Player Matchup

Athena
Athena
 
Athena
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Balkor_Steel909
Nu Wa
Level 87
God Stats
33W - 38L
1,550 SR
Queue Stats
72W - 83L
1,468 Elo+
Party 1
Cernunnos
Cernunnos
Deadpool20011
Cernunnos
Level 123
God Stats
6W - 11L
1,310 SR
Queue Stats
103W - 125L
1,452 Elo+
Party 1
Loki
Loki
DemonKingAce1
Loki
Level 89
God Stats
3W - 5L
1,439 SR
Queue Stats
31W - 37L
1,429 Elo+
Party 1
Yu Huang
Yu Huang
finnhark123
Yu Huang
Level 106
God Stats
3W - 2L
1,582 SR
Queue Stats
280W - 307L
1,428 Elo+
Solo
Team Averages
Level 107
1,476 SR
1,455 Elo+

VS

Team Averages
Level 102
1,510 SR
1,470 Elo+
Bacchus
Bacchus
Amadoiscool
Bacchus
Level 67
God Stats
39W - 41L
1,516 SR
Queue Stats
158W - 198L
1,456 Elo+
Solo
Susano
Susano
BRSL
Susano
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,616 Elo+
Solo
Artio
Artio
Parthalos
Artio
Level 123
God Stats
15W - 19L
1,468 SR
Queue Stats
200W - 220L
1,384 Elo+
Solo
Cernunnos
Cernunnos
elanvex666
Cernunnos
Level 144
God Stats
2W - 1L
1,542 SR
Queue Stats
191W - 194L
1,436 Elo+
Solo
Olorun
Olorun
mr_darksouls64
Olorun
Level 113
God Stats
33W - 40L
1,521 SR
Queue Stats
248W - 279L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
0 / 0 / 2
5,421
542
2,432
6,398
4,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

9
1 / 1 / 0
5,113
511
4,095
3,034
974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Deadpool20011
Cernunnos
8
1 / 2 / 0
4,839
484
3,359
6,351
2,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 2 / 0
5,346
535
2,215
5,321
2,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
finnhark123
Yu Huang
8
0 / 3 / 1
4,811
481
2,886
5,391
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Amadoiscool
Bacchus
9
0 / 0 / 4
5,702
570
3,195
5,630
3,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Susano
BRSL
Susano
9
4 / 1 / 1
5,718
572
3,206
8,118
2,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artio
Parthalos
Artio
10
1 / 0 / 0
5,589
559
2,067
6,187
2,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
elanvex666
Cernunnos
9
1 / 1 / 0
5,074
507
3,032
5,057
1,370
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
2 / 1 / 1
6,427
643
3,771
6,908
3,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
3
Kills
8
8
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
0
2
1
W
Bacchus
Amadoiscool
Bacchus
0
0
4
2
W
Susano
BRSL
Susano
4
1
1
4.5
L
1
1
0
1
L
Cernunnos
Deadpool20011
Cernunnos
1
2
0
0.5
L
1
2
0
0.5
W
Artio
Parthalos
Artio
1
0
0
1
W
Cernunnos
elanvex666
Cernunnos
1
1
0
1
L
Yu Huang
finnhark123
Yu Huang
0
3
1
0.17
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,987
Damage
15,271
26,495
Taken
31,900
11,620
Mitigated
13,583
6,602
Healing
13,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,432
777
0
2,348
6,398
4,030
145
923
5,473
23,202
4,534
W
Bacchus
Amadoiscool
Bacchus
3,195
274
0
2,265
5,630
3,621
0
927
4,703
18,950
0
W
Susano
BRSL
Susano
3,206
514
0
2,706
8,118
2,700
0
963
7,155
0
32,608
L
4,095
2,004
0
750
3,034
974
45
1,395
1,472
27,687
0
L
Cernunnos
Deadpool20011
Cernunnos
3,359
2,334
0
1,814
6,351
2,103
774
1,669
4,682
0
27,884
L
2,215
887
0
990
5,321
2,305
0
1,199
4,092
0
29,557
W
Artio
Parthalos
Artio
2,067
96
31
2,789
6,187
2,587
0
3,519
2,668
26,765
0
W
Cernunnos
elanvex666
Cernunnos
3,032
1,332
0
2,418
5,057
1,370
0
966
4,091
0
33,889
L
Yu Huang
finnhark123
Yu Huang
2,886
225
0
700
5,391
2,208
210
3,086
2,259
29,983
0
W
3,771
1,560
56
2,829
6,908
3,305
1,494
2,474
4,434
43,594
5,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,530
Gold Earned
28,510
245
Minions Killed
308
0
Camps Cleared
0
871,605
Distance Traveled
925,780
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,421
542
37
4
0
201,679
3
W
Bacchus
5,702
570
29
3
0
191,942
5
W
Susano
5,718
572
50
5
0
200,403
1
L
Nu Wa
5,113
511
42
4
0
122,777
3
L
Cernunnos
4,839
484
52
5
0
159,469
0
L
Loki
5,346
535
54
5
0
210,450
3
W
Artio
5,589
559
70
7
0
187,456
3
W
Cernunnos
5,074
507
68
7
0
157,612
0
L
Yu Huang
4,811
481
60
6
0
177,230
0
W
Olorun
6,427
643
91
9
0
188,367
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role