Player Matchup

Ravana
Ravana
 
Ravana
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Absoluty_ener
Tiamat
Level 94
God Stats
3W - 1L
1,886 SR
Queue Stats
100W - 83L
1,481 Elo+
Solo
Ishtar
Ishtar
Jamesbuc
Ishtar
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Mercury
Mercury
jardajolo
Mercury
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,442 Elo+
Party 2
He Bo
He Bo
theavatR
He Bo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,465 Elo+
Party 2
Team Averages
Level 63
1,577 SR
1,478 Elo+

VS

Team Averages
Level 95
1,563 SR
1,443 Elo+
Hera
Hera
BeerDTrono
Hera
Level 92
God Stats
18W - 20L
1,501 SR
Queue Stats
531W - 529L
1,437 Elo+
Solo
Heimdallr
Heimdallr
Juki2210
Heimdallr
Level 28
God Stats
1W - 0L
1,617 SR
Queue Stats
2W - 1L
1,304 Elo+
Party 1
Hercules
Hercules
Rougziel
Hercules
Level 87
God Stats
3W - 0L
1,453 SR
Queue Stats
39W - 63L
1,356 Elo+
Solo
Sun Wukong
Sun Wukong
Smoti
Sun Wukong
Level 124
God Stats
1W - 0L
1,511 SR
Queue Stats
7W - 2L
1,603 Elo+
Party 1
Tiamat
Tiamat
Wurst3298
Tiamat
Level 145
God Stats
1W - 0L
1,732 SR
Queue Stats
11W - 6L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
4 / 6 / 5
8,807
629
11,961
16,340
8,344
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 6 / 5
9,711
694
19,672
17,305
13,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
Jamesbuc
Ishtar
16
1 / 10 / 8
9,210
658
10,110
17,846
8,726
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
jardajolo
Mercury
14
2 / 9 / 4
8,658
618
5,866
15,261
6,260
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
theavatR
He Bo
15
2 / 8 / 7
8,799
629
11,125
14,236
5,910
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 17
10,839
774
13,622
8,096
3,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Juki2210
Heimdallr
19
11 / 5 / 17
11,920
851
19,877
19,150
9,875
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
Rougziel
Hercules
17
3 / 3 / 17
10,554
754
8,209
28,271
27,037
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Smoti
Sun Wukong
19
18 / 6 / 10
12,742
910
16,680
21,214
17,905
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
Wurst3298
Tiamat
19
3 / 1 / 25
11,536
824
17,559
11,542
6,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
125
13
Kills
39
39
Deaths
15
29
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
4
6
5
1.08
L
4
6
5
1.08
W
4
0
17
12.5
L
Ishtar
Jamesbuc
Ishtar
1
10
8
0.5
W
Heimdallr
Juki2210
Heimdallr
11
5
17
3.9
W
Hercules
Rougziel
Hercules
3
3
17
3.83
W
Sun Wukong
Smoti
Sun Wukong
18
6
10
3.83
W
Tiamat
Wurst3298
Tiamat
3
1
25
15.5
L
Mercury
jardajolo
Mercury
2
9
4
0.44
L
He Bo
theavatR
He Bo
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,734
Damage
75,947
80,988
Taken
88,273
42,724
Mitigated
65,171
16,420
Healing
44,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
11,961
2,435
438
4,368
16,340
8,344
0
4,484
11,616
0
22,154
L
19,672
1,903
406
5,436
17,305
13,484
0
7,720
9,464
35,581
0
W
13,622
2,537
1,146
3,401
8,096
3,498
2,273
4,040
4,056
29,953
0
L
Ishtar
Jamesbuc
Ishtar
10,110
3,560
565
1,069
17,846
8,726
0
7,127
10,491
0
26,554
W
Heimdallr
Juki2210
Heimdallr
19,877
9,619
1,431
6,270
19,150
9,875
1,510
6,527
12,623
0
35,111
W
Hercules
Rougziel
Hercules
8,209
994
1,107
14,510
28,271
27,037
230
8,555
19,462
116
16,140
W
Sun Wukong
Smoti
Sun Wukong
16,680
3,630
1,427
5,928
21,214
17,905
1,077
6,130
15,084
0
29,625
W
Tiamat
Wurst3298
Tiamat
17,559
1,912
2,356
7,188
11,542
6,856
2,744
5,545
5,997
38,852
0
L
Mercury
jardajolo
Mercury
5,866
2,290
501
1,573
15,261
6,260
0
4,735
10,380
0
9,527
L
He Bo
theavatR
He Bo
11,125
986
652
1,412
14,236
5,910
0
6,319
7,733
20,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,185
Gold Earned
57,591
146
Minions Killed
163
0
Camps Cleared
0
1,177,834
Distance Traveled
1,339,066
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,807
629
19
1
0
227,767
1
L
Tiamat
9,711
694
33
2
0
227,091
0
W
Hera
10,839
774
30
2
0
305,183
0
L
Ishtar
9,210
658
50
4
0
211,374
1
W
Heimdallr
11,920
851
36
3
0
242,559
0
W
Hercules
10,554
754
15
1
0
263,377
0
W
Sun Wukong
12,742
910
22
2
0
250,042
0
W
Tiamat
11,536
824
60
4
0
277,905
4
L
Mercury
8,658
618
10
1
0
252,490
0
L
He Bo
8,799
629
34
2
0
259,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role