653
594
14,016
19,773
9,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
SyGnus11
Chronos
19
6 / 0 / 9
13,002
565
16,763
17,498
9,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kuzenbo
vicents1999
Kuzenbo
19
2 / 1 / 3
13,071
568
10,565
16,287
21,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
17
3 / 5 / 2
10,952
476
13,777
28,333
13,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
1 / 8 / 1
9,862
429
13,206
18,358
7,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sol
18
1 / 6 / 2
10,725
466
8,871
18,447
6,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chiron
Zayrcham
Chiron
17
1 / 4 / 2
10,975
477
11,596
16,822
7,585
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
civan2581992
Sylvanus
15
1 / 8 / 2
9,191
400
6,964
16,646
15,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
16
31
Kills
7
7
Deaths
31
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Abel2195
Ishtar
12
1
6
15
L
Arachne
3
5
2
0.8
L
1
8
1
0.19
W
Khepri
Juaneras02
Khepri
2
3
10
2.33
W
Cliodhna
Loguix10
Cliodhna
9
2
1
4.75
L
Sol
1
6
2
0.33
W
Chronos
SyGnus11
Chronos
6
0
9
10.5
L
Chiron
Zayrcham
Chiron
1
4
2
0.5
L
Sylvanus
civan2581992
Sylvanus
1
8
2
0.25
W
Kuzenbo
vicents1999
Kuzenbo
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,400
Damage
54,414
91,897
Taken
98,606
72,032
Mitigated
49,977
33,591
Healing
24,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Abel2195
Ishtar
30,610
18,638
0
16,223
24,178
13,021
3,943
12,079
12,099
0
183,658
L
Arachne
13,777
7,928
0
9,295
28,333
13,355
21
5,250
22,907
0
98,906
L
13,206
4,770
0
570
18,358
7,636
60
8,218
10,140
77,154
0
W
Khepri
Juaneras02
Khepri
2,446
376
0
1,228
14,161
17,963
240
6,753
7,408
12,818
0
W
Cliodhna
Loguix10
Cliodhna
14,016
2,069
0
9,702
19,773
9,865
0
2,543
17,230
0
128,159
L
Sol
8,871
3,988
0
7,036
18,447
6,027
1,367
894
17,553
88,854
847
W
Chronos
SyGnus11
Chronos
16,763
5,061
0
4,454
17,498
9,679
7,113
7,064
10,434
116,285
0
L
Chiron
Zayrcham
Chiron
11,596
2,860
321
4,023
16,822
7,585
808
8,187
8,327
0
85,523
L
Sylvanus
civan2581992
Sylvanus
6,964
2,452
783
2,311
16,646
15,374
0
6,691
9,905
32,140
7,791
W
Kuzenbo
vicents1999
Kuzenbo
10,565
3,693
0
1,984
16,287
21,504
3,443
643
15,644
78,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,698
Gold Earned
51,705
784
Minions Killed
630
0
Camps Cleared
0
2,272,951
Distance Traveled
1,943,419
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
15,392
669
229
10
0
409,540
2
L
Arachne
10,952
476
144
6
0
503,626
2
L
Hera
9,862
429
135
6
0
372,562
3
W
Khepri
11,580
503
22
1
0
458,598
0
W
Cliodhna
13,653
594
193
8
0
531,572
2
L
Sol
10,725
466
133
6
0
387,605
6
W
Chronos
13,002
565
183
8
0
413,669
6
L
Chiron
10,975
477
161
7
0
369,130
3
L
Sylvanus
9,191
400
57
2
0
310,496
1
W
Kuzenbo
13,071
568
157
7
0
459,572
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role