Player Matchup

Lancelot
Lancelot
Gloxxa
Lancelot
Level 93
God Stats
0W - 1L
1,749 SR
Queue Stats
17W - 23L
1,600 Elo+
Solo
Gilgamesh
Gilgamesh
RizziA21
Gilgamesh
Level 69
God Stats
4W - 7L
1,551 SR
Queue Stats
300W - 195L
1,632 Elo+
Party 1
Baron Samedi
Baron Samedi
sebastiaanvds
Baron Samedi
Level 153
God Stats
5W - 6L
1,532 SR
Queue Stats
474W - 279L
1,674 Elo+
Party 1
Team Averages
Level 105
1,610 SR
1,636 Elo+

VS

Team Averages
Level 119
1,589 SR
1,585 Elo+
Ra
Ra
 
Ra
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Izylex
Cupid
Level 127
God Stats
17W - 7L
1,655 SR
Queue Stats
35W - 22L
1,607 Elo+
Solo
Xing Tian
Xing Tian
LeeConnelly
Xing Tian
Level 160
God Stats
90W - 93L
1,613 SR
Queue Stats
482W - 439L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Gloxxa
Lancelot
14
2 / 6 / 2
10,225
568
18,004
20,746
10,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
RizziA21
Gilgamesh
16
2 / 4 / 3
10,756
598
11,894
25,064
31,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Baron Samedi
sebastiaanvds
Baron Samedi
17
2 / 4 / 3
11,573
643
22,841
17,400
12,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
2 / 3 / 12
12,274
682
14,426
14,935
5,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
Izylex
Cupid
18
7 / 3 / 7
13,070
726
24,266
23,250
9,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
LeeConnelly
Xing Tian
19
5 / 0 / 9
13,394
744
14,299
24,648
34,750
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
6
Kills
14
14
Deaths
6
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
3
12
2.67
L
Lancelot
Gloxxa
Lancelot
2
6
2
0.5
W
Cupid
Izylex
Cupid
7
3
7
3.5
W
Xing Tian
LeeConnelly
Xing Tian
5
0
9
9.5
L
Gilgamesh
RizziA21
Gilgamesh
2
4
3
0.88
L
Baron Samedi
sebastiaanvds
Baron Samedi
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,739
Damage
52,991
63,210
Taken
62,833
54,677
Mitigated
49,971
11,834
Healing
24,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
14,426
752
5,294
4,183
14,935
5,554
931
5,236
9,447
65,714
0
L
Lancelot
Gloxxa
Lancelot
18,004
1,666
0
3,684
20,746
10,943
0
9,336
11,410
0
35,229
W
Cupid
Izylex
Cupid
24,266
16,652
1,251
9,713
23,250
9,667
1,516
9,177
13,727
0
62,667
W
Xing Tian
LeeConnelly
Xing Tian
14,299
1,941
1,525
2,806
24,648
34,750
154
9,140
14,668
38,488
0
L
Gilgamesh
RizziA21
Gilgamesh
11,894
2,481
320
2,668
25,064
31,090
0
10,491
14,573
308
30,713
L
Baron Samedi
sebastiaanvds
Baron Samedi
22,841
1,049
1,055
4,107
17,400
12,644
0
9,334
8,066
73,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,554
Gold Earned
38,738
189
Minions Killed
199
9
Camps Cleared
7
988,239
Distance Traveled
1,062,755
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,274
682
103
6
3
361,772
2
L
Lancelot
10,225
568
33
2
3
351,504
3
W
Cupid
13,070
726
71
4
3
324,706
2
W
Xing Tian
13,394
744
25
1
1
376,277
2
L
Gilgamesh
10,756
598
53
3
1
313,322
0
L
Baron Samedi
11,573
643
103
6
5
323,413
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role