Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
 
Vulcan
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Apelsin4eG
Hun Batz
Level 151
God Stats
0W - 2L
1,316 SR
Queue Stats
101W - 94L
1,620 Elo+
Party 1
Mulan
Mulan
Koqh
Mulan
Level 125
God Stats
6W - 3L
1,884 SR
Queue Stats
151W - 101L
1,729 Elo+
Party 1
Rama
Rama
Tomagara
Rama
Level 160
God Stats
17W - 11L
1,685 SR
Queue Stats
371W - 361L
1,633 Elo+
Party 1
Team Averages
Level 132
1,577 SR
1,596 Elo+

VS

Team Averages
Level 141
1,650 SR
1,604 Elo+
Thor
Thor
Dayofevil
Thor
Level 149
God Stats
8W - 11L
1,531 SR
Queue Stats
356W - 330L
1,581 Elo+
Party 3
Apollo
Apollo
NoTaC0n
Apollo
Level 160
God Stats
1W - 1L
1,779 SR
Queue Stats
85W - 63L
1,600 Elo+
Party 2
Sol
Sol
Obiex
Sol
Level 160
God Stats
4W - 4L
1,662 SR
Queue Stats
189W - 125L
1,615 Elo+
Party 2
Thanatos
Thanatos
SeQoo
Thanatos
Level 109
God Stats
15W - 6L
1,787 SR
Queue Stats
145W - 143L
1,657 Elo+
Solo
Atlas
Atlas
SirThis
Atlas
Level 127
God Stats
1W - 1L
1,492 SR
Queue Stats
165W - 156L
1,567 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
1 / 3 / 1
5,468
547
4,235
7,064
3,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Vulcan
 
Vulcan
7
1 / 4 / 1
4,828
483
3,347
4,540
1,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hun Batz
Apelsin4eG
Hun Batz
10
1 / 0 / 3
5,564
556
5,109
8,017
2,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
Koqh
Mulan
11
1 / 2 / 1
6,202
620
7,872
9,055
6,263
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rama
9
0 / 1 / 0
5,338
534
3,206
6,479
2,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
4 / 1 / 0
5,759
576
5,693
7,485
2,933
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Apollo
NoTaC0n
Apollo
10
0 / 2 / 2
6,130
613
3,479
9,077
3,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sol
Obiex
Sol
11
1 / 1 / 1
6,178
618
3,902
5,405
2,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
SeQoo
Thanatos
10
3 / 0 / 4
6,153
615
2,789
8,775
3,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
SirThis
Atlas
9
2 / 0 / 5
5,877
588
4,460
8,073
5,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
4
Kills
10
10
Deaths
4
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
3
1
0.5
L
Vulcan
 
Vulcan
1
4
1
0.38
L
Hun Batz
Apelsin4eG
Hun Batz
1
0
3
2.5
W
Thor
4
1
0
4
L
Mulan
Koqh
Mulan
1
2
1
0.75
W
Apollo
NoTaC0n
Apollo
0
2
2
0.5
W
Sol
Obiex
Sol
1
1
1
1.5
W
Thanatos
SeQoo
Thanatos
3
0
4
5
W
Atlas
SirThis
Atlas
2
0
5
4.5
L
Rama
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,769
Damage
20,323
35,155
Taken
38,815
16,878
Mitigated
17,652
12,892
Healing
20,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,235
955
341
2,177
7,064
3,933
0
1,939
5,125
17,359
480
L
Vulcan
 
Vulcan
3,347
1,422
0
180
4,540
1,476
0
481
4,059
27,154
0
L
Hun Batz
Apelsin4eG
Hun Batz
5,109
1,436
0
4,018
8,017
2,674
0
449
7,568
0
33,049
W
Thor
5,693
1,057
0
750
7,485
2,933
0
2,990
4,495
0
32,795
L
Mulan
Koqh
Mulan
7,872
1,779
0
3,111
9,055
6,263
0
1,634
7,421
0
47,473
W
Apollo
NoTaC0n
Apollo
3,479
1,982
0
4,463
9,077
3,451
0
0
9,077
0
44,266
W
Sol
Obiex
Sol
3,902
1,898
0
3,144
5,405
2,133
309
316
5,089
44,167
7,180
W
Thanatos
SeQoo
Thanatos
2,789
905
0
9,236
8,775
3,152
0
1,344
7,431
0
33,801
W
Atlas
SirThis
Atlas
4,460
2,051
208
2,668
8,073
5,983
0
2,723
5,350
11,051
0
L
Rama
3,206
2,380
0
3,065
6,479
2,532
0
3,172
3,307
0
43,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,400
Gold Earned
30,097
317
Minions Killed
330
0
Camps Cleared
0
990,206
Distance Traveled
1,034,763
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,468
547
23
2
0
189,646
1
L
Vulcan
4,828
483
46
5
0
158,018
1
L
Hun Batz
5,564
556
67
7
0
242,504
0
W
Thor
5,759
576
59
6
0
213,992
2
L
Mulan
6,202
620
98
10
0
209,792
4
W
Apollo
6,130
613
95
10
0
191,801
3
W
Sol
6,178
618
103
10
0
203,578
3
W
Thanatos
6,153
615
67
7
0
218,128
2
W
Atlas
5,877
588
6
1
0
207,264
2
L
Rama
5,338
534
83
8
0
190,246
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role