Player Matchup

Atlas
Atlas
MrKnottyPine
Atlas
Level 79
God Stats
1W - 1L
1,529 SR
Queue Stats
7W - 30L
1,105 Elo+
Party 1
Da Ji
Da Ji
SaikoTsunami
Da Ji
Level 63
God Stats
12W - 14L
1,408 SR
Queue Stats
32W - 59L
1,192 Elo+
Party 1
Izanami
Izanami
SunlitBumblebee
Izanami
Level 97
God Stats
11W - 26L
1,301 SR
Queue Stats
25W - 49L
1,167 Elo+
Party 1
Team Averages
Level 80
1,413 SR
1,154 Elo+

VS

Team Averages
Level 62
1,526 SR
1,445 Elo+
Sol
Sol
NickNiick
Sol
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,582 Elo+
Solo
Shiva
Shiva
faiz_006
Shiva
Level 109
God Stats
1W - 1L
1,557 SR
Queue Stats
19W - 21L
1,377 Elo+
Solo
Nu Wa
Nu Wa
xxBigghappyxx
Nu Wa
Level 41
God Stats
2W - 2L
1,520 SR
Queue Stats
48W - 60L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 3
9,029
695
7,417
20,420
20,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
3 / 5 / 0
8,311
639
10,155
14,502
5,392
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
0 / 5 / 5
7,789
599
5,410
11,618
4,361
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 8
9,693
746
14,136
11,216
3,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shiva
faiz_006
Shiva
16
8 / 1 / 6
10,664
820
13,658
15,353
12,449
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 2 / 10
9,611
739
10,153
8,368
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
6
Kills
15
15
Deaths
6
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
W
4
3
8
2.67
L
3
5
0
0.6
L
0
5
5
0.5
W
Shiva
faiz_006
Shiva
8
1
6
11
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,982
Damage
37,947
46,540
Taken
34,937
30,725
Mitigated
18,724
3,765
Healing
12,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,417
3,263
0
3,365
20,420
20,972
16
10,732
9,688
26,728
0
W
14,136
5,847
0
5,392
11,216
3,583
1,538
3,627
7,589
42,280
0
L
10,155
2,421
0
0
14,502
5,392
0
8,319
6,183
0
21,550
L
5,410
3,321
0
400
11,618
4,361
0
6,423
5,195
0
34,998
W
Shiva
faiz_006
Shiva
13,658
2,229
244
4,287
15,353
12,449
171
3,077
12,276
814
40,598
W
10,153
5,048
373
2,344
8,368
2,692
276
1,387
6,981
37,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,129
Gold Earned
29,968
106
Minions Killed
158
4
Camps Cleared
7
636,612
Distance Traveled
697,336
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,029
695
27
2
0
213,131
0
W
Sol
9,693
746
58
4
3
207,474
4
L
Da Ji
8,311
639
20
2
2
224,310
0
L
Izanami
7,789
599
59
5
2
199,171
0
W
Shiva
10,664
820
54
4
3
258,399
4
W
Nu Wa
9,611
739
46
4
1
231,463
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role