Player Matchup

Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
AlleyGator10
Shiva
Level 110
God Stats
25W - 18L
1,506 SR
Queue Stats
715W - 702L
1,494 Elo+
Solo
Chernobog
Chernobog
FatalOracle
Chernobog
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 9L
1,253 Elo+
Party 1
Izanami
Izanami
IAmStew1183
Izanami
Level 134
God Stats
7W - 5L
1,628 SR
Queue Stats
282W - 282L
1,469 Elo+
Solo
Sylvanus
Sylvanus
TenGates
Sylvanus
Level 148
God Stats
1W - 0L
1,534 SR
Queue Stats
165W - 154L
1,451 Elo+
Party 1
Team Averages
Level 134
1,534 SR
1,433 Elo+

VS

Team Averages
Level 114
1,485 SR
1,494 Elo+
Terra
Terra
 
Terra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Exion I
Baron Samedi
Level 91
God Stats
1W - 3L
1,212 SR
Queue Stats
263W - 254L
1,461 Elo+
Solo
Ymir
Ymir
Eye Cell Kush
Ymir
Level 83
God Stats
0W - 1L
1,533 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
LedZepp420SS
Chaac
Level 159
God Stats
114W - 79L
1,626 SR
Queue Stats
392W - 406L
1,523 Elo+
Solo
Medusa
Medusa
V1pEr xK
Medusa
Level 88
God Stats
15W - 13L
1,554 SR
Queue Stats
328W - 327L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
5 / 1 / 2
10,001
556
7,519
14,034
6,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 4 / 0
9,134
507
20,492
21,165
15,623
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
FatalOracle
Chernobog
15
3 / 2 / 5
9,406
523
16,024
14,609
6,986
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
IAmStew1183
Izanami
14
2 / 2 / 4
8,734
485
8,534
14,111
6,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
TenGates
Sylvanus
13
3 / 2 / 5
7,918
440
9,487
14,579
17,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
1 / 2 / 2
7,743
430
5,970
16,195
14,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
Exion I
Baron Samedi
13
2 / 4 / 2
8,331
463
10,281
14,477
7,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 3 / 3
6,904
384
5,210
11,384
10,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Earring

Mystical Earring

+15
Mp 5

16
5 / 2 / 1
10,307
573
21,173
29,183
33,643
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
V1pEr xK
Medusa
13
2 / 3 / 2
8,023
446
8,270
13,516
5,461
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
14
Kills
11
11
Deaths
14
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
5
1
2
6
L
Terra
 
Terra
1
2
2
1
W
1
4
0
0.25
L
Baron Samedi
Exion I
Baron Samedi
2
4
2
0.75
L
1
3
3
0.83
W
Chernobog
FatalOracle
Chernobog
3
2
5
2.75
W
Izanami
IAmStew1183
Izanami
2
2
4
2
L
5
2
1
2.75
W
Sylvanus
TenGates
Sylvanus
3
2
5
2.75
L
Medusa
V1pEr xK
Medusa
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,056
Damage
50,904
78,498
Taken
84,755
54,006
Mitigated
71,787
29,828
Healing
37,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
7,519
2,986
0
2,064
14,034
6,974
0
3,094
10,940
89,227
0
L
Terra
 
Terra
5,970
1,126
3,649
4,036
16,195
14,389
0
4,259
11,936
29,546
0
W
20,492
7,971
325
9,326
21,165
15,623
1,176
419
20,746
0
84,148
L
Baron Samedi
Exion I
Baron Samedi
10,281
927
661
3,056
14,477
7,861
0
4,442
10,035
60,087
0
L
5,210
531
0
2,369
11,384
10,433
30
2,879
8,505
19,207
0
W
Chernobog
FatalOracle
Chernobog
16,024
9,251
0
3,258
14,609
6,986
716
7,009
7,600
0
71,073
W
Izanami
IAmStew1183
Izanami
8,534
6,609
0
7,015
14,111
6,644
792
6,731
7,380
0
83,188
L
21,173
4,973
0
20,610
29,183
33,643
0
1,588
27,595
0
95,993
W
Sylvanus
TenGates
Sylvanus
9,487
3,057
2,270
5,570
14,579
17,779
709
4,208
10,371
32,489
11,412
L
Medusa
V1pEr xK
Medusa
8,270
3,099
0
3,292
13,516
5,461
882
2,696
10,820
0
67,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,193
Gold Earned
41,308
557
Minions Killed
444
0
Camps Cleared
0
1,615,832
Distance Traveled
1,733,966
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,001
556
150
8
0
359,976
4
L
Terra
7,743
430
50
3
0
386,362
1
W
Shiva
9,134
507
121
7
0
334,586
2
L
Baron Samedi
8,331
463
96
5
0
314,848
5
L
Ymir
6,904
384
33
2
0
355,898
4
W
Chernobog
9,406
523
122
7
0
335,317
1
W
Izanami
8,734
485
112
6
0
292,490
5
L
Chaac
10,307
573
168
9
0
355,154
0
W
Sylvanus
7,918
440
52
3
0
293,463
3
L
Medusa
8,023
446
97
5
0
321,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role