Player Matchup

Anhur
Anhur
FriggOffDan
Anhur
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 203L
1,384 Elo+
Party 1
Chronos
Chronos
LyteSZN on IG
Chronos
Level 95
God Stats
0W - 3L
1,137 SR
Queue Stats
125W - 137L
1,333 Elo+
Solo
Kukulkan
Kukulkan
Red Priest 00
Kukulkan
Level 120
God Stats
48W - 47L
1,492 SR
Queue Stats
114W - 115L
1,339 Elo+
Solo
Cthulhu
Cthulhu
TAYMAN99
Cthulhu
Level 83
God Stats
8W - 8L
1,624 SR
Queue Stats
95W - 115L
1,367 Elo+
Party 1
Tsukuyomi
Tsukuyomi
big big boom
Tsukuyomi
Level 126
God Stats
0W - 1L
1,373 SR
Queue Stats
88W - 91L
1,382 Elo+
Solo
Team Averages
Level 97
1,425 SR
1,361 Elo+

VS

Team Averages
Level 60
1,563 SR
1,343 Elo+
Tiamat
Tiamat
Avertere
Tiamat
Level 33
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 10L
1,327 Elo+
Party 2
Izanami
Izanami
CaptainFordo856
Izanami
Level 67
God Stats
10W - 9L
1,547 SR
Queue Stats
117W - 99L
1,472 Elo+
Solo
King Arthur
King Arthur
Craizinz-
King Arthur
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 15L
1,226 Elo+
Party 2
Mercury
Mercury
FiosProdigy
Mercury
Level 46
God Stats
2W - 0L
1,746 SR
Queue Stats
17W - 11L
1,324 Elo+
Party 2
Achilles
Achilles
red_firebyrd
Achilles
Level 109
God Stats
1W - 2L
1,519 SR
Queue Stats
107W - 148L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 10 / 2
12,814
427
10,679
26,893
12,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
15
1 / 6 / 5
11,375
379
10,066
23,866
9,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Red Priest 00
Kukulkan
20
8 / 5 / 6
14,466
482
25,327
17,504
10,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
TAYMAN99
Cthulhu
20
7 / 6 / 4
14,358
479
21,009
34,368
56,180
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
big big boom
Tsukuyomi
20
7 / 9 / 10
14,499
483
33,765
37,421
35,603
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Avertere
Tiamat
20
2 / 6 / 6
14,792
493
11,221
27,210
17,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
8 / 2 / 13
15,893
530
25,476
30,390
15,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
Craizinz-
King Arthur
20
6 / 4 / 8
14,187
473
15,319
35,463
43,414
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
FiosProdigy
Mercury
20
11 / 7 / 9
16,890
563
31,706
31,160
16,278
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
red_firebyrd
Achilles
20
9 / 6 / 10
15,719
524
22,294
38,764
43,663
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
82
25
Kills
36
36
Deaths
25
27
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Avertere
Tiamat
2
6
6
0.83
W
8
2
13
7.25
W
King Arthur
Craizinz-
King Arthur
6
4
8
2.5
W
Mercury
FiosProdigy
Mercury
11
7
9
2.21
L
2
10
2
0.3
L
Chronos
1
6
5
0.58
L
Kukulkan
Red Priest 00
Kukulkan
8
5
6
2.2
L
Cthulhu
TAYMAN99
Cthulhu
7
6
4
1.5
L
Tsukuyomi
big big boom
Tsukuyomi
7
9
10
1.33
W
Achilles
red_firebyrd
Achilles
9
6
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,846
Damage
106,016
140,052
Taken
162,987
124,102
Mitigated
136,746
31,280
Healing
42,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Avertere
Tiamat
11,221
1,535
112
7,067
27,210
17,780
2,189
13,392
13,818
86,705
0
W
25,476
17,727
0
9,979
30,390
15,611
5,337
10,729
19,661
0
168,840
W
King Arthur
Craizinz-
King Arthur
15,319
2,934
0
3,270
35,463
43,414
221
12,178
22,421
160
96,074
W
Mercury
FiosProdigy
Mercury
31,706
21,839
0
4,867
31,160
16,278
1,941
11,551
19,159
0
153,706
L
10,679
3,945
0
4,428
26,893
12,015
2,272
344
26,549
0
95,714
L
Chronos
10,066
4,166
0
5,242
23,866
9,986
961
138
23,728
95,033
0
L
Kukulkan
Red Priest 00
Kukulkan
25,327
2,065
0
2,010
17,504
10,318
898
1,958
15,546
113,833
0
L
Cthulhu
TAYMAN99
Cthulhu
21,009
1,427
1,166
7,637
34,368
56,180
0
6,678
27,690
81,708
4,386
L
Tsukuyomi
big big boom
Tsukuyomi
33,765
10,112
0
10,797
37,421
35,603
406
3,153
34,268
364
104,494
W
Achilles
red_firebyrd
Achilles
22,294
4,877
479
16,286
38,764
43,663
633
10,216
28,548
37
98,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,512
Gold Earned
77,481
632
Minions Killed
680
0
Camps Cleared
0
2,407,546
Distance Traveled
2,696,885
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,792
493
149
5
0
492,451
1
W
Izanami
15,893
530
191
6
0
567,746
0
W
King Arthur
14,187
473
98
3
0
570,357
1
W
Mercury
16,890
563
152
5
0
577,079
0
L
Anhur
12,814
427
144
5
0
488,169
0
L
Chronos
11,375
379
116
4
0
391,034
6
L
Kukulkan
14,466
482
170
6
0
447,851
3
L
Cthulhu
14,358
479
90
3
0
534,463
6
L
Tsukuyomi
14,499
483
112
4
0
546,029
7
W
Achilles
15,719
524
90
3
0
489,252
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role