Player Matchup

Cernunnos
Cernunnos
DeHeertjes
Cernunnos
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 45L
1,399 Elo+
Party 3
Jormungandr
Jormungandr
DesasterInstinct
Jormungandr
Level 69
God Stats
55W - 31L
1,574 SR
Queue Stats
130W - 114L
1,498 Elo+
Party 1
Janus
Janus
OptixFPS-
Janus
Level 118
God Stats
10W - 6L
1,673 SR
Queue Stats
158W - 136L
1,506 Elo+
Party 1
Thor
Thor
Slayer WiTiT
Thor
Level 102
God Stats
6W - 10L
1,486 SR
Queue Stats
89W - 85L
1,426 Elo+
Party 3
Bakasura
Bakasura
Xutoq
Bakasura
Level 105
God Stats
5W - 3L
1,559 SR
Queue Stats
446W - 444L
1,510 Elo+
Party 1
Team Averages
Level 100
1,559 SR
1,468 Elo+

VS

Team Averages
Level 88
1,556 SR
1,446 Elo+
Guan Yu
Guan Yu
Frikkels16
Guan Yu
Level 113
God Stats
9W - 7L
1,658 SR
Queue Stats
508W - 564L
1,486 Elo+
Party 2
Vamana
Vamana
XxXShadowReaper
Vamana
Level 78
God Stats
1W - 5L
1,295 SR
Queue Stats
275W - 316L
1,468 Elo+
Party 2
Hel
Hel
chrismark817
Hel
Level 106
God Stats
0W - 2L
1,343 SR
Queue Stats
141W - 180L
1,413 Elo+
Solo
Artio
Artio
febzero
Artio
Level 62
God Stats
0W - 1L
1,776 SR
Queue Stats
17W - 39L
1,378 Elo+
Solo
Chiron
Chiron
oomfaan623
Chiron
Level 82
God Stats
7W - 3L
1,706 SR
Queue Stats
94W - 78L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DeHeertjes
Cernunnos
20
2 / 4 / 12
17,495
486
28,566
41,945
19,381
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jormungandr
DesasterInstinct
Jormungandr
20
6 / 3 / 15
18,065
502
46,229
44,674
47,589
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Janus
OptixFPS-
Janus
20
16 / 3 / 13
19,989
555
49,432
30,958
12,161
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
4 / 2 / 20
17,914
498
22,545
35,003
47,914
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bakasura
Xutoq
Bakasura
20
16 / 9 / 7
21,050
585
42,278
36,729
22,648
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Frikkels16
Guan Yu
17
2 / 6 / 7
14,399
400
15,184
51,319
80,718
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
2 / 7 / 10
16,245
451
37,628
54,301
55,144
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
2 / 13 / 8
15,194
422
21,261
42,830
21,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
febzero
Artio
14
3 / 12 / 2
11,896
330
8,704
50,467
32,814
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chiron
oomfaan623
Chiron
20
9 / 6 / 3
17,562
488
35,657
40,902
20,196
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
48
44
Kills
18
21
Deaths
44
67
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DeHeertjes
Cernunnos
2
4
12
2
W
Jormungandr
DesasterInstinct
Jormungandr
6
3
15
4.5
L
Guan Yu
Frikkels16
Guan Yu
2
6
7
0.92
W
Janus
OptixFPS-
Janus
16
3
13
7.5
W
4
2
20
7
W
Bakasura
Xutoq
Bakasura
16
9
7
2.17
L
2
7
10
1
L
2
13
8
0.46
L
Artio
febzero
Artio
3
12
2
0.33
L
Chiron
oomfaan623
Chiron
9
6
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

189,050
Damage
118,434
189,309
Taken
239,819
149,693
Mitigated
209,988
60,620
Healing
68,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DeHeertjes
Cernunnos
28,566
16,946
0
24,075
41,945
19,381
1,799
6,310
35,635
22
204,474
W
Jormungandr
DesasterInstinct
Jormungandr
46,229
12,937
0
12,307
44,674
47,589
2,083
9,445
35,229
154,431
0
L
Guan Yu
Frikkels16
Guan Yu
15,184
961
7,133
12,944
51,319
80,718
269
21,160
29,109
0
54,100
W
Janus
OptixFPS-
Janus
49,432
1,646
216
8,072
30,958
12,161
4,030
8,211
22,747
176,196
264
W
22,545
1,923
0
11,439
35,003
47,914
341
7,075
27,928
6,229
71,369
W
Bakasura
Xutoq
Bakasura
42,278
26,998
0
4,511
36,729
22,648
3,049
5,612
31,117
23
252,058
L
37,628
22,705
0
9,307
54,301
55,144
945
29,104
24,539
0
160,679
L
21,261
559
6,311
16,661
42,830
21,116
250
21,498
20,538
130,581
0
L
Artio
febzero
Artio
8,704
712
884
5,846
50,467
32,814
0
10,161
39,544
52,380
0
L
Chiron
oomfaan623
Chiron
35,657
8,279
1,376
7,799
40,902
20,196
3,404
18,153
22,372
0
170,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

94,513
Gold Earned
75,296
973
Minions Killed
768
0
Camps Cleared
0
3,440,362
Distance Traveled
3,076,331
27
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
17,495
486
222
6
0
573,556
0
W
Jormungandr
18,065
502
194
5
0
690,958
9
L
Guan Yu
14,399
400
51
1
0
643,600
4
W
Janus
19,989
555
203
6
0
747,471
9
W
Thor
17,914
498
77
2
0
727,979
3
W
Bakasura
21,050
585
277
8
0
700,398
6
L
Vamana
16,245
451
226
6
0
653,718
4
L
Hel
15,194
422
206
6
0
599,762
2
L
Artio
11,896
330
68
2
0
591,354
0
L
Chiron
17,562
488
217
6
0
587,897
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role