Player Matchup

Izanami
Izanami
I Amethyst I319
Izanami
Level 23
God Stats
109W - 128L
1,512 SR
Queue Stats
142W - 163L
1,421 Elo+
Party 2
Artio
Artio
II Comikazie II
Artio
Level 119
God Stats
1W - 2L
1,921 SR
Queue Stats
158W - 169L
1,427 Elo+
Party 2
Kukulkan
Kukulkan
OniKinzu
Kukulkan
Level 95
God Stats
1W - 4L
1,263 SR
Queue Stats
23W - 37L
1,249 Elo+
Solo
Team Averages
Level 79
1,565 SR
1,366 Elo+

VS

Team Averages
Level 55
1,491 SR
1,407 Elo+
Fenrir
Fenrir
a1cyber98
Fenrir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,499 Elo+
Party 1
Khepri
Khepri
sleepyremmy
Khepri
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 219L
1,436 Elo+
Party 1
Aphrodite
Aphrodite
zmankiller1
Aphrodite
Level 67
God Stats
12W - 12L
1,473 SR
Queue Stats
478W - 579L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
8,063
672
4,991
11,571
5,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 3
7,834
653
13,234
21,937
21,932
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
OniKinzu
Kukulkan
12
1 / 5 / 3
7,870
656
12,479
9,073
4,164
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
a1cyber98
Fenrir
13
6 / 3 / 4
9,060
755
15,490
13,447
7,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
13
2 / 1 / 9
9,097
758
7,685
13,837
14,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
zmankiller1
Aphrodite
14
4 / 0 / 8
8,914
743
14,156
11,660
7,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
4
Kills
12
12
Deaths
4
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
1
2
3
1.25
L
Kukulkan
OniKinzu
Kukulkan
1
5
3
0.5
W
Fenrir
a1cyber98
Fenrir
6
3
4
2.67
W
Khepri
2
1
9
6.5
W
Aphrodite
zmankiller1
Aphrodite
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,704
Damage
37,331
42,581
Taken
38,944
31,182
Mitigated
28,860
14,445
Healing
14,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,991
3,438
0
749
11,571
5,086
0
3,865
7,402
0
20,948
L
13,234
1,908
1,793
10,854
21,937
21,932
0
11,646
9,663
23,060
0
L
Kukulkan
OniKinzu
Kukulkan
12,479
931
633
416
9,073
4,164
0
5,271
3,428
40,805
0
W
Fenrir
a1cyber98
Fenrir
15,490
5,784
0
1,989
13,447
7,523
90
8,700
4,747
0
28,038
W
Khepri
7,685
1,489
0
1,280
13,837
14,108
28
8,829
5,008
20,801
0
W
Aphrodite
zmankiller1
Aphrodite
14,156
2,613
5,394
5,667
11,660
7,229
154
8,404
3,256
38,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,767
Gold Earned
27,071
146
Minions Killed
127
4
Camps Cleared
6
623,688
Distance Traveled
697,206
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,063
672
44
4
1
200,248
0
L
Artio
7,834
653
32
3
1
224,780
3
L
Kukulkan
7,870
656
70
6
2
198,660
4
W
Fenrir
9,060
755
28
2
4
239,147
3
W
Khepri
9,097
758
27
2
2
233,713
0
W
Aphrodite
8,914
743
72
6
0
224,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role