Player Matchup

Bellona
Bellona
 
Bellona
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Armando88__
Vulcan
Level 25
God Stats
3W - 1L
1,553 SR
Queue Stats
35W - 31L
1,539 Elo+
Solo
Lancelot
Lancelot
PaleDeathHunter
Lancelot
Level 47
God Stats
8W - 13L
1,481 SR
Queue Stats
260W - 271L
1,460 Elo+
Solo
Ganesha
Ganesha
Taioy
Ganesha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Achilles
Achilles
YOKOUL
Achilles
Level 80
God Stats
54W - 43L
1,554 SR
Queue Stats
611W - 651L
1,424 Elo+
Solo
Team Averages
Level 37
1,518 SR
1,485 Elo+

VS

Team Averages
Level 96
1,468 SR
1,426 Elo+
Neith
Neith
Hecadeath
Neith
Level 128
God Stats
21W - 11L
1,679 SR
Queue Stats
354W - 333L
1,639 Elo+
Solo
Gilgamesh
Gilgamesh
RokoCgn94
Gilgamesh
Level 84
God Stats
2W - 1L
1,540 SR
Queue Stats
90W - 92L
1,444 Elo+
Solo
Tiamat
Tiamat
SeanJust1ice666
Tiamat
Level 139
God Stats
19W - 24L
1,489 SR
Queue Stats
215W - 247L
1,400 Elo+
Solo
Zeus
Zeus
crunchDEMyutes
Zeus
Level 3
God Stats
2W - 3L
1,252 SR
Queue Stats
2W - 3L
1,274 Elo+
Party 1
Cernunnos
Cernunnos
lOwKey_POTENTIAL
Cernunnos
Level 127
God Stats
4W - 7L
1,381 SR
Queue Stats
148W - 208L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
0 / 0 / 1
9,389
587
1,561
2,413
1,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
20
13 / 5 / 3
14,068
879
42,159
21,779
12,280
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
20
12 / 5 / 2
12,985
812
19,267
19,661
9,858
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ganesha
Taioy
Ganesha
18
0 / 4 / 10
10,826
677
2,598
16,967
19,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Achilles
YOKOUL
Achilles
18
2 / 6 / 8
11,137
696
10,193
22,386
16,531
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hecadeath
Neith
20
9 / 5 / 5
13,696
856
21,517
18,031
9,124
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
RokoCgn94
Gilgamesh
20
6 / 8 / 6
12,930
808
12,053
26,368
23,095
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
2 / 5 / 2
10,664
667
4,869
13,499
4,886
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
2 / 4 / 3
11,637
727
12,282
15,029
5,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
20
1 / 5 / 3
12,011
751
13,075
20,005
8,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
39
27
Kills
20
20
Deaths
27
24
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
0
1
0.5
L
Vulcan
13
5
3
2.9
W
Neith
Hecadeath
Neith
9
5
5
2.3
L
Lancelot
12
5
2
2.6
W
Gilgamesh
RokoCgn94
Gilgamesh
6
8
6
1.13
W
2
5
2
0.6
L
Ganesha
Taioy
Ganesha
0
4
10
1.25
L
Achilles
YOKOUL
Achilles
2
6
8
1
W
2
4
3
0.88
W
Cernunnos
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,778
Damage
63,796
83,206
Taken
92,932
59,254
Mitigated
50,856
11,451
Healing
15,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
1,561
426
940
1,150
2,413
1,443
0
532
1,881
0
4,977
L
Vulcan
42,159
12,602
0
3,621
21,779
12,280
0
5,835
15,944
88,975
0
W
Neith
Hecadeath
Neith
21,517
10,703
0
4,018
18,031
9,124
3,873
8,745
9,286
0
55,422
L
Lancelot
19,267
2,522
0
0
19,661
9,858
0
2,389
17,272
0
62,582
W
Gilgamesh
RokoCgn94
Gilgamesh
12,053
3,519
0
3,308
26,368
23,095
1,916
10,563
15,805
0
35,720
W
4,869
440
20
2,171
13,499
4,886
0
6,772
6,727
22,722
0
L
Ganesha
Taioy
Ganesha
2,598
193
1,464
2,662
16,967
19,142
183
3,880
13,087
12,610
0
L
Achilles
YOKOUL
Achilles
10,193
3,405
182
1,432
22,386
16,531
60
4,515
17,871
0
22,666
W
12,282
1,130
78
645
15,029
5,173
302
12,335
2,694
50,044
0
W
Cernunnos
13,075
6,013
466
4,694
20,005
8,578
3,527
6,342
13,663
0
74,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,405
Gold Earned
60,938
254
Minions Killed
322
0
Camps Cleared
0
1,281,982
Distance Traveled
1,480,165
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,389
587
11
1
0
65,649
1
L
Vulcan
14,068
879
120
8
0
350,109
2
W
Neith
13,696
856
74
5
0
320,761
4
L
Lancelot
12,985
812
89
6
0
348,201
4
W
Gilgamesh
12,930
808
44
3
0
338,810
0
W
Tiamat
10,664
667
25
2
0
258,655
2
L
Ganesha
10,826
677
5
0
0
217,116
1
L
Achilles
11,137
696
29
2
0
300,907
6
W
Zeus
11,637
727
71
4
0
288,903
1
W
Cernunnos
12,011
751
108
7
0
273,036
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role