Player Matchup

Bellona
Bellona
 
Bellona
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
JaydenZero0
Loki
Level 118
God Stats
5W - 8L
1,383 SR
Queue Stats
427W - 412L
1,500 Elo+
Solo
Vulcan
Vulcan
lordmichoudu76
Vulcan
Level 145
God Stats
19W - 28L
1,428 SR
Queue Stats
224W - 273L
1,428 Elo+
Party 2
Team Averages
Level 130
1,437 SR
1,476 Elo+

VS

Team Averages
Level 109
1,644 SR
1,454 Elo+
Ne Zha
Ne Zha
Guszerker
Ne Zha
Level 146
God Stats
1W - 0L
1,667 SR
Queue Stats
103W - 84L
1,491 Elo+
Party 1
Vulcan
Vulcan
StowStew
Vulcan
Level 32
God Stats
4W - 0L
1,749 SR
Queue Stats
83W - 71L
1,462 Elo+
Party 1
Geb
Geb
The_BrahaM
Geb
Level 148
God Stats
27W - 30L
1,516 SR
Queue Stats
381W - 523L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
0 / 4 / 1
6,334
576
2,918
8,675
7,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 4 / 0
6,788
617
8,557
8,555
4,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 1 / 2
6,976
634
7,878
4,356
1,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Guszerker
Ne Zha
13
3 / 1 / 5
7,824
711
6,435
7,736
3,395
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
StowStew
Vulcan
14
5 / 0 / 3
8,717
792
8,434
6,258
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 1 / 6
7,757
705
3,801
11,446
9,272
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
1
Kills
9
9
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
4
1
0.13
W
Ne Zha
Guszerker
Ne Zha
3
1
5
5.5
L
1
4
0
0.25
W
Vulcan
StowStew
Vulcan
5
0
3
6.5
W
1
1
6
4
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,353
Damage
18,670
21,586
Taken
25,440
14,068
Mitigated
15,215
2,467
Healing
6,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
2,918
882
91
550
8,675
7,458
0
4,860
3,815
0
11,667
W
Ne Zha
Guszerker
Ne Zha
6,435
1,103
0
1,748
7,736
3,395
636
2,237
4,985
0
24,566
L
8,557
1,248
0
1,358
8,555
4,720
0
4,695
3,860
0
19,066
W
Vulcan
StowStew
Vulcan
8,434
2,504
58
1,572
6,258
2,548
352
1,730
4,268
46,777
0
W
3,801
290
173
2,771
11,446
9,272
125
4,312
6,886
9,220
0
L
7,878
3,448
0
468
4,356
1,890
0
2,767
1,589
34,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,098
Gold Earned
24,298
112
Minions Killed
123
3
Camps Cleared
8
613,201
Distance Traveled
681,081
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,334
576
21
2
0
175,248
4
W
Ne Zha
7,824
711
27
2
2
235,744
1
L
Loki
6,788
617
19
2
1
209,671
4
W
Vulcan
8,717
792
83
8
6
222,616
0
W
Geb
7,757
705
13
1
0
222,721
4
L
Vulcan
6,976
634
72
7
2
228,282
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role