Player Matchup

Scylla
Scylla
GingerArcher
Scylla
Level 158
God Stats
1W - 2L
1,221 SR
Queue Stats
191W - 178L
1,641 Elo+
Party 1
Bellona
Bellona
Mxretxn
Bellona
Level 102
God Stats
6W - 2L
1,961 SR
Queue Stats
204W - 159L
1,636 Elo+
Party 1
Khepri
Khepri
Rhidzℓa
Khepri
Level 145
God Stats
5W - 3L
1,674 SR
Queue Stats
109W - 76L
1,601 Elo+
Party 1
Ishtar
Ishtar
Sakură
Ishtar
Level 82
God Stats
4W - 5L
1,544 SR
Queue Stats
131W - 90L
1,663 Elo+
Party 1
Tyr
Tyr
zhatzz
Tyr
Level 160
God Stats
7W - 4L
1,819 SR
Queue Stats
390W - 315L
1,597 Elo+
Party 1
Team Averages
Level 129
1,644 SR
1,628 Elo+

VS

Team Averages
Level 141
1,656 SR
1,597 Elo+
Rama
Rama
Eidur
Rama
Level 155
God Stats
4W - 6L
1,583 SR
Queue Stats
91W - 90L
1,595 Elo+
Party 3
Chronos
Chronos
Endothelium
Chronos
Level 140
God Stats
4W - 6L
1,550 SR
Queue Stats
83W - 67L
1,612 Elo+
Party 3
Athena
Athena
RicoSoviet
Athena
Level 155
God Stats
30W - 28L
1,606 SR
Queue Stats
257W - 258L
1,573 Elo+
Party 2
Ne Zha
Ne Zha
TheFourth04
Ne Zha
Level 133
God Stats
1W - 1L
1,748 SR
Queue Stats
23W - 16L
1,638 Elo+
Solo
Anubis
Anubis
tovich04
Anubis
Level 121
God Stats
8W - 4L
1,793 SR
Queue Stats
145W - 153L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
12 / 1 / 7
15,216
634
28,799
16,900
7,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Mxretxn
Bellona
20
7 / 0 / 9
13,904
579
18,834
25,947
18,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
Rhidzℓa
Khepri
17
1 / 1 / 16
12,288
512
5,076
24,449
23,558
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
Sakură
Ishtar
20
4 / 1 / 11
14,812
617
27,883
29,243
15,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tyr
zhatzz
Tyr
20
5 / 1 / 8
14,630
610
23,877
24,777
36,098
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Eidur
Rama
17
0 / 7 / 3
10,396
433
16,229
26,721
10,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Endothelium
Chronos
15
1 / 5 / 0
9,696
404
14,492
31,277
14,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
RicoSoviet
Athena
14
1 / 5 / 3
10,366
432
11,382
27,967
37,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ne Zha
17
1 / 9 / 0
11,431
476
9,760
27,268
15,042
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
tovich04
Anubis
16
1 / 3 / 3
10,294
429
15,351
18,409
14,172
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
13
29
Kills
4
4
Deaths
29
51
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Rama
Eidur
Rama
0
7
3
0.21
L
Chronos
Endothelium
Chronos
1
5
0
0.2
W
Scylla
12
1
7
15.5
W
Bellona
Mxretxn
Bellona
7
0
9
11.5
W
Khepri
Rhidzℓa
Khepri
1
1
16
9
L
Athena
RicoSoviet
Athena
1
5
3
0.5
W
Ishtar
Sakură
Ishtar
4
1
11
9.5
L
Ne Zha
1
9
0
0.11
L
Anubis
tovich04
Anubis
1
3
3
0.83
W
Tyr
zhatzz
Tyr
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,469
Damage
67,214
121,316
Taken
131,642
101,079
Mitigated
91,810
62,338
Healing
38,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Eidur
Rama
16,229
12,239
0
10,680
26,721
10,670
3,554
4,744
21,881
0
96,276
L
Chronos
Endothelium
Chronos
14,492
5,152
0
8,253
31,277
14,827
0
7,969
23,150
98,463
0
W
Scylla
28,799
4,098
0
5,591
16,900
7,394
3,225
9,706
6,867
152,491
0
W
Bellona
Mxretxn
Bellona
18,834
12,304
0
10,963
25,947
18,085
3,232
11,435
14,512
0
149,314
W
Khepri
Rhidzℓa
Khepri
5,076
1,345
4,535
9,802
24,449
23,558
377
11,067
13,382
24,672
2,103
L
Athena
RicoSoviet
Athena
11,382
4,622
0
2,688
27,967
37,099
0
9,690
17,905
28,214
0
W
Ishtar
Sakură
Ishtar
27,883
19,040
0
19,255
29,243
15,944
6,696
5,183
24,060
0
165,883
L
Ne Zha
9,760
3,367
0
8,951
27,268
15,042
0
1,761
25,495
0
84,209
L
Anubis
tovich04
Anubis
15,351
899
0
8,028
18,409
14,172
0
8,719
9,400
90,029
0
W
Tyr
zhatzz
Tyr
23,877
1,964
0
12,192
24,777
36,098
272
6,475
18,302
0
117,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,850
Gold Earned
52,183
814
Minions Killed
578
0
Camps Cleared
0
2,458,022
Distance Traveled
2,174,017
38
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,396
433
158
7
0
393,554
5
L
Chronos
9,696
404
122
5
0
481,153
6
W
Scylla
15,216
634
227
9
0
472,257
9
W
Bellona
13,904
579
150
6
0
563,348
10
W
Khepri
12,288
512
28
1
0
485,221
7
L
Athena
10,366
432
27
1
0
492,163
13
W
Ishtar
14,812
617
214
9
0
438,285
6
L
Ne Zha
11,431
476
135
6
0
397,402
3
L
Anubis
10,294
429
136
6
0
409,745
9
W
Tyr
14,630
610
195
8
0
498,911
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role