Player Matchup

Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
FÜCKRANDOMS
Discordia
Level 160
God Stats
12W - 1L
1,770 SR
Queue Stats
600W - 101L
1,849 Elo+
Party 1
Ne Zha
Ne Zha
ZPiuhSenSei
Ne Zha
Level 160
God Stats
15W - 2L
1,890 SR
Queue Stats
582W - 149L
1,856 Elo+
Party 1
Team Averages
Level 160
1,720 SR
1,735 Elo+

VS

Team Averages
Level 129
1,445 SR
1,580 Elo+
Bastet
Bastet
 
Bastet
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Joshfernidaz
Vulcan
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 138L
1,666 Elo+
Solo
Skadi
Skadi
KhanRedrum
Skadi
Level 80
God Stats
0W - 1L
1,336 SR
Queue Stats
8W - 8L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
7 / 1 / 11
9,204
920
10,348
11,548
8,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Discordia
FÜCKRANDOMS
Discordia
14
11 / 1 / 9
9,583
958
10,472
6,029
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
11
2 / 4 / 11
7,347
735
5,755
10,157
4,557
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
4 / 6 / 1
7,196
720
8,171
12,018
4,538
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vulcan
9
1 / 6 / 2
6,440
644
6,523
7,846
2,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
10
1 / 8 / 3
6,618
662
7,195
11,979
4,185
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
20
Kills
6
6
Deaths
20
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
7
1
11
12.5
L
Bastet
 
Bastet
4
6
1
0.75
W
Discordia
FÜCKRANDOMS
Discordia
11
1
9
15.5
L
Vulcan
1
6
2
0.33
L
Skadi
1
8
3
0.31
W
Ne Zha
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,575
Damage
21,889
27,734
Taken
31,843
15,740
Mitigated
11,661
8,995
Healing
1,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,348
3,429
39
5,863
11,548
8,980
350
1,706
9,842
0
21,588
L
Bastet
 
Bastet
8,171
2,295
0
1,085
12,018
4,538
0
4,135
7,883
0
17,578
W
Discordia
FÜCKRANDOMS
Discordia
10,472
684
0
750
6,029
2,203
713
1,665
4,364
32,828
0
L
Vulcan
6,523
1,855
0
502
7,846
2,938
0
3,223
4,623
21,773
0
L
Skadi
7,195
4,207
0
20
11,979
4,185
0
3,374
8,605
0
22,069
W
Ne Zha
5,755
407
428
1,915
10,157
4,557
350
3,311
6,846
0
16,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,134
Gold Earned
20,254
114
Minions Killed
89
5
Camps Cleared
4
580,091
Distance Traveled
531,842
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,204
920
34
3
2
195,743
2
L
Bastet
7,196
720
19
2
1
208,290
1
W
Discordia
9,583
958
55
6
2
200,411
5
L
Vulcan
6,440
644
32
3
2
178,870
1
L
Skadi
6,618
662
38
4
1
144,682
1
W
Ne Zha
7,347
735
25
3
1
183,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role