Player Matchup

Neith
Neith
Dc5 Jord
Neith
Level 106
God Stats
22W - 10L
1,590 SR
Queue Stats
277W - 241L
1,522 Elo+
Party 1
Hercules
Hercules
lucolss
Hercules
Level 122
God Stats
9W - 7L
1,553 SR
Queue Stats
499W - 503L
1,509 Elo+
Party 1
Chang'e
Chang'e
shanr3596
Chang'e
Level 125
God Stats
27W - 24L
1,491 SR
Queue Stats
439W - 415L
1,524 Elo+
Party 1
Team Averages
Level 118
1,545 SR
1,518 Elo+

VS

Team Averages
Level 97
1,466 SR
1,486 Elo+
Ratatoskr
Ratatoskr
Becknaren-Nisse
Ratatoskr
Level 63
God Stats
0W - 1L
1,285 SR
Queue Stats
41W - 53L
1,410 Elo+
Solo
Sun Wukong
Sun Wukong
Chicharron568
Sun Wukong
Level 144
God Stats
3W - 5L
1,577 SR
Queue Stats
65W - 75L
1,496 Elo+
Solo
Janus
Janus
Ghost-Eddy31
Janus
Level 84
God Stats
11W - 14L
1,538 SR
Queue Stats
265W - 273L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dc5 Jord
Neith
20
9 / 3 / 11
19,260
688
27,434
30,227
12,481
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
lucolss
Hercules
20
9 / 7 / 13
18,967
677
35,962
50,075
44,693
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chang'e
shanr3596
Chang'e
20
7 / 9 / 10
19,264
688
31,574
36,668
15,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Becknaren-Nisse
Ratatoskr
20
2 / 10 / 10
16,783
599
29,738
43,251
36,830
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
Chicharron568
Sun Wukong
20
7 / 8 / 11
19,473
695
33,345
50,995
41,954
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 8 / 5
18,832
673
37,750
24,919
12,709
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
45
25
Kills
19
19
Deaths
26
34
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Becknaren-Nisse
Ratatoskr
2
10
10
0.7
L
Sun Wukong
Chicharron568
Sun Wukong
7
8
11
1.56
W
Neith
Dc5 Jord
Neith
9
3
11
4.83
L
10
8
5
1.56
W
Hercules
lucolss
Hercules
9
7
13
2.21
W
Chang'e
shanr3596
Chang'e
7
9
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,970
Damage
100,833
116,970
Taken
119,165
73,135
Mitigated
91,493
45,134
Healing
27,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Becknaren-Nisse
Ratatoskr
29,738
8,366
0
12,330
43,251
36,830
0
10,513
31,966
0
74,387
L
Sun Wukong
Chicharron568
Sun Wukong
33,345
3,652
832
13,361
50,995
41,954
259
16,893
33,470
0
108,655
W
Neith
Dc5 Jord
Neith
27,434
9,980
0
8,995
30,227
12,481
1,490
9,626
19,773
0
89,279
L
37,750
1,630
0
678
24,919
12,709
714
5,634
18,889
97,326
0
W
Hercules
lucolss
Hercules
35,962
13,185
0
12,719
50,075
44,693
378
12,186
36,049
0
73,004
W
Chang'e
shanr3596
Chang'e
31,574
1,292
6,903
16,517
36,668
15,961
1,366
15,211
20,368
90,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,491
Gold Earned
55,088
302
Minions Killed
286
15
Camps Cleared
8
1,486,943
Distance Traveled
1,533,393
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
16,783
599
71
3
0
482,649
2
L
Sun Wukong
19,473
695
107
4
6
558,995
6
W
Neith
19,260
688
137
5
6
500,976
1
L
Janus
18,832
673
108
4
2
491,749
1
W
Hercules
18,967
677
56
2
8
524,083
9
W
Chang'e
19,264
688
109
4
1
461,884
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role