Player Matchup

Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
ImDxViDz
Thanatos
Level 158
God Stats
13W - 1L
1,855 SR
Queue Stats
1,298W - 116L
2,018 Elo+
Party 1
Ganesha
Ganesha
chillderella
Ganesha
Level 154
God Stats
20W - 3L
1,932 SR
Queue Stats
709W - 208L
1,901 Elo+
Party 1
Anubis
Anubis
payorision25
Anubis
Level 149
God Stats
4W - 1L
1,708 SR
Queue Stats
754W - 66L
2,061 Elo+
Party 1
Odin
Odin
tigresev1
Odin
Level 141
God Stats
29W - 0L
2,012 SR
Queue Stats
650W - 57L
2,066 Elo+
Party 1
Team Averages
Level 152
1,801 SR
1,909 Elo+

VS

Team Averages
Level 60
1,490 SR
1,393 Elo+
Ganesha
Ganesha
AndrewFist666
Ganesha
Level 96
God Stats
21W - 17L
1,537 SR
Queue Stats
119W - 140L
1,424 Elo+
Party 2
Hou Yi
Hou Yi
HypedNeelix
Hou Yi
Level 46
God Stats
35W - 38L
1,464 SR
Queue Stats
35W - 40L
1,428 Elo+
Party 2
Cerberus
Cerberus
Shirohige218
Cerberus
Level 79
God Stats
36W - 39L
1,447 SR
Queue Stats
67W - 89L
1,349 Elo+
Party 2
Bellona
Bellona
Shredder6659
Bellona
Level 52
God Stats
11W - 12L
1,532 SR
Queue Stats
38W - 58L
1,364 Elo+
Party 2
Merlin
Merlin
YannickDev
Merlin
Level 26
God Stats
6W - 7L
1,472 SR
Queue Stats
21W - 29L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
7 / 1 / 9
11,867
1,187
21,969
13,305
5,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
ImDxViDz
Thanatos
16
4 / 1 / 10
10,541
1,054
18,723
10,936
4,438
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
chillderella
Ganesha
16
0 / 2 / 11
9,692
969
11,612
12,525
4,416
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
16
4 / 0 / 5
10,061
1,006
16,049
7,494
3,510
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
16
3 / 1 / 10
10,285
1,029
8,766
9,805
8,954
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

322

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
15
0 / 3 / 5
10,357
1,036
16,866
17,095
11,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
14
1 / 4 / 1
8,976
898
4,632
14,290
4,735
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
Shirohige218
Cerberus
14
2 / 3 / 2
10,190
1,019
5,076
16,891
15,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
Shredder6659
Bellona
14
1 / 3 / 3
9,111
911
3,263
12,890
9,091
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
YannickDev
Merlin
14
1 / 5 / 3
9,362
936
14,627
18,811
5,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
19
18
Kills
5
5
Deaths
18
45
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
1
9
11.5
L
Ganesha
0
3
5
0.83
L
Hou Yi
1
4
1
0.38
W
Thanatos
ImDxViDz
Thanatos
4
1
10
9
L
Cerberus
Shirohige218
Cerberus
2
3
2
1
L
Bellona
Shredder6659
Bellona
1
3
3
0.83
L
Merlin
YannickDev
Merlin
1
5
3
0.5
W
Ganesha
chillderella
Ganesha
0
2
11
2.75
W
Anubis
4
0
5
6.5
W
Odin
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,119
Damage
44,464
54,065
Taken
79,977
26,505
Mitigated
47,006
22,988
Healing
6,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
21,969
10,756
0
9,085
13,305
5,187
0
7,974
5,331
45,108
0
L
Ganesha
16,866
193
281
1,661
17,095
11,666
0
10,227
6,868
29,023
0
L
Hou Yi
4,632
2,296
22
764
14,290
4,735
0
7,741
6,549
0
15,883
W
Thanatos
ImDxViDz
Thanatos
18,723
4,813
0
8,114
10,936
4,438
0
6,806
4,130
0
32,199
L
Cerberus
Shirohige218
Cerberus
5,076
229
0
3,392
16,891
15,940
0
9,441
7,450
17,233
0
L
Bellona
Shredder6659
Bellona
3,263
167
48
58
12,890
9,091
0
8,626
4,264
0
10,902
L
Merlin
YannickDev
Merlin
14,627
1,132
0
250
18,811
5,574
0
13,595
5,216
33,187
0
W
Ganesha
chillderella
Ganesha
11,612
323
226
793
12,525
4,416
0
9,639
2,886
26,465
0
W
Anubis
16,049
913
0
4,770
7,494
3,510
0
5,703
1,791
30,860
0
W
Odin
8,766
2,507
0
0
9,805
8,954
0
6,447
3,358
0
20,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,446
Gold Earned
47,996
186
Minions Killed
148
8
Camps Cleared
5
887,402
Distance Traveled
800,244
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,867
1,187
64
6
2
170,037
0
L
Ganesha
10,357
1,036
0
0
0
180,996
0
L
Hou Yi
8,976
898
31
3
2
141,569
0
W
Thanatos
10,541
1,054
41
4
4
205,647
1
L
Cerberus
10,190
1,019
27
3
1
166,003
0
L
Bellona
9,111
911
34
3
1
158,890
0
L
Merlin
9,362
936
56
6
1
152,786
0
W
Ganesha
9,692
969
3
0
0
177,411
0
W
Anubis
10,061
1,006
49
5
1
159,396
0
W
Odin
10,285
1,029
29
3
1
174,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role